>>717368191
BECAUSE DEVS ARE BUMBLING AROUND IN PRE PRODUCTION FOR 5 YEARS TRYING TO FIGURE OUT WHAT WORKS AND BY THE END THE GAME WAS IN DEVELOPMENT FOR 8 TO 10 YEARS AND COST SEVERAL HUNDREDS OF MILLIONS START TO FINISH. PIC VERY FUCKING RELATED.
>>714615114
Game designers, and that goes for all pay grades, can't ever agree on anything and need a strong father figure that doesn't think he knows best but actually does. Without that you have designers playing trial and error, cooking up systems and content ideas for years and 90% of them get scrapped. Pic related is Mark Darrah, ex-bioware upper level producer.