>FE tries the scummy “one game for the price of two” deal that Pokémon has
>it works, Fates sells gangbusters, highest selling FE ever up til that point
>next game rolls around, Intelligent Systems decides of their own volition to just go back to the standard $60 for one story deal
>this has remained FE’s sales model ever since
Is this the first time a dev has ever willingly turned down free money? Why didn’t they keep doing split releases?