>>106357271
>Boredom: Infinite time strips novelty; everything eventually repeats.
Find new shit to do.
>Value erosion: Without endings, moments lose urgency and meaning.
A moment is a moment. It has no inherent value other than what you decide to place upon it.
>Identity fatigue: You’d reinvent yourself endlessly until the “you” dissolves.
Again, you decide what to do, where and when.
>Isolation drift: Over infinite spans, relationships fracture or fade.
Because they don't fracture or fade now?
>Choice paralysis: Unlimited options paralyze action; nothing feels decisive.
This is plain out retarded, just make a choice, simple as. Unless we're talking about figuring out which Hitman 3 version to buy because they made is obtuse as they possibly could. A plethora of choices is always a good thing.
>Stagnation: Growth needs struggle, but paradise erases friction.
Stagnation is the basis of a society and therefore civilization. Stagnation is what ensures order.
>Memory overload: Infinite experience eventually dulls or requires forgetting. Undoing “eternity” anyway.
Memory has always been a faulty thing. Eventually memory becomes as mailable as fantasy. It's why people kept journals in the first place.
>Isn't this system we're actually living in already perfectly efficient in the end?
No.