Search results for "b98f68e114c2a06ce012974b9fce800a" in md5 (3)

/vg/ - /aicg/ - AI Chatbot General
Anonymous No.531989141
>>531988140
>>531989031
Can you repeat this but with the list instead of letters, so my brain can absorb it better?
/g/ - /aicg/ - AI Chatbot General
Anonymous No.105754315
>>105754267
If no one passes, then everyone passes.
/vg/ - /aicg/ - AI Chatbot General
Anonymous No.529389569
>>529389261
Oh no!
Anyway, thoughts on an extension for randomly generated roguelikes? I'm not sure what to randomly generate other than the map and character/item placement within the map, and then the only tool exposed to the model is
>load_initial_room_state(room_id)
Which tells the model what's in the room and what other rooms it leads to.