ok, I need help. I'm trying to avoid googling a setup and am instead asking for hints. There does exist a solution that's not this spaghetti mess, but everything I can come up with I'm second guessing myself.
>Too many different resources in one block, by not having each block be self sufficient, you can't copy/paste blueprints to scale (other than end game builds)
>No clue on nutrient consumption per building, how much spoilage should be routed back into the system vs. heat tower. At first I thought it was de-clogging, but the spoilage restarts the system if it backs up, can keep the system going in-definitely. With no tower though, everything clogs up
>how the fuck do I weave belts to get seeds out after eating them?
>how do I make sure iron is exported at an even 30 per second without 6 belts on each side of the machine? 1 for nutrients, 1 for spoilage, 2 for bacteria, 2 for iron output
Am at wit's end. For now, life is easy as I can import nuclear fuel, rare tesla turrets, infintie stone from Vulcanus, but I feel like I'm not making Gleba an actual challenge by shipping in fucking everything