>>535639023
>Merkabah (1st fight)
Its strange for the final boss to not have any resistances, no weaknesses is par of the course for IV demons but neutral damage to all elements? Phase 1 did admittedly not last long as I tried to be fun. For Purgatorium I wanted to use all my "MC demons" throughout, and for the Merkabah I had a team for each phase. This is all to say I lead with my Dark Energy + Charge Sanat who's Deadly Fury did over 7k damage in a single hit, for reference phase 1 has 6k HP. This is the reason why different charges don't stack in SMTV. Phase 2 lasted longer because Wukong only has Charge and ate a hexagram before it use it up, Lilith covered by a concentrated Glacial Blast doing 4k damage. From this I don't inherently mind, almighty spam but debuffs instead of ailments could work, not a fan of the insta-kill attack. The almighty could be scary considering Shalt Not Resist is a Rakunda per hit, just wish it had a way to handle attack buffs. Maybe it could've had a heavy single target skill that double tarundas instead of the insta-kill.
>Merkabah (Curiosity rematches)
Might not have Dekunda which is a choice to have nothing for debuffs or not be proactive in taking them off? Confirm that in-battle dialogue can be skipped if you do too much damage and the options lean dark-chaos here baring very liberal interpretations of "for myself" if you get Merkabah phase 1 to near death.
>Chaos End
I do like you do get to say hi to the kingdom one last time. And IV's chaos seems to be right up there with SJ in one of the darkest takes but Hikaru's dialogue makes me confused. It's trying to play into it being a grimdark ending, maybe even a bad-end, whilst also playing to the idealism the route was on. Hikaru has problems keeping it in her pants when talking about humanity killing each other when not even 5 minutes ago yapping about a world for those to be truly alive. What's supposed to be my takeaway here?
(2/2)