>>719046668
Don't even start on telling me about Fallout. It's not even close to the depth of Wasteland's mechanics and interactivity, despite being released 9 years after.
You could apply your attributes directly on the grid, like the strength stat to pry open a door, a dexterity or IQ to crack a safe, and a luck stat to land safely. Hell, Wasteland even had destructible environment, and not just doors. And if you can't destroy something, you can always try climbing over it.