God the sheer number of sequence breaks in this game are insane
>If you use the simple key to open wormways, you can Ignore the pilgrim's path entirely by just climbing up the shaft Hornet fell through in the opening
>this completely skips the deep docks Lace fight
Lol
>get walled by the gate telling me to go hit all the bells
>wander into Sinner's path while exploring Greymoor for the bell
>exploring Sinner's path, stumble into The mist
>get immediate access to the citadel and explore the place backwards
Lmao
>this causes the door at the grand gate to bug out and never open no matter how long you play the needolin
I fucking love this game