>>536670697
>>536671227
> neglecting to implement a hazardous terrain checker in your path finding algorithm
> the terrain isn't even dynamic, it's completely static and never changes
you're joking, right? this is a joke... it has to be.
actually i will test this, but thank fuck i never actually paid for it. this level of mistake should never happen in any game, even if it's free... or $150 with all current DLC