>>58100619
Yeah exactly. The previous games were more like a theme park ride you just breeze through with a bunch of friendly but usually uninteresting people that the game pretends are your friends but it doesn't feel like they earned that. They kinda just happen to be there to tag along for the ride.
In SV, it's really just a bunch of weirdo kids with their own issues whose paths happened to cross thanks to you. None of them really knew or liked each other particularly at the beginning, and somehow wind up in a situation that forces them to bond and grow up a little. They went through a traumatic event that only they really know about and no one else could possibly relate to. It even doesn't shy away from touching upon the subject of death head-on.
I know the game is full of flaws. I know it looks and runs like shit. But man, this shit was kino. I always wanted something like this, since gen fucking 1.