>>7726814
Here you go. Right now I'm basically suffering a massive artistic identity crisis though while reworking the game. I have the new mechanics worked out really cleanly but at its core it is still an RPGM game.

A large part of me just wants to completely style shift into a Mignola esque art style using high res instead and use some post processing effects to keep the dirty look I get with my pixel art hatching.

Its on Steam if you want to watch some crappy trailers I made in an hour
https://store.steampowered.com/app/3631050/End_the_Endless/