>>11960801
It's a small community project, you might still find something you like in there. Ash's maps aren't often my thing either, but I've never played something by him I outright hated or felt was wasting my time.
Anyway, I think I'm pretty cozy with Quake mapping now. Not sure the textures I'm using are all that good, but for what it's worth I'm having a lot more fun making rooms than I imagined.
The entry barrier is there, what broke t for me was having someone suggested I select a vanilla map and delete its walls. After that you can see just how close to Doom the layouts can be - helped out a lot in order to visualize what I wanted to make.