Anonymous
8/13/2025, 2:43:30 AM
No.535002458
>>535205012
>>535305118
/egg/ - Engineering Games General - formerly /svgg/
Material Strength Edition
Previous thread:
>>534490771
This thread is dedicated to all games about building machines and systems, in space or otherwise.
List of commonly discussed /egg/ games:
Voxels, blocks and vehicle builders
>Avorion
>Besiege
>Empyrion - Galactic Survival
>From the Depths
>Machinecraft
>Robocraft
>Scrap Mechanic
>Space Engineers 2 +1
>Sprocket
>Starbase
>Starship EVO
>Stationeers
>Stormworks: Build and Rescue
>TerraTech
>Trailmakers
Aerospace
>Chode - Children of a Dead Earth
>Flyout
>Kerbal Space Program
Logistics and factory management
>Autonauts
>Captain of Industry
>Dyson Sphere Program
>Factorio
>Factory town
>Infinifactory
>Oxygen not Included
>Satisfactory
>Shapez
>Workers and Resources: Soviet Republic
Programming puzzles
>Exapunks
>Last Call BBS
>Nandgame
>Opus Magnum
>Shenzhen I/O
>SpaceChem
>TIS-100
>Turing Complete
The full game list as well as information about these games, such as where to get them if theyβre not on steam, trailers, /egg/ conquered/hosted servers, and other shit can be found in this pad:
https://hackmd.io/e6SPFz8VSRmpV91t8bmkWw
https://fromthedepthsgame.com/
Games that are not /egg/:
>Minecraft
OP pad for new thread
https://hackmd.io/Z-_iicnWRFi9T8Sm3Ro9rA
WebM for physicians: argorar.github.io/WebMConverter
Reminder: /egg/ has no discord, any discord links posted are from tranny servers.
Current and recent /egg/ hosted servers:
>Factorio
>Stationeers (Monday@2100Z)
All IPs are in the pad for security reasons.
Anonymous
8/13/2025, 2:43:49 AM
No.535002484
>>535004131
No thread number?
Anonymous
8/13/2025, 2:52:11 AM
No.535003238
>>535030498
>>534995669
>backing up on useless fluid
don't you have vents to instantly delete infinite liquids? i don't remember when they unlock but it's pretty early
Anonymous
8/13/2025, 3:01:46 AM
No.535004131
>>535006152
>>535002484
/egg/ can't engineer an automated OP
or at the very least spend 15 seconds copypasting, choosing an appropriate pic and linking the new thread
Anonymous
8/13/2025, 3:04:53 AM
No.535004437
>>535030385
>>534995927
It wouldn't make sense if it was anything BUT volume. All fluid storages (including pipes) are the same size, there is no way to rationalize that with mass.
Anonymous
8/13/2025, 3:24:24 AM
No.535006152
>>535004131
If I can't automate it, I don't need to bother doing it. Factorio taught me well.
how do you guys deal with nests on standard play. they spawn continuously and i'm kinda slow so idk if i should start small and wall in, or if i should just get a car and start clearing them asap.
Anonymous
8/13/2025, 5:00:27 AM
No.535014979
>>535014709
Shoot them until they die.
Anonymous
8/13/2025, 5:14:01 AM
No.535016114
>>535017706
>>535014709
on standard play I place sparse hand-fed turrets at choke points until I am confident in resources. then I look for further choke-points and block off with a hand-fed chest feeding turrets along the wall.
that being said I hate doing it and usually play railworld because they exist but cannot expand
Anonymous
8/13/2025, 5:34:11 AM
No.535017706
>>535016114
>play railworld
I'm kinda mad that they made it so rail world doesn't count for achievements anymore. Sometimes you just don't wanna deal with it.
>>535014709
Don't let nests stay inside your pollution cloud so you don't get attacks. Scout the map when you get the car and identify possible chokepoints or areas you can easily isolate and set up turret outposts there, then proceed to exterminate all bases on the inside of the perimeter.
If you don't have any chokepoints at all then you're kinda SOL, but you should automate walls (or even pipes) and then sett up a perimeter barrier, preferably outside the range of your pollution cloud. You don't need place turrets on it at first, just having the wall there will discourage expansion, and will alert you if they ever try to breach so you can go clean them up before they proliferate.
Anonymous
8/13/2025, 5:42:46 AM
No.535018368
>>534981570
>>534981876
>>534984451
Yes, this is absolutely how it feels to focus on "efficiency".
Making open base plans, knowing enemies don't care that your forest haven exists, is liberating.
Anonymous
8/13/2025, 5:44:17 AM
No.535018480
>>535014709
Race to tanks, flamethrowers, and posion clouds. Aggressively steamroll anything within polluting range.
Anonymous
8/13/2025, 5:45:24 AM
No.535018564
>>535024197
To the anon on the server talking about ulric bone meal recipes: you've probably already figured it out by now, but the recipe does exist. Ulrics just give you bone meal when you slaughter them instead of normal bones.
Anonymous
8/13/2025, 6:03:33 AM
No.535019770
>>535033206
>its another episode of downloading a planet mod only to find its technology would make the rest of the game more interesting and making me consider starting over from scratch
I'm getting that urge to restart again in DSP
>"Oh I know how to do things real good now so rather than making grape cubes or visiting other systems I'll just start again and next time I'll have better starting planets"
Anonymous
8/13/2025, 6:20:00 AM
No.535020994
>>534995669
Burn treateed wood for steam
Anonymous
8/13/2025, 7:02:06 AM
No.535023964
>>535024514
>>534985919
I'm glad I'm not the only one, anon.
>>535019891
>I'll just start again and next time I'll have better starting planets
Good luck, anon. Don't forget to post pics.
Anonymous
8/13/2025, 7:03:37 AM
No.535024065
>>535014709
use a gun
if that don't work, use more gun
Anonymous
8/13/2025, 7:05:34 AM
No.535024197
>>535018564
ye the fake recipe is direct bonemeal from ulric pens
the real one exists, it's just slightly more effort and i gotta handle surplus meats again
dunno if i wanna fuck with that or scale up fish as my next thing. or suffer with cows
Anonymous
8/13/2025, 7:10:27 AM
No.535024514
>>535026798
>>535029869
>>535023964
Aw yeah. Look at me go
Anonymous
8/13/2025, 7:46:01 AM
No.535026798
>>535024514
nb nb
Good luck, don't get overwhelmed by early game spaghetti.
Anonymous
8/13/2025, 8:04:53 AM
No.535027970
>>535028650
>>535019891
How much of a pain is dark fog to deal with? I would hate to spend ten hours building up a planet only for a fleet of dickheads to come swarming in and erase me from orbit.
Anonymous
8/13/2025, 8:14:08 AM
No.535028508
>>535057876
Energy>Railgun>Missile>Gun>Energy
Anonymous
8/13/2025, 8:16:27 AM
No.535028650
>>535029125
>>535027970
My impression is that they are easier than standard factorio biters.
The hive levels when you fight it and it prepares assaults based on how much orbital energy you are producing. Planetary bases seem to be seeded somewhat randomly. I haven't seen one in about 6 hrs of play time.
Very manageable.
Anonymous
8/13/2025, 8:24:21 AM
No.535029125
>>535029285
>>535029994
>>535028650
Is it possible to wipe it out completely or do they spawn infinitely and at larger quantities the further from spawn you go? Also, how quickly do they show up?
Anonymous
8/13/2025, 8:25:41 AM
No.535029202
In DSP, can you turn on Lat/Long on cursor? I want to start making my factory pretty, but do I have to just follow the lines?
Anonymous
8/13/2025, 8:27:12 AM
No.535029285
>>535029125
I got an incoming seed on my home system after 40 hrs.
I don't really know, I haven't played that far.
Anonymous
8/13/2025, 8:30:52 AM
No.535029504
>>535160360
I can feel my skull melting from the blood pressure of trying to figure out what needs to go where but I think I can make it to solar sails this time. Just gotta make it exist before getting hung up about spaghetti.
Anonymous
8/13/2025, 8:36:15 AM
No.535029815
>>535050525
>>534974103
>screams in ups
Anonymous
8/13/2025, 8:37:11 AM
No.535029869
>>535031460
>>535068841
>>535024514
frustrating game, spaghetti hell
Anonymous
8/13/2025, 8:39:04 AM
No.535029994
>>535029125
You can wipe out all the hives but they have their internal economy and I think the consensus is it's easier to defend planets, starve them out and make them mostly inert.
Anonymous
8/13/2025, 8:41:47 AM
No.535030137
>>535030683
>>535030938
>>535019891
Does DSP have circuit logic or blueprints?
Anonymous
8/13/2025, 8:46:37 AM
No.535030385
>>535030534
>>535004437
Maybe I was misled because electrolyzers in mods tend to produce a 2:1 ratio of hydrogen and oxygen.
Anonymous
8/13/2025, 8:48:51 AM
No.535030498
>>535003238
Damn, I somehow forgot about the sinkhole. Thought there was only a gas vent or letting it gather in the tailings pond and explode.
Anonymous
8/13/2025, 8:49:41 AM
No.535030534
>>535030385
Let's call that, ah, "creative license" I guess. I think it's fine, it makes it easier for you to keep track of how much you need for reactions, at least if the mod is actually consistent with that stuff.
Anonymous
8/13/2025, 8:51:39 AM
No.535030634
>>534998193
I meant once you need to build something in other systems that's more than just mining drills and an export station, the game is already past won. The only thing left is fondling your space balls and getting infinite research.
Anonymous
8/13/2025, 8:52:49 AM
No.535030683
>>535030137
There is a blueprint system, but it can be hindered by the curvature of the planetary surface.
Keep in mind the difference in size among the planets, especially with poleward grid space contraction.
Always expand along the parallels, since there distances stay constant.
You only get a throughput-triggered alarm, I think.
Currently there is no logic in DSP, circuit-based or otherwise.
Make do with storage input limiting and clever routing to prevent overproduction.
Splitters can have depots placed on them, working as buffers, limiting them as needed.
Anonymous
8/13/2025, 8:58:36 AM
No.535030938
>>535030137
As anon said, what you get in terms of "circuit logic" is a traffic monitor that you can put on a belt that sends you either a global or local alert based on a condition you set.
Anonymous
8/13/2025, 9:07:39 AM
No.535031460
>>535031849
>>535029869
but the spaghetti goes from physical conveyer spaghetti, to abstract logistic spaghetti
Anonymous
8/13/2025, 9:15:23 AM
No.535031849
>>535032143
>>535031460
exactly, i honestly found it overwhelming. factorio at least simplifies a lot of the logistic shit.
Anonymous
8/13/2025, 9:21:38 AM
No.535032143
>>535031849
Factorio tends to be better in my opinion strictly because of how clean and tight underground belts and splitters look in comparison to how you logistics with dyson. As much as I like having z levels for belts, I hate how they just float. I wish they had some kind of aesthetic scaffolding or something. Shapez 2 did the right thing on that front.
Anonymous
8/13/2025, 9:27:26 AM
No.535032431
>>535032536
>>535049795
>want to research artilery range for gleba so I don't get attacked so much, but I don't want it for nauvis since spawners are by far the best for absorbing pollution and biters are harmless
what should I do bros?
Anonymous
8/13/2025, 9:29:01 AM
No.535032536
>>535032431
write a mod that lets you limit the range of turrets
Anonymous
8/13/2025, 9:30:36 AM
No.535032627
>>535036795
I like to think Wube slowed down with the bugfixes because they are working on 2.1, but they probably just on vacation
Should I be attempting to actually use proliferators before I even reach interplanetary? I feel like I'm not able to feed more than four constructors even with a saturated belt.
Anonymous
8/13/2025, 9:41:20 AM
No.535033206
>>535035189
Anonymous
8/13/2025, 9:46:51 AM
No.535033469
>>535033094
You don't really need to, but it's nice to be really securely interstellar before your home planet is running dry of rich deposits.
The issue you're describing sounds like a belt speed/low production time issue. Upgrade your belts, mk3's are expensive, but mk2's are much better than mk1's and are only a little expensive.
Anonymous
8/13/2025, 10:17:58 AM
No.535035189
>>535035223
>>535037118
Anonymous
8/13/2025, 10:18:38 AM
No.535035223
>>535063430
>>535035189
>Muluna
You've got to be fucking kidding me here.
Anonymous
8/13/2025, 10:43:52 AM
No.535036552
Hoping to be at solar sails soon.
Anonymous
8/13/2025, 10:47:57 AM
No.535036795
>>535032627
Why not hop on World of Warcraft and check yourself.
Anonymous
8/13/2025, 10:49:13 AM
No.535036874
I used to be able to pull items out of boxes by the thousands and then drop them in a new box but I'm finding it really difficult to do that with sorters in specifics. Am I forgetting how to do it or was the method changed or are sorters in specific just a bit obnoxious to do that with?
Anonymous
8/13/2025, 10:53:19 AM
No.535037118
>>535035189
Bookmarking it, thanks!
Anonymous
8/13/2025, 11:27:34 AM
No.535038970
>>535039509
>>535040158
>>535014709
Biters are only fun if you're retarded about them. If you're proactive and thorough they'll never threaten you but it's not enjoyable. Just turn them off.
Anonymous
8/13/2025, 11:37:25 AM
No.535039509
>>535038970
i like having some sort of threat. once you get to lasers though defense is trivial without cranking up the number and difficulty quite a bit.
Anonymous
8/13/2025, 11:48:03 AM
No.535040158
>>535038970
you can turn up the size and lower the frequency, then turn up the evolution from nest kills to encourage more defensive play.
Anonymous
8/13/2025, 12:06:37 PM
No.535041272
>>535041440
>>535041963
Alright, I'm stuck.
I don't think it's possible to manage practical, scalable cloud computing in Factorio.
There are too many values constantly changing, each with their own respective quantities, and we don't have enough channels available to communicate all of these values in real time.
Technically, you can design a system to instead control which radars receive which batches of information (using circuit-connected power stations and the "Enable" condition), but then they're not transmitting the information constantly.
Anonymous
8/13/2025, 12:09:14 PM
No.535041440
>>535041934
>>535041272
bro, your else if?
Anonymous
8/13/2025, 12:17:26 PM
No.535041934
>>535041440
If you mean using that on the receiving end to keep the machine busy, that's not really cloud computing. You're just letting them act as part-timers.
There ARE machines that could go from there to produce whatever you want, but those aren't really it either.
Anonymous
8/13/2025, 12:17:54 PM
No.535041963
>>535042661
>>535041272
welcome to the real world problem of interference, this is why wifi has latency spikes and you say over when using a walkie-talkie
the good news is that in factorio interference is consistent (values of same type get cleanly added up), and 4 * (# of signal types) * 2 (green / red) bytes of data is quite sizeable
the bad news is that the 60Hz switching speed is quite low
Anonymous
8/13/2025, 12:29:04 PM
No.535042661
>>535044103
>>535041963
That makes it sound like the solution is to have parts of your factory download mini-executables instead of streaming them the information.
I was possessed, forgive me
Anonymous
8/13/2025, 12:35:59 PM
No.535043150
>>535043104
That looks like something I'd make jej
Anonymous
8/13/2025, 12:39:56 PM
No.535043456
>>535043104
>not Gleba
we're safe
Anonymous
8/13/2025, 12:48:10 PM
No.535044103
>>535044261
>>535045283
>>535042661
could be an interesting mechanic to make signal package items that a dedicated combinator can read out or write to
Anonymous
8/13/2025, 12:48:37 PM
No.535044131
>>535044537
>>535044541
>somehow at some point, power generation went down to 30% generation
>jump starting the gens with combustions does nothing
This is fucked. How do I fix a grid problem like this? Just shit out more turbines? I'm down to 15mw generation vs 45mw demand.
Anonymous
8/13/2025, 12:49:55 PM
No.535044261
>>535046452
>>535044103
you can do this with the tools you've already got
Anonymous
8/13/2025, 12:53:23 PM
No.535044537
>>535044131
Either shit out turbines or disconnect the gens from the grid and figure out what the fuck is going on.
Anonymous
8/13/2025, 12:53:28 PM
No.535044541
>>535044781
>>535044131
Post your power plant
Anonymous
8/13/2025, 12:56:26 PM
No.535044781
>>535045413
Anonymous
8/13/2025, 12:59:12 PM
No.535044990
I'm tempted to say I went a bit overboard with the low tier logistics drones and the generators stopped feeding themselves. So I'm just going to turn the entire half the planet into wind towers.
Anonymous
8/13/2025, 1:03:05 PM
No.535045283
>>535046873
>>535044103
Yeah.
I'm thinking of using clock value timeslots to control things.
So there'll just be a universal "time" value for the base, and once per [interval] each machine will receive bespoke instruction signals, to be stored in a memory cell until their turn comes up once again.
Anonymous
8/13/2025, 1:03:37 PM
No.535045315
>>535045368
Update; A single solitary unit of fuel got into my hydrogen line by accident that I thought I cleaned up and killed the entire system.
Anonymous
8/13/2025, 1:04:15 PM
No.535045368
Anonymous
8/13/2025, 1:04:56 PM
No.535045413
>>535045636
>>535044781
You know you can build wind turbines on water after researching steel, right?
Anonymous
8/13/2025, 1:08:21 PM
No.535045636
>>535045413
Technically you can put them anywhere since they float on water but yes, I know. I just hadn't before because I didn't have a big supply of mag coils
Anonymous
8/13/2025, 1:20:14 PM
No.535046452
>>535047342
>>535044261
>you can already write signals to a physical item to be read later
huh? You could to it with recursive blueprints I guess by pasting memory cells but I don't see how in vanilla.
Anonymous
8/13/2025, 1:26:18 PM
No.535046873
>>535048470
>>535045283
time slotting is what wifi and half-duplex fibre do
the good thing about the 60Hz switching speed is it is consistent between transmitting and logic, so even if you receive data, transform it with a single combinator, and transmit it back, that is still a 1 tick delay during which you don't need to be interacting with the shared resource. In real life you can process data many times over in the time it takes to transmit it.
The longer the latency between receiving input and having output the less transmission capacity you require. (only applies to discrete processing, not continuous one)
Anonymous
8/13/2025, 1:32:29 PM
No.535047342
>>535056868
>>535046452
You can't do physical items (which wouldn't make any sense) but you can package signals up into fewer signals.
Anonymous
8/13/2025, 1:47:50 PM
No.535048470
>>535049337
>>535049356
>>535046873
Right. Worked out a system that can overwrite data only if it changes, and just preserves it if it doesn't.
Testing to see if we can prevent the signals from crossing each other.
If so, then we're on for a cloud-based, robo utopia.
Anonymous
8/13/2025, 1:59:31 PM
No.535049337
>>535049563
>>535048470
oh my god, it's the moron.
Anonymous
8/13/2025, 1:59:43 PM
No.535049356
>>535048470
>1 tick difference
We're on.
Anonymous
8/13/2025, 2:02:23 PM
No.535049563
>>535049337
That much was obvious from the first post.
Anonymous
8/13/2025, 2:05:25 PM
No.535049795
>>535051910
>>535032431
Why do you care about nauvis pollution if you find the biters harmless anyway
Anonymous
8/13/2025, 2:12:23 PM
No.535050298
>>535090693
>>535033094
Prof 1 is cheap as fuck and extremely useful. You should be aiming to proliferate everything ASAP, and getting into the habit of shoving proliferation stations on every output belt of basically everything (except buildings of course - until you unlock an upgrade and start using those for crafting the next tier of buildings).
Prof 2 is a bit more expensive so you can wait till your base is more established, it's not nearly as urgent as prof 1. Prof 3 is expensive enough that it can easily wait until you go interplanetary and start mining rare resources that make it easier to manufacture.
Anonymous
8/13/2025, 2:15:09 PM
No.535050525
>>535052052
>>535056523
>>535029815
behold, red science
Anonymous
8/13/2025, 2:32:18 PM
No.535051910
>>535052697
>>535049795
I have a pretty big base so I'm worried a much larger pollution cloud is going to rape my ups
Anonymous
8/13/2025, 2:34:04 PM
No.535052052
>>535053685
>>535075269
>>535050525
to be perfectly clear, you do understand this is genuinely retarded on several levels, right?
Also, k2 loaders in 2.0 use 1 MW each to run.
Anonymous
8/13/2025, 2:41:40 PM
No.535052697
>>535051910
IMO if you're getting to the point of UPS drops then you should disable pollution, because you're clearly well past the point of enemies being any sort of challenge.
Anonymous
8/13/2025, 2:54:34 PM
No.535053685
>>535052052
nta but their power drain seems to depend on how many items they're loading at the time. 1mw is the max at full yellow belt speed.
Anonymous
8/13/2025, 3:02:19 PM
No.535054283
>>535055254
how do I setup caravans to supply me with shit?
Anonymous
8/13/2025, 3:14:03 PM
No.535055254
>>535054283
Well they appear once a season, except for winter and the first summer, and once it arrives you can mark items you want to request in particular to make sure they bring extra of those next time they arrive at the cost of selling them for a higher price
Anonymous
8/13/2025, 3:16:59 PM
No.535055461
>>535043104
this is how my pre bot mall always looks
Anonymous
8/13/2025, 3:29:10 PM
No.535056523
Anonymous
8/13/2025, 3:33:28 PM
No.535056868
>>535047342
I know about signal packing but I was specifically talking about packaging into physical items. It could be useful for say interplanetary transfers.
And it's just kinda cute to send data through snail mail.
Anonymous
8/13/2025, 3:45:06 PM
No.535057876
>>535153613
>>535028508
love this kind of ship, essentially a giant rifle with thrusters, show it in more detail plz.
btw is there anything in the game that can deal with this or have you essentially won by making an undefeatable vessel at that point?
I'm getting filtered out by Factorio 2.0's train system.
I built a city block base but I'm stuck because I can't get trains to correctly deliver stuff like they should, by themselves.
Anyone available to help a tard out?
Also sorry for my English.
Anonymous
8/13/2025, 3:52:57 PM
No.535058530
>>535058873
>>535058482
Do not use city blocks.
Anonymous
8/13/2025, 3:56:08 PM
No.535058798
>>535058482
city blocks are ghey
Anonymous
8/13/2025, 3:56:59 PM
No.535058873
>>535060605
>>535058530
Really? Is that an answer you'd only give a tard or does it have a deeper meaning?
Cause I'm doing a 2.0 vanilla only, no spage, and I want to scale up science. What else could I be using?
Anonymous
8/13/2025, 4:01:52 PM
No.535059275
>>535059720
>>535058482
if you not even gonna tell me what the problem is then no, I'm not playing 20 questions with you
Anonymous
8/13/2025, 4:06:48 PM
No.535059705
>>535058482
Train bases are fine, city blocks are dumb
>>535059275
I told you already, I don't wanna play games, let me rephrase that.
I have a city block base and need trains to move stuff from a block to the other.
I can't come up with a train system to effectively do so, how do you program trains to read the stations needs etc? Also refueling.
I tried playing with interrupts and shit but nothing really worked.
Anonymous
8/13/2025, 4:10:13 PM
No.535060032
>>535060386
>>535059720
read the fff post about the new trains
Anonymous
8/13/2025, 4:13:45 PM
No.535060317
>>535059720
look up a tutorial if you don't understand the mechanic
Anonymous
8/13/2025, 4:14:30 PM
No.535060386
>>535061525
>>535061919
>>535060032
I have and they don't feed you the solution. After all, it'd be too easy
Anonymous
8/13/2025, 4:17:10 PM
No.535060605
>>535058873
>Is that an answer you'd only give a tard or does it have a deeper meaning?
They're definitely a bad influence and they end up being very bad for style and crativity and just overly constrictive. Grow your factory organically, spaghettifically even. Don't be afraid to make mistakes. Factorio is wildly forgiving. Install a rate calculator mod if you don't wanna math how many green chip assemblers per blue chip you need and go from there.
Anonymous
8/13/2025, 4:24:59 PM
No.535061293
>>535064814
Circuits are fun when you know what you're doing.
Anonymous
8/13/2025, 4:27:54 PM
No.535061525
>>535061826
>>535060386
yes they do lol
I feel like I'm being baited
Anonymous
8/13/2025, 4:31:14 PM
No.535061826
>>535062253
>>535061525
No trust me I'm not baiting
I'll review all the FFF about trains then
Anonymous
8/13/2025, 4:32:09 PM
No.535061919
>>535060386
They give you all the ingredients. It took me a little trial and error.
Anonymous
8/13/2025, 4:35:31 PM
No.535062253
>>535062465
>>535064146
>>535061826
the entire solution is in this one image.
Anonymous
8/13/2025, 4:37:38 PM
No.535062465
>>535062253
you also need to show the refuel and depot interrupts from the same fff
Anonymous
8/13/2025, 4:38:41 PM
No.535062557
>>535033094
You don't have to but proliferator 1's are cheap to make and honestly you should at the very least spray your cubes and the ingredients you turn to cubes and the sprays. You don't have to spray absolutely everything at the start but no reason not to use at least a little bit as soon as you unlock them.
Anonymous
8/13/2025, 4:39:02 PM
No.535062596
>>535058482
Cityblocks are great, actually.
Anonymous
8/13/2025, 4:39:36 PM
No.535062656
>>535091264
Is there really no better way to empty out a tank of fluid in dsp than just holding down right click while also belting it out? Emptying a tank of acid so I can move it is so fucking tedious for a world where I have nanotechnology
Anonymous
8/13/2025, 4:43:29 PM
No.535063003
>>535059720
In 2.0 you can make truly generic trains but it stops there. There's a good video made by avadii strategy.
>read the stations needs
I don't think you can do that without combinators and base-wide signals.
>refueling
Make a refuel station and make a refuel interrupt where "if fuel = 0 goto fuel station".
Anonymous
8/13/2025, 4:48:07 PM
No.535063430
>>535063579
>>535072505
>>535035223
It forces you to go to the moon before you can make space science and offers steam and crude oil production chains. It also works surprisingly well with other planet/moon mods.
Anonymous
8/13/2025, 4:49:37 PM
No.535063579
>>535063430
>offers steam and crude oil production chains in space*
Forgot that distinction.
>>535062253
nta, but how does this do backpressure? e.g. what stops trains from just continuously trying to deliver more and more cargo to destinations even though they're already full, resulting in a shitton of full trains just idling in stackers?
I haven't gotten around to playing with the new 2.0 trains yet
Anonymous
8/13/2025, 4:59:41 PM
No.535064534
>>535064146
On it's own, nothing. That's the fun part of the puzzle.
Anonymous
8/13/2025, 5:02:39 PM
No.535064814
>>535061293
They absolutely are.
Anonymous
8/13/2025, 5:10:01 PM
No.535065552
I can't wait to be done with the games I'm currently playing so I can go back to playing Factorio.
Anonymous
8/13/2025, 5:25:46 PM
No.535067063
>>535068615
>>535064146
station train limits
Anonymous
8/13/2025, 5:28:53 PM
No.535067346
>>535068303
I am starting to understand basic circuit logic, though I will play around with it more to gain experience. Right now I watched tutorial on circuit controlled nuclear reactors to not waste nuclear power cells.
Anonymous
8/13/2025, 5:30:13 PM
No.535067472
>>535067584
>>535073330
the hardest part of circuits is finding a use case
really the only thing it can do is limit production, and why would you ever want to do that
Anonymous
8/13/2025, 5:31:27 PM
No.535067584
>>535067472
I am learning circuits to make my spaceships better, that's the real reason.
Anonymous
8/13/2025, 5:38:48 PM
No.535068303
>>535067346
Use it to control belts and communicate with assembly machines. That'll get you started properly.
Anonymous
8/13/2025, 5:41:43 PM
No.535068615
>>535069331
>>535067063
Station train limits do prevent the entire system from just breaking down, but as is it seems like you'll end up with 1 train at each station unloading, probably 1 train at each station waiting on a stacker, and then also 1 train waiting at the source loaded and waiting for a free destination. That's a huge amount of trains, when I thought the whole point of this system was that it allowed you to have less trains than stations.
Anonymous
8/13/2025, 5:43:50 PM
No.535068841
Anonymous
8/13/2025, 5:48:37 PM
No.535069331
>>535069613
>>535068615 (me)
After thinking it through a bit more, I guess if you have enough slack to use less trains in the system then you also have enough slack to not have a stacker at the destination. And if you disable stations with enough items in them you also avoid trains sitting there You still have a train idling at each source station, but that does cut down on the number of trains a good deal. I don't know if it's enough to offset the simplicity of just having a regular schedule with two stops though.
Anonymous
8/13/2025, 5:51:11 PM
No.535069613
>>535069331
just build trains until you have a few idling in the depot
Anonymous
8/13/2025, 6:06:03 PM
No.535071150
>>535073737
Fucking Captain of Industry man...
I have over 600 hours in Factorio and 200 Satisfactory and god damn Captain of Industry is so good I just discovered that you can burry pipes underground.... I am already scared that I will have to spend at least 500 hours
Anonymous
8/13/2025, 6:16:13 PM
No.535072187
>>535072815
What is causing my DSP iron miners to have a weird triangle sigil over it that seems to mean it's having trouble with output? They're covering seven veins and the power gen is at acceptable levels
why wouldn't this work?
with a steep enough permeability vs temperature material and just the right cooling rate this could BTFO waterboilers, no?
Anonymous
8/13/2025, 6:19:15 PM
No.535072505
>>535076857
>>535063430
It also gives you a lab that's even better than a biolab, with more module slots, and that can be placed anywhere.
>steam and crude oil production chains in space
Bad. Terrible. Stupid.
Anonymous
8/13/2025, 6:20:16 PM
No.535072602
>>535075080
>>535076361
>>535072410
Magnets don't work forever
Anonymous
8/13/2025, 6:21:11 PM
No.535072696
>>535075080
>>535072410
the energy required to heat (and actively cool unless the ring is huge/slow) this device would exceed any energy you could gain from it
Anonymous
8/13/2025, 6:22:21 PM
No.535072815
>>535072995
>>535072187
Settings -> Gameplay has the list of icons and what they mean
Anonymous
8/13/2025, 6:23:58 PM
No.535072995
>>535072815
Oh shit that's neat. Thanks. It looks like it's just warning me that a vein will deplete soon. I thought it was because of potential ore loss or something
Anonymous
8/13/2025, 6:25:07 PM
No.535073117
>>535073885
since you guys started talking about dsp, is my geforce 1060 powerful enough for a big base?
Anonymous
8/13/2025, 6:27:17 PM
No.535073327
>>535064146
The same thing as 1.0 trains. Set the train limit to 0 or disable the station when the unloading chests are full.
Anonymous
8/13/2025, 6:27:20 PM
No.535073330
>>535067472
i use it a lot for biter and pentapod eggs
Anonymous
8/13/2025, 6:31:11 PM
No.535073737
>>535071150
250 hours in COI and I still can't get used to how it actively de-incentivizes expansion at every turn. Almost reached the end of the tech tree with three science labs, leaving the game AFK on fast-forward.
Anonymous
8/13/2025, 6:32:41 PM
No.535073885
>>535073117
It's about CPU, not graphics. Much of the base will be on other planets and not all visible at the same time.
Anonymous
8/13/2025, 6:44:38 PM
No.535075080
>>535075210
>>535072410
I feel like a Stirling engine would be more efficient than such a contraption.
>>535072696
I assume from talking about boiling water that he means that the "heater" is a heat source we'd use for it. I.e. hot coolant in a nucolar reactors.
>>535072602
Use an electromagnet?
>electromagnet needs energy to jumpstart generation
So does the one in any other generator.
Anonymous
8/13/2025, 6:45:50 PM
No.535075210
>>535075529
>>535075080
>Use an electromagnet?
Congratulations, you just invented electric motor.
Anonymous
8/13/2025, 6:46:21 PM
No.535075269
>>535075474
>>535093810
>>535052052
green science and science, a full belt for each card obviously
its not K2 proper but a shittier overhaul that is basically just K2, in this one the loaders dont cost any electricity at all, just the ups I suppose
https://mods.factorio.com/mod/Spaghetorio
Anonymous
8/13/2025, 6:48:23 PM
No.535075474
>>535093810
Anonymous
8/13/2025, 6:49:07 PM
No.535075529
>>535075210
Brb patenting this shit.
Like I said, a Stirling engine would work better here.
There's a reason we stick with boiling water throughout the history.
It just werks.
Anonymous
8/13/2025, 6:51:06 PM
No.535075736
>>535075912
>>535076116
>>535072410
why wouldn't this work?
Anonymous
8/13/2025, 6:52:34 PM
No.535075912
Anonymous
8/13/2025, 6:54:25 PM
No.535076116
>>535075736
this would work but it's extremely dangerous, accidentally installing an 8 block instead of a 9 will destroy the universe so it's just not practical
Anonymous
8/13/2025, 6:56:37 PM
No.535076361
>>535079203
>>535072602
wut? as far as i know they do, unless you overheat or apply extreme vibration
Anonymous
8/13/2025, 7:01:02 PM
No.535076857
>>535093419
>>535072505
>bad. terrible. stupid.
Just like your opinion.
Anonymous
8/13/2025, 7:23:10 PM
No.535079203
>>535079393
>>535090663
>>535076361
Magnets have a store of conductive ability that they expend and have to be recharged. Otherwise a perpetual motion machine would be not only feasible but exist right now.
Anonymous
8/13/2025, 7:24:58 PM
No.535079393
>>535079587
>>535079203
>Otherwise a perpetual motion machine would be not only feasible but exist right now.
Please explain the evaporation-condensation loop that powers all of human civilization.
Anonymous
8/13/2025, 7:26:34 PM
No.535079587
>>535080085
>>535080320
Anonymous
8/13/2025, 7:28:57 PM
No.535079835
This has been unbearably exhausting.
Anonymous
8/13/2025, 7:31:13 PM
No.535080085
Anonymous
8/13/2025, 7:33:29 PM
No.535080320
>>535080430
>>535079587
Make sun, get energy.
Simple as.
Anonymous
8/13/2025, 7:34:26 PM
No.535080430
>>535080320
No, I won't play Dyson Sphere. Shut up.
Anonymous
8/13/2025, 7:35:32 PM
No.535080548
>>535082182
>>535103609
Is there any way to make an advanced cannon shell smaller than 60mm in from the depths? Im trying to make a compact multibarrel CIWS system with a high fire rate but so far I can't really make the concept work.
Anonymous
8/13/2025, 7:45:30 PM
No.535081651
>>535072410
The Curie temperature is the point when something loses any magnetism it might have, not when it stops being attracted by magnets.
Anonymous
8/13/2025, 7:50:22 PM
No.535082182
>>535083108
>>535080548
How much actual gameplay is there in ftd? Is it a sandbox solely or is there pve?
Is there a way to make my curved rails not look like shit
Anonymous
8/13/2025, 7:59:00 PM
No.535083108
>>535082182
>is there pve?
Oh yeah, and it can be absolutely brutal. Very fun though if you can keep up with the games mechanics. The main game mode is quest for neter which plays like an RTS/FPS where you're trying to take over the map. There's also adventure which is more of a freestyle sandbox mode with limited resources and randomly generated enemies, and individual story missions which function like challenge modes where you try to win specific scenarios.
Anonymous
8/13/2025, 7:59:17 PM
No.535083143
>>535082536
this is what mine looks like. I can paste my T or + junction over it smoothly, so I like it.
Anonymous
8/13/2025, 8:00:23 PM
No.535083274
>>535090960
Well this has made me realize that I'm going to have spend a few hours on my rails until I can figure out how the fuck to make all of my blueprints use the absolute grid properly. I really hate not being able to draw my rails from the map to wherever they need to go hassle-free. I'm also trying to ensure that the rails have roboport coverage on top of that. If anyone has tips to make this less painful, let me know
Anonymous
8/13/2025, 8:17:27 PM
No.535085081
>>535084261
The main thing to make sure they're all snappable is define a size, and make sure they all have those coordinates (mine are 48x48). To have them align I mainly did trial and error - it was a bit annoying, but it wasn't too long and it's a 1-time thing (and I only have 6 blueprints in the book - straight, curve, T, +, U, and roboports)
I paste the roboports separately, but they're on the same grid and never overlap with the rails.
It took time for me to make (it was basically all I did on the first day of 2.0, remaking these rails), and you may make some mistakes with signals, but it's so insanely nice to have once you do it.
Anonymous
8/13/2025, 8:19:12 PM
No.535085261
>>535089235
>>535084261
F4 -> show tile grid.
Anonymous
8/13/2025, 8:50:13 PM
No.535088361
>>535097398
>>535135116
>>535072410
Anon, these have been built. Just google curie point engine or thermomagnetic motor. Efficiency isn't that great. Weird materials like gadolinium need to be used
Anonymous
8/13/2025, 8:59:00 PM
No.535089235
>>535085261
Does it make a significant difference if my rails are aligned to the middle of a chunk?
Anonymous
8/13/2025, 9:11:53 PM
No.535090663
>>535079203
>Otherwise a perpetual motion machine would be not only feasible but exist right now.
The amount of force a magnet can exert on something is far out of proportion from how much it loses strength. Neodymium magnets are super cheap, very strong, and I've never seen one lose a noticeable amount of strength - I'm not saying you're wrong, I'm just saying the loss definitely seems to be slow enough that even under very regular use it would take a long while to become insufficient.
I'm pretty sure there's more to it than that, otherwise even just "magnet batteries" where you have to swap out the driving magnet every now and then would exist. Imagine a kid's RC car running on magnet treadmill motors that basically never needs to be recharged, but like every three to six months of regular use it needs a new $2 set of magnets, and if it's a toy that the kid isn't playing with daily they might not even ever need to be changed.
Anonymous
8/13/2025, 9:12:07 PM
No.535090693
>>535091164
>>535091536
>>535050298
Coal->Diamond is incredibly expensive.
I rushed prolif 3 once I was interplanetary, but I should have waited until I found kimberlite.
Anonymous
8/13/2025, 9:14:42 PM
No.535090960
>>535082536
No.
There's
>>535083274 but it blows up the distance between the rails and looks swollen from a distance, so not good either. Pick your poison.
Anonymous
8/13/2025, 9:16:30 PM
No.535091164
>>535091524
>>535090693
It's only really expensive before you have good sources of power because logistically it's very easy and quick to do and the build is very compact and painless to set up.
Anonymous
8/13/2025, 9:17:35 PM
No.535091264
>>535062656
Put a belt down to a new tank.
Or, better, deconstruct and remove trash. Acid is infinite, unless you somehow don't get an acid ocean.
Anonymous
8/13/2025, 9:19:58 PM
No.535091524
>>535091705
>>535091164
I tapped all of my home system coal and I couldn't meet my prolif 3 needs until I started mining bases extrasolar.
Maybe I just expand slowly relative to my research, but the coal requirements were enormous.
Anonymous
8/13/2025, 9:20:02 PM
No.535091536
>>535092814
>>535090693
>Coal->Diamond is incredibly expensive.
It's literally just two coal to one diamond.
Prof 2 also takes two prof 2, which in total cost the same two coal as the diamond does. It's not "incredibly expensive".
It does use 4x as much coal as prof 1 and have a few extra production steps, but I've never ran out of coal on my starting planet yet; it's just that prof 1 is ridiculously cheap, so at quadruple the cost, prof 2 is pretty reasonable. I usually get it up around the time I'm first going interplanetary.
It's the nanotubes for prof 3 that usually kill it for me, I tend to wait until I get fire ice for graphene at least.
Anonymous
8/13/2025, 9:21:33 PM
No.535091705
>>535091524
>I tapped all of my home system coal and I couldn't meet my prolif 3
Yeah no wonder anon. That has nothing to do with the diamond demands for the 2; it has everything two do with a single 3 taking two 2s AND the graphene on top. It's expensive as balls until you get the rare ores or at least expand interstellar.
Anonymous
8/13/2025, 9:22:06 PM
No.535091751
>>535091997
>>535096110
Has it ever been mathed out exactly how many plates and wires and units of oil it takes to launch a rocket in factorio?
Anonymous
8/13/2025, 9:24:25 PM
No.535091997
>>535092808
Anonymous
8/13/2025, 9:32:41 PM
No.535092808
Anonymous
8/13/2025, 9:32:43 PM
No.535092814
>>535091536
Fire ice on the home system giant makes expansion much faster.
Anonymous
8/13/2025, 9:36:43 PM
No.535093218
>>535093373
Just learned that if you place down a vehicle, enter it, and then try to move it automatically puts fuel in it for you in Factorio
Anonymous
8/13/2025, 9:38:17 PM
No.535093373
>>535093218
It's a nice 2.0 feature.
Anonymous
8/13/2025, 9:38:46 PM
No.535093419
>>535099031
>>535076857
subverting the game's progress with a mod is a terrible idea.
Anonymous
8/13/2025, 9:42:40 PM
No.535093810
>>535106823
Anonymous
8/13/2025, 10:06:45 PM
No.535096110
>>535096334
>>535091751
Is there some hidden nuance in this question that I don't get?
Anonymous
8/13/2025, 10:08:54 PM
No.535096334
>>535097802
>>535096110
Copper wire rounding. I will not say more.
Anonymous
8/13/2025, 10:19:33 PM
No.535097398
>>535111048
>>535111423
>>535088361
Gadolinium isn't weird, you're weird
Anonymous
8/13/2025, 10:23:36 PM
No.535097802
>>535096334
copper wire comes in coils, it's already round
Anonymous
8/13/2025, 10:36:04 PM
No.535099031
>>535099563
>>535102276
>>535093419
>subverting
I don't think you know what that word means. Also most of /egg/ has already done unmodded playthroughs. Doing the same shit again is boring, so modding in overhauls and additional content to increase playtime is the next step. Otherwise Space age is simple, with some mechanic designs being unrealistic arbitrary bottlenecks that exist just to keep the difficulty artificially higher. Like making missile turrets a hard requirement to get to Aquilo because somehow ice and carbon dust has the same structural durability against heat from lasers as metal.
Anonymous
8/13/2025, 10:41:01 PM
No.535099563
>>535099031
And a few hundred uranium bullets are heavier than twenty foundries, so you can't ship ammo to orbit.
Anonymous
8/13/2025, 10:55:21 PM
No.535101445
>>535105213
>>535084261
I got most of the way through my rail blueprints and just realized that cliffs will inevitably get in the way. What a colossal waste of time
Anonymous
8/13/2025, 11:03:03 PM
No.535102276
>>535102539
>>535109993
>>535099031
>the trick about vulcanus is simple, it lacks oil
>here let's just give you free oil from a platform
>wow
Anonymous
8/13/2025, 11:05:32 PM
No.535102539
>>535105315
>>535109993
>>535102276
Oil is already free, just send down free coal
Anonymous
8/13/2025, 11:14:17 PM
No.535103487
does anything except steam take temperature into account in py?
Anonymous
8/13/2025, 11:15:20 PM
No.535103609
>>535080548
It can go as low as 18mm.
Hit Q on the cannon and change settings.
Anonymous
8/13/2025, 11:30:14 PM
No.535105213
>>535108146
>>535101445
Destroy the cliffs
Anonymous
8/13/2025, 11:31:12 PM
No.535105315
>>535107083
>>535102539
making free coal requires gleba clear
aka lategame
sending down enough coal adds some spaghet
unless, somehow, you have multiple landing pads...
Anonymous
8/13/2025, 11:46:20 PM
No.535106823
>>535107042
>>535093810
fitting mil science into this tiny space had me thinking like magnus carlson
Anonymous
8/13/2025, 11:48:22 PM
No.535107042
>>535108087
>>535106823
I gotta stop pressing enter by muscle memory
Anonymous
8/13/2025, 11:48:45 PM
No.535107083
>>535108336
>>535105315
If you do gleba first it's not late game
If you do vulcanus first you'll still have plenty of coal patches to make as much oil as you need, and by the time you do gleba you might start running out and sending down space coal
At no point does vulcanus have any resource shortages in a regular playthrough, that's a problem reserved for megabasing.
Anonymous
8/13/2025, 11:59:15 PM
No.535108087
>>535107042
you really love loaders, huh
Anonymous
8/13/2025, 11:59:51 PM
No.535108146
>>535105213
I might just use nukes to do it at this rate
Anonymous
8/14/2025, 12:01:47 AM
No.535108336
>>535108403
>>535107083
>If you do gleba first it's not late game
If you do gleba first you're a moron.
Anonymous
8/14/2025, 12:02:16 AM
No.535108403
>>535109328
>>535108336
or a masochist
Anonymous
8/14/2025, 12:03:00 AM
No.535108469
>>535109106
>>535109380
Is it just me or are trains useless outside nauvis and vulcanus?
Anonymous
8/14/2025, 12:09:22 AM
No.535109106
>>535109606
Anonymous
8/14/2025, 12:11:36 AM
No.535109328
>>535108403
It's definitely a bad choice for a first planet for a variety of reasons, evne though the rewards are very strong. that said, being able to do nauvis-> oil in space-> vulcanus is just moronic. At that point you can literally make everything on vulcanus, with absolutely no drawbacks. You're turning the game on its head with one simple trick.
Anonymous
8/14/2025, 12:12:14 AM
No.535109380
>>535108469
trains are very important on fulgora, I think they're actually the only place where I would consider them borderline mandatory.
Otherwise I agree, I love big train bases and them not really mattering in SA is a big complaint of mine
Anonymous
8/14/2025, 12:14:23 AM
No.535109606
>>535109106
You have a single extremly dense resource. Not much point in using trains except to haul a bit of scrap before foundation.
Anonymous
8/14/2025, 12:17:57 AM
No.535109993
>>535102276
>>535102539
Why would you do either of these things when Coal Liquefaction exists? All it needs are the first three resource patches you encounter on Vulcanus.
Anonymous
8/14/2025, 12:28:07 AM
No.535111048
>>535149697
>>535097398
All of the Lanthanides are utter freaks and you can't convince me otherwise
Anonymous
8/14/2025, 12:31:49 AM
No.535111423
>>535116434
>>535097398
well it's pretty rare compared to copper
Anonymous
8/14/2025, 1:20:53 AM
No.535116434
>>535117906
>>535111423
Yeah well so are you
Anonymous
8/14/2025, 1:35:07 AM
No.535117906
Anonymous
8/14/2025, 3:09:13 AM
No.535127246
>>535129961
Anonymous
8/14/2025, 3:20:08 AM
No.535128241
Wow, advanced mining machines are a different beast.
Anonymous
8/14/2025, 3:21:31 AM
No.535128361
>>535128994
>>535129961
When is the furry gonna release the shit?
Anonymous
8/14/2025, 3:28:28 AM
No.535128994
>>535166292
>>535167223
>>535128361
You waiting to order your favourite subway?
Anonymous
8/14/2025, 3:38:29 AM
No.535129961
>>535130458
>>535130754
>>535127246
I remember the spergout related to this post...
>>535128361
Be specific, several modders are furries if you meant Factorio mod updates.
Anonymous
8/14/2025, 3:43:32 AM
No.535130458
>>535131120
>>535129961
Space Exploration ofc
Anonymous
8/14/2025, 3:46:39 AM
No.535130754
>>535131120
>>535129961
"The furry" in this thread colloquially means earendel
Anonymous
8/14/2025, 3:50:22 AM
No.535131120
>>535131441
>>535130458
>>535130754
Of course, how could I have forgotten
Anonymous
8/14/2025, 3:53:31 AM
No.535131441
>>535132418
>>535132715
>>535131120
Is he even a furry?
When I think of Factorio Furries I think of Bob because he's the one who was shameless enough to show off his Fursona
Anonymous
8/14/2025, 4:02:52 AM
No.535132418
>>535133008
>>535133462
>>535131441
He has (had?) a snow leopard icon, it seems obvious enough that he's a furry.
Anonymous
8/14/2025, 4:05:40 AM
No.535132715
>>535131441
>I think of Bob
That's originally who I thought of as well.
Anonymous
8/14/2025, 4:08:26 AM
No.535133008
>>535133221
>>535171203
>>535132418
What is it about the snow leopard
There's someone in my complex with a cartoon one on his car and the only reason I don't think he's the most obvious furry here is because there's a guy in a truck with a straight up sexy anthro and motherfucking BAD DRAGON bumpersticker
Anonymous
8/14/2025, 4:10:32 AM
No.535133221
>>535144668
>>535171203
>>535133008
I think people just like cool animals, especially cats.
Anonymous
8/14/2025, 4:12:47 AM
No.535133462
>>535171203
>>535132418
I'm still not convinced. Some people just like cats and shit. Is there ANY other supporting evidence that he's a furry?
Anonymous
8/14/2025, 4:30:08 AM
No.535135116
>>535145375
>>535088361
>Just google curie point engine or thermomagnetic motor.
Interesting
Reminds me of a really inefficient "free energy" machine. If you put a reverse osmosis filter at the bottom of a deep ocean, and put the resulting fresh water into a solid tube that flows up to the ocean surface (since fresh water is lower mass per volume), it can extract a tiny amount of heat energy.
The natural state is for salt to settle to the bottom and fresh water to sit at the top, but even the slightest amount of heat energy or motion mixes it up, so therefore a slight amount of energy is extractable in this way.
It is completely impractical, but I find it interesting because it appears to be extracting very tiny amount of useful energy directly from heat. Heat causes the fresh water to be mixed downwards, and it is captured by reverse osmosis.
Anonymous
8/14/2025, 6:09:02 AM
No.535144668
>>535150493
>>535133221
I will never not hate furries for making it so liking cool animals makes everyone think you are a sexual deviant
Anonymous
8/14/2025, 6:13:12 AM
No.535145043
>>535145730
OH BOY TIME TO RELEARN HOW TO BUILD AIRCRAFT IN FTD
Anonymous
8/14/2025, 6:16:39 AM
No.535145375
>>535135116
So kind of like a convective cell but using the buoyancy difference from a chemical change rather than a temperature change?
That's pretty neat.
Anonymous
8/14/2025, 6:20:42 AM
No.535145730
>>535145043
Oh holy shit they actually made it (slightly) less awful. Props aren't pure aids anymore.
This mod was a wild ride. It was janky, and it was painful, but no mod has ever caught me off guard as much as this one did.
https://youtu.be/emAOS4Tsv5w
Anonymous
8/14/2025, 6:26:18 AM
No.535146236
>>535146083
Oh godDAMNIT I was about to go to sleep you goddamn island head
Anonymous
8/14/2025, 6:48:56 AM
No.535148038
>>535146083
Hey wait a minute, this isn't Py
Anonymous
8/14/2025, 6:50:14 AM
No.535148131
>>535146083
How do you survive starting all these mods without construction bots?
Also you should make a script that plays factorio for you by controlling the engineer so you can beat the game without playing it; it's more fun than it sounds.
Anonymous
8/14/2025, 6:53:01 AM
No.535148337
>>535156412
>>535156536
Pipes
Anonymous
8/14/2025, 6:57:04 AM
No.535148639
>>535146083
man you just had to upload at 1 AM. iβll just watch it tomorrow while pretending to work
Anonymous
8/14/2025, 7:10:18 AM
No.535149697
>>535111048
They're just shy and you're not helping.
Anonymous
8/14/2025, 7:15:02 AM
No.535150052
>>535150285
>>535158258
>>535146083
Lame. I wanted another video on some obscure indie game that nobody gives a shit about.
Anonymous
8/14/2025, 7:17:39 AM
No.535150285
>>535150052
This but unironically.
Anonymous
8/14/2025, 7:19:14 AM
No.535150392
>>535146083
But I just came...
Anonymous
8/14/2025, 7:20:35 AM
No.535150493
Anonymous
8/14/2025, 7:38:55 AM
No.535151664
>>535146083
Already?
Neat.
Anonymous
8/14/2025, 8:07:19 AM
No.535153613
>>535057876
Cannon ships naturally have more shield power than energy, because you need less power reactors for more shield power than energy weapons. Cannons also do more damage against shields than energy weapons outside of the Disruptor.
Missile defeats Gun because they outrange it and can focus critical components. They can also be anti shield EMP or nuke assassins against a dazzled target. Gun also do less destructive damage against unshielded ship armor do to armor penetration and rate of fire. Some ships have anti missile defense but a barrage of HE missiles will always get though.
Railgun beats Missile because it's harder to place shields for effective missile ships and they can't handle damage due to more ammunition space for launchers that consume more missile ammo per shot. Storage rooms are large targets for the Railgun's lack of component targeting accuracy but high penetration will cripple ship internal logistics and crew hallway paths that make up the majority of the missile ship firepower. Crew is needed to reload missile launchers, and dividing the crew to fuel additional shields will lower ship's offensive output.
Energy ships have peak DPS against unshielded flanks and don't have to be large for cannon amount and ammunition storage to be effective, making them smaller targets and easy to pack and outmaneuver against slower and venerable ships. Energy weapons are more precise against components like engines and cockpits.
Railgun ships are highly complex, expensive and crew complement dependent, that can be overrun by multiple smaller and cheaper ships. The crew has to walk around the whole railgun, or even though the railgun loader room to reach the other side of the ship. That include refueling the many engine rooms to maneuver the railgun against its target and the whole length of the railgun itself. Do to that it's highly crew uneconomical to add additional weapons or shields for protection.
Anonymous
8/14/2025, 8:36:13 AM
No.535155587
>memory cell can now lock in positive value changes, negative value changes, and total erasure of signals
More valuable work done.
Anonymous
8/14/2025, 8:47:43 AM
No.535156412
>>535158036
>>535190282
>>535148337
>300 iron per minute in maintenance costs, same for copper and sand
>need to dig a small slope for excavator to reach new ore
>non-recoverable base death
I hate this fucking game
Anonymous
8/14/2025, 8:49:18 AM
No.535156536
>>535148337
man
I need to play this shit
Anonymous
8/14/2025, 9:09:37 AM
No.535158036
>>535156412
>ugh, I HATE thinking
Anonymous
8/14/2025, 9:12:27 AM
No.535158258
>>535150052
you will take your 2 hours obscure factorio mod video and you will be jolly glad about it
Anonymous
8/14/2025, 9:43:58 AM
No.535160360
>>535161245
>>535029504
Once you get the little requester chest robots you can just cheat by having bots build everything you need in your mall. The hardest part about DSP is having enough buildings to make the shit you want to make. Routing resources around is easy with 3d belts and trivial with logi towers. Once you get planet deliveries automated you pretty much win. After that it's worrying about power.
Anonymous
8/14/2025, 9:51:47 AM
No.535160880
>>535165831
>>535165941
>>535146083
1-3: I watch it now
4-6: I watch it later tonight on the television
7-9: I break out the gooseneck stand and watch it on my phone in bed
0: I watch it tomorrow and the second last number determines how
00: I watch it next week
Anonymous
8/14/2025, 9:54:16 AM
No.535161043
IT LIVES
Anonymous
8/14/2025, 9:57:32 AM
No.535161245
>>535167252
>>535226476
>>535160360
How does power work lategame? Logistics take a lot of energy, especially interstellar deliveries.
I remember people mentioning "nuclear", I'm guessing that's deuterium fuel cells? In my previous playthroughs I would just hope for a volcanic or tidally locked planet and ship accumulators from there.
Anonymous
8/14/2025, 10:11:04 AM
No.535162160
Radio-served commands are a GO!
Anonymous
8/14/2025, 10:18:59 AM
No.535162696
Also, I couldn't find a use for cloud computing. Each tick's worth of information requires at least 4 deciders to accurately record and store.
Might be able to manage with far fewer if you don't bother storing the information.
I'm still fine with doing all of this onsite.
Is there anything I can do with my steel furnaces one I invent the electric furnaces?
Are the steel furnaces more or less efficient in terms of energy and pollution total?
>>535162910
Each electric furnace only pollutes about 25% as much as a steel furnace, and they don't require coal.
Still, steel furnaces are more space-efficient. They're cheaper to produce and less of a burden on your electric network. They have their strengths.
Anonymous
8/14/2025, 10:34:08 AM
No.535163739
>>535164471
>>535179563
>new dosh
>he didn't post it here first
Yep, he hates us
Anonymous
8/14/2025, 10:34:10 AM
No.535163741
>>535163550
>Each electric furnace only pollutes about 25% as much as a steel furnace, and they don't require coal.
Unless, you know, your electricity comes from coal.
Anonymous
8/14/2025, 10:35:38 AM
No.535163831
>>535165683
>>535163550
>>535162910
If your grid runs off boiling water with coal/solid fuel, I'm pretty sure the steel furnace beats the electric in fuel/smelting. Makes sense of course.
The real advantage of electric furnaces are 1) not needing to route in fuel and 2) modules
Anonymous
8/14/2025, 10:37:05 AM
No.535163935
>>535163550
That's okay if I've turned the map into a solar panel farm, but if I'm on coal is it still more efficient?
Anonymous
8/14/2025, 10:40:08 AM
No.535164140
>>535164191
>>535168012
8 corners?
Anonymous
8/14/2025, 10:40:43 AM
No.535164191
>>535164140
lil unc don't finna know bout ordinal and cardinal luhmow
Anonymous
8/14/2025, 10:43:57 AM
No.535164379
>>535146083
having to stockpile resources is interesting, water even! all the rest of that bullshit though...
Anonymous
8/14/2025, 10:45:20 AM
No.535164471
>>535164509
>>535164731
>>535163739
He asked /egg/ how many plates it takes to launch a rocket to help with his warp drive base and was ignored except for a couple guys who derided him instead. Of course he hates you.
Anonymous
8/14/2025, 10:46:01 AM
No.535164509
>>535165913
>>535169023
>>535164471
I hate Dosh because he refused to look at Atelier entirely because it has cute girls and he's too stupid to understand the concept of standalone titles in a larger franchise
Anonymous
8/14/2025, 10:49:53 AM
No.535164731
Anonymous
8/14/2025, 10:50:21 AM
No.535164753
luv dosh
simple as
Anonymous
8/14/2025, 10:58:25 AM
No.535165202
>>535146083
Does the mod disable quality or did he choose to not have it? Would have helped a lot with that limited space.
Anonymous
8/14/2025, 11:06:38 AM
No.535165683
>>535166501
>>535162910
>>535163550
>>535163831
Normally steel furnaces will be more efficient than electric, but pollute more. However, if you put 2 Elficiency 1 modules in the electric furnace, it will produce only about 1/10th of the pollution and also use 15% less coal (in the form of fuel for your boilers). If you use uncommon Elf1s it then it uses about half the coal.
So as long as you have modules, there's no upside to steel furnaces over electric.
Man, efficiency modules really are playing the game on easy mode.
Anonymous
8/14/2025, 11:09:09 AM
No.535165831
>>535165885
>>535160880
where's the option to tell you to kill yourself
Anonymous
8/14/2025, 11:10:15 AM
No.535165885
>>535165831
>1-3: I kms now...
Anonymous
8/14/2025, 11:10:40 AM
No.535165913
>>535165941
>>535164509
kill yourself as well faggot
Anonymous
8/14/2025, 11:11:10 AM
No.535165941
Anonymous
8/14/2025, 11:17:24 AM
No.535166292
Anonymous
8/14/2025, 11:20:40 AM
No.535166501
>>535165683
>Man, efficiency modules really are playing the game on easy mode.
Truly. 2 level 1 modules get you -60% power consumption.
The minimum is 20%. That's just absurd.
Anonymous
8/14/2025, 11:32:42 AM
No.535167223
Anonymous
8/14/2025, 11:33:11 AM
No.535167252
>>535167292
>>535167823
>>535161245
Late-game is after you have a high output dyson object and can produce antimatter.
Mid-game is fusion; it's a good thing hydrogen is easy to come by, because you're going to need lots and lots of fusion cells.
Anonymous
8/14/2025, 11:33:53 AM
No.535167292
>>535167480
>>535167252
Actually they're called Stapledon spheres
Anonymous
8/14/2025, 11:36:54 AM
No.535167480
>>535167518
>>535167292
are they spheres?
Anonymous
8/14/2025, 11:37:31 AM
No.535167518
>>535167480
sphere these nuts
Anonymous
8/14/2025, 11:42:53 AM
No.535167823
>>535167252
I would think of that as post-game since you've already done the final research and there's no challenge left, just endlessly scaling up.
Anonymous
8/14/2025, 11:46:22 AM
No.535168012
>>535164140
Look at the pipe connectors...
Anonymous
8/14/2025, 11:51:47 AM
No.535168326
>>535174476
is 30k raw spm still considered a megabase in SA?
Anonymous
8/14/2025, 11:53:22 AM
No.535168404
lol
who's gonna tell him
Anonymous
8/14/2025, 11:54:08 AM
No.535168441
>>535168804
>>535146083
dosh you double nerd I'm sending you a key for my game when its out and you'd better play it
Anonymous
8/14/2025, 12:00:25 PM
No.535168804
>>535168441
it will NEVER be out
you are NOT coding
you are NOT drawing
your ass is sitting in bed brainstorming
(tl note: brainstorming = doing NOTHING)
Anonymous
8/14/2025, 12:03:53 PM
No.535169023
>>535169171
>>535164509
It is pretty cringe from a normie viewpoint. Not in the usual way of sexualizing underage girls, but in the girls' infantile behavior despite being supposedly late teens.
>>535169023
>sexualizing underage girls
They're pixels, not real for a start, and no "LE SEXUALIZING" happens
>infantile behaviour
Being happy and excited about alchemy is infantile now?
>can't enjoy space engineers without at least 30 QoL mods like thruster multiplier, max speed increase, nanobots, shields etc
>born to build flying aircraft carriers with wheels
>forced to play alone forever
Anonymous
8/14/2025, 12:22:19 PM
No.535170148
>>535170307
>>535169171
listen, if the man thinks your pedo merchant game is shit just give it a rest and enjoy having shit taste
Anonymous
8/14/2025, 12:25:03 PM
No.535170307
>>535170349
>>535170498
>>535170148
Only idiotic Americans who are so schizophrenic they think pixels are real would think a cute game ABOUT ALCHEMY doesn't belong in an ALCHEMY VIDEOGAME video
tard
Anonymous
8/14/2025, 12:25:42 PM
No.535170349
>>535170307
whatever you say rabbi
Anonymous
8/14/2025, 12:26:05 PM
No.535170369
>>535171681
>>535169825
>can't enjoy spengies without...something
>there is nothing
>literally just a sandbox to build ships then watch them crash
at least from the depths has a reason to build stuff
Anonymous
8/14/2025, 12:28:04 PM
No.535170498
>>535170565
>>535170307
if the best thing you can say about this game is that it's fictional, then maybe that's why he won't play it
Anonymous
8/14/2025, 12:29:13 PM
No.535170565
>>535170745
>>535170813
>>535170498
No retard, it's that the whole "le sexualizing characters" thing makes literally no sense
It's like saying you're a criminal for killing people in GTA
Anonymous
8/14/2025, 12:32:13 PM
No.535170745
>>535170565
we get it dude, you little diddling kids. You don't have to spell it out and make the whole thread about it every time someone says they don't care.
Anonymous
8/14/2025, 12:33:12 PM
No.535170813
>>535170565
I think you're missing the point here. If you find yourself having to convince people your game is not degenerate, then it's already something that'll weird out half his audience.
The goal is to get paid for people watching his stuff, not correcting their opinions.
Anonymous
8/14/2025, 12:34:49 PM
No.535170903
>>535171067
>>535169171
Pixels depicting what?
Anonymous
8/14/2025, 12:37:22 PM
No.535171067
>>535170903
Characters in a videogame you stupid fuck
Anonymous
8/14/2025, 12:39:19 PM
No.535171185
>>535171392
>>535171395
lolicons (pedos) are the vegans of videogames
Anonymous
8/14/2025, 12:39:38 PM
No.535171203
>>535174253
>>535133221
>>535133008
>>535133462
It's not just a snow leopard. It's the way he's drawn and animated. Its super sus.
Anonymous
8/14/2025, 12:39:47 PM
No.535171218
>>535169171
Think back to your highschool days and find one girl that acts anything like Rorona does in everyday situations. It's like she got stuck at age 12 mentally, might be legitimately retarded. Same with most of the later MCs.
Anonymous
8/14/2025, 12:42:41 PM
No.535171392
>>535171489
>>535171185
they're based and don't harm the environment?
Anonymous
8/14/2025, 12:42:42 PM
No.535171395
>>535171185
More like the israeli.
>how dare you not enable my shit
>I am ontologically right and everyone else is a fucking retard
>no I will not ignore the subject you WILL acknowledge me and tell me my cause is right
Anonymous
8/14/2025, 12:44:13 PM
No.535171489
>>535171392
>and don't harm the environment
>vegans
Haha.
Hahaha.
Anonymous
8/14/2025, 12:47:02 PM
No.535171643
>the Haha of "I have a different opinion but will not discuss it in fear of being proven wrong"
Thank you, I missed this side of /egg/
Anonymous
8/14/2025, 12:47:38 PM
No.535171681
>>535170369
>anime girl dlc
kek cute
gonna have to look up actual gameplay on yt because the trailer really tells you shit about the game
why is this interrupt not triggering? the train has no spare fuel left
Anonymous
8/14/2025, 1:05:42 PM
No.535172873
>>535173209
>>535173575
>>535172041
has the train left a station and reevaculated the interrupts since fuel ran out?
>>535172873
yes. it keeps triggering the item drop interrupt
Anonymous
8/14/2025, 1:15:46 PM
No.535173575
>>535172873
>>535173209
as an additional note, I assume this only happens if I manually remove the fuel (I was doing that for testing), as I had this interrupt for a long time and never got trains getting stuck from running out of fuel
Anonymous
8/14/2025, 1:17:18 PM
No.535173697
>>535172041
Use fuel < 1 instead of =0?
Anonymous
8/14/2025, 1:20:02 PM
No.535173918
>>535174345
>>535146083
I'm never playing this what the hell
Thank you for your service
Anonymous
8/14/2025, 1:24:33 PM
No.535174253
>>535171203
>animated
Huh?
If he has an animated version then it's definitely a lot more sus, at that point it's not just a "cool cat avatar", I completely agree. I didn't know there was one though
Anonymous
8/14/2025, 1:25:34 PM
No.535174341
>>535174865
>>535176047
>>535173209
what is the fuel(any) parameter even useful for? what i do is
fuel(coal) < 100 AND
fuel(solidfuel) < 50 AND
fuel(rocketfuel) < 10 AND
fuel(nuclearfuel) < 1
Anonymous
8/14/2025, 1:25:37 PM
No.535174345
>>535174509
>>535173918
same
seems better than warptorio at least, but the manual replacing of mines will get annoying quick
Anonymous
8/14/2025, 1:27:44 PM
No.535174476
>>535168326
With the new belts being able to move 14400spm, I think that's the new threshold for megabase.
Anonymous
8/14/2025, 1:28:03 PM
No.535174509
>>535174687
>>535174345
>seems better than warptorio at least
Citation heavily needed
Anonymous
8/14/2025, 1:30:34 PM
No.535174687
>>535174509
the "seems" part is a strong hint at it being a personal opinion rather than scientific fact
Anonymous
8/14/2025, 1:32:42 PM
No.535174834
>>535173209
can item drop override other interrupts? it shouldn't
Anonymous
8/14/2025, 1:33:19 PM
No.535174865
>>535175557
>>535174341
the (any) means any locomotive
I use a few double headed trains so I share the interrupt
if you mean the wildcard, it matches the first fuel type it finds
Anonymous
8/14/2025, 1:33:49 PM
No.535174895
>>535172041
I could never make that fuel interrupt work like that. Always had to select a specific fuel.
It's fine because I rarely switch fuels, but this whole interrupt thing is closer to a glitch than to a real mechanic, imo.
Same thing with combinators, really fucking finicky.
Anonymous
8/14/2025, 1:43:57 PM
No.535175557
>>535176047
>>535174865
>if you mean the wildcard, it matches the first fuel type it finds
If your locomotives are flat empty, there's nothing to substitute in for the fuel wildcard and the match fails.
If you use the fuel wild card always use it with a 'less than' operator and a comparand that leaves a suitable minimal amount of reserve. (You should do that anyway, because the train needs to still make it to the refueling station.)
Anonymous
8/14/2025, 1:47:08 PM
No.535175763
>>535176047
>>535172041
Wildcards probably only work with non-zero signals so they don't search every signal channel every time.
Anonymous
8/14/2025, 1:48:00 PM
No.535175824
>>535175941
lol
Anonymous
8/14/2025, 1:49:48 PM
No.535175941
Anonymous
8/14/2025, 1:51:28 PM
No.535176047
>>535176151
>>535175557
>>535175763
ok, that makes sense
seemed to work with <= 1
I was using legendary rocket fuel and wanted to minimize the refueling trips
ended up doing it the same way as this anon
>>535174341
Anonymous
8/14/2025, 1:52:59 PM
No.535176151
>>535176047
i mean legendary nuclear fuel, oops
Anonymous
8/14/2025, 1:55:16 PM
No.535176304
>most of the circuit changes are under a year old
>circuits are viewed the way they are because they really were garbage before space age came out
This explain everything.
Anonymous
8/14/2025, 1:56:55 PM
No.535176421
>most of the circuit changes are under a year old
>circuits are viewed the way they are because they really were garbage before space age came out
This explains everything.
Anonymous
8/14/2025, 2:02:51 PM
No.535176824
>>535177034
>>535177281
>>535176639
>belts that long on vulcanus
Feels like the definition of wasted space.
Anonymous
8/14/2025, 2:06:01 PM
No.535177034
>>535177212
>>535176824
it's not gleba
Anonymous
8/14/2025, 2:08:58 PM
No.535177212
>>535177684
>>535177034
Yes. It's the planet where you literally have to kill boss mobs to get more space.
Anonymous
8/14/2025, 2:10:03 PM
No.535177281
>>535176824
Can't have high throughput legendaries without a fair bit of space I guess.
I can't help but wonder if a simple rail bus wouldn't be way more space efficient here, with the pathetic rare/epic/legendary throughput there must be.
Anonymous
8/14/2025, 2:10:48 PM
No.535177343
>>535176639
Make legendary anything that requires only copper and iron on vulcanus.
Make legendary red/green/blue crictuits + LDS by recycling with quality recyclers on fulgora.
One is literally infinite resources, the other is stuff you're literally going to trash otherwise.
Anonymous
8/14/2025, 2:15:52 PM
No.535177684
>>535177795
>>535178529
>>535177212
all it takes is one shot from a railgun
Anonymous
8/14/2025, 2:17:41 PM
No.535177795
>>535182018
>>535177684
I tried it without damage upgrades and it doesn't even kill medium demolishers.
Anonymous
8/14/2025, 2:27:37 PM
No.535178529
>>535177684
I use tank shells from a safe distance
headshots do more damage too
Anonymous
8/14/2025, 2:41:20 PM
No.535179563
Do you think loop mechanics like the LDS shuffle will disappear in 2.1?
On one hand it makes endgame bases very efficient, so it sounds busted, but I heard it requires legendary modules or an insane productivity level.
Plus it can only be used for like three items. What do you think? What's coming for us in the next update?
Anonymous
8/14/2025, 2:48:18 PM
No.535180126
>>535181387
>>535179723
deletion of the quality mechanic entirely
Anonymous
8/14/2025, 2:52:00 PM
No.535180374
>>535180543
>>535181387
>>535179723
Boosting the rates of quality modules to be more reasonable should be good enough
Anonymous
8/14/2025, 2:54:24 PM
No.535180543
>>535180374
Pity, soft pity, perhaps
Anonymous
8/14/2025, 3:04:28 PM
No.535181387
>>535180126
But quality is great, I'm having the time of my life figuring this stuff out mathematically and factoriologically.
It's like another entire game in the game.
>>535180374
What module throughput were you aiming for?
Anonymous
8/14/2025, 3:04:40 PM
No.535181412
>>535182541
>>535179723
Is health the worst value research in the game? Thousands of the shittiest science just for one shield's worth of non-regenerating hp.
Anonymous
8/14/2025, 3:09:15 PM
No.535181773
>>535183231
>>535187148
Walls. 1 tile, 2 tiles or 3 tiles depth? Are dragon teeth even worth doing and what is the optimal distance between teeth anyway? Too close and biters attacks them to path through, too far and they just ignore it entirely. At least walls are immune to fire, but not explosives.
So many questions but no one seems to have done actual research.
Anonymous
8/14/2025, 3:12:19 PM
No.535182018
>>535177795
you need to align it so it hits all segments
Anonymous
8/14/2025, 3:17:09 PM
No.535182459
>>535179723
stuff that fish up her snatch
Anonymous
8/14/2025, 3:18:09 PM
No.535182541
>>535181412
>Is health the worst value research in the game?
No, the first few levels are basically free and have a huge impact on your survivability. You start with 250 health, each level of health gives 50 health. You can easily double your base health for 3k espm. That allows you to survive fulgora nights with no shield.
Anonymous
8/14/2025, 3:26:36 PM
No.535183231
>>535185697
>>535181773
First you have to explain what you mean by optimal : for resource? player time? Aesthetics? All of the above?
It's really hard to research because factorio players don't tend to play the same way with the same settings and the same base layout.
So you would need to test a whole array of starting conditions accounting for research level, biter settings, etc.
It's easy to overdesign your wall and end-up with lower resource efficiency. If you go the under-design route, where biters sometimes destroying a certain percent of your wall is acceptable, then that brings another layer of complexity.
Then there's biter pathing that will change how strong your walls need to be in corners and around choke points.
And then you end up thinking about pollution management as part of your wall design, with funny ideas like "do I even need a wall here?" and you place one arty turret surrounded with a few laser turrets, where their coverage overlap.
Anonymous
8/14/2025, 3:54:58 PM
No.535185697
>>535186995
>>535185697
Then here.
This is optimal for defense.
Anonymous
8/14/2025, 4:11:05 PM
No.535187108
>>535187398
>>535186995
but anon, those walls go above the maximum range of legendary flamethrower turrets
Anonymous
8/14/2025, 4:11:35 PM
No.535187148
>>535181773
There is no dragon's teeth layout which does its intended job and it takes 0 damage in the process. Also we've got so much firepower these days that dragon's teeth is just irrelevant.
Anonymous
8/14/2025, 4:14:23 PM
No.535187398
>>535187108
So what? I'm not restrained by resource or player time efficiency here.
Just make more walls and place them manually.
Anonymous
8/14/2025, 4:17:59 PM
No.535187713
>>535186995
Defense that doesn't get hit at 100% evo.
>>535186995
I just tested your build against an infinite horde of biters at max evolution. It doesn't work.
Anonymous
8/14/2025, 4:24:42 PM
No.535188283
>>535188016
Just fill the entire surface with walls until biters have no place to spawn.
Anonymous
8/14/2025, 4:25:44 PM
No.535188374
>>535188501
>>535188567
>>535188016
I tested it and it works.
Anonymous
8/14/2025, 4:27:07 PM
No.535188501
>>535188567
>>535188016
>>535188374
I tested it and results were inconclusive
Anonymous
8/14/2025, 4:27:49 PM
No.535188567
>>535188653
Anonymous
8/14/2025, 4:28:39 PM
No.535188653
>>535190503
>>535188567
What methods did you use?
Anonymous
8/14/2025, 4:28:50 PM
No.535188673
Thanks for the gold kind stranger!
Anonymous
8/14/2025, 4:35:55 PM
No.535189349
>>535189841
>>535192124
>>535186995
That's truly disgusting and I love it!
edit: Wow, thanks for the gold kind stranger!
Anonymous
8/14/2025, 4:41:10 PM
No.535189841
>>535192124
>>535189349
You can edit your posts now?
edit: HOLY SHIT YOU CAN!
edit 2: But you can remove anything so what even is the point compared to double posting?
Anonymous
8/14/2025, 4:45:52 PM
No.535190282
>>535156412
I mean, if you hate it that much, you can just lower the maintenance costs in the difficulty options.
>>535188653
The experimental test area was a regular room (30 cubic meters) with standard atmosphere, pressure, and gravity (but see below for temperature). All artificial light sources within the room, including overhead lights, lamps, and electronic device screens, were turned off, although due to the experimental nature of "noontime nap", natural sunlight was still present - albeit dimmed due to the blinds being closed. Any potential auditory interference was reduced by muting or turning off all electronic devices. However, a white noise generator in the form of a standard oscillating desk fan, positioned at a safe distance, was employed to produce a uniform and less disruptive auditory landscape (noise levels stayed well within 30 to 40 dB and were not perceived as disruptive)
Due to the seasonal fluctuation, the room temperature was at 25 degrees, further necessitating usage of the desk fan. The gentle air circulation prevented the accumulation of stale air and provided a subtle cooling effect without making the test subject feel uncomfortable.
A standard single person bed with a fresh fluffy pillow (see Abrahamovitz, 1988 for description of the Pillow Fluffing Protocol) was used to ensure optimal cervical spine alignment and comfort according to subject's personal preference. The bedding and pillow (all white) were regular 95% cotton with 5% elastane. The tactile sensation of a clean, soft surface is hypothesized to promote relaxation and reduce physical discomfort, thereby facilitating the transition to sleep.
From the experiment, we were able to draw the following conclusionzzzzzzzzzzzZZZZZZzzzzzzzZZZZzzzzz
Anonymous
8/14/2025, 4:51:07 PM
No.535190775
which of these games is the most g-loaded? im looking to enhance my own neuroplasticity
Anonymous
8/14/2025, 5:03:43 PM
No.535191906
>>535146083
For once, you're playing a mod I have no interest in touching. If it had bots unlocked at either the start or very early I think it would be more appealing.
Anonymous
8/14/2025, 5:05:47 PM
No.535192124
>>535189349
>>535189841
All yours my friends!
Anonymous
8/14/2025, 5:09:01 PM
No.535192409
>>535190503
This guy naps
Anonymous
8/14/2025, 5:11:39 PM
No.535192618
>>535190503
>However, a white noise generator in the form of a standard oscillating desk fan
How did you get the IRB to approve that one? I can't imagine any of them would want to risk having a case of fan death on their hands.
Anonymous
8/14/2025, 5:15:16 PM
No.535192927
>>535190503
Please don't be AI
Anonymous
8/14/2025, 5:21:56 PM
No.535193540
shattered planet is now fully automated
This sucks and I definitely didn't forget to make an input and output for each reactor until the end
Anonymous
8/14/2025, 5:25:17 PM
No.535193882
>>535194161
>>535193642
why not just use provider and requester chests? you even have plenty of space for them
Anonymous
8/14/2025, 5:27:31 PM
No.535194116
>>535193642
that's what you get for deviating from the windmill of friendship.
Anonymous
8/14/2025, 5:28:01 PM
No.535194161
>>535194743
>>535193882
I don't like making rockets until I have purple and yellow. I thought it was stupid that you could launch the rocket so early
Anonymous
8/14/2025, 5:33:58 PM
No.535194743
>>535195542
>>535194161
I also think it's incredibly stupid that you can research almost all of the useful infinite researches before the endgame in space age
Anonymous
8/14/2025, 5:42:26 PM
No.535195542
>>535194743
good luck capping them without endgame stuff
Anonymous
8/14/2025, 5:57:08 PM
No.535197016
>>535198151
>>535203446
Krastorio 2 is literally just Factorio, but better
Anonymous
8/14/2025, 6:05:48 PM
No.535197932
>>535199334
>>535179723
recyclers lower quality of items they recycle by 1 tier
recyclers no longer fit quality modules
quality modules can only raise quality by 1 tier
want legendary iron plates? tough luck, you need to breed quality gleba bacteria
>>535059720 here, by reading around the interwebs I learned that pretty much nobody has "the perfect" train system that:
-sends the required materials
-only sends the train when it can do a full trip loading and unloading
-doesn't have problems with multiple providing stations
etc.
Oh well, shit happens I guess. Now that I think about it, I just might look into what Nilaus does.
Anonymous
8/14/2025, 6:07:46 PM
No.535198151
>>535199124
>>535197016
this is why iβm playing krastorio 2 spaced out
Anonymous
8/14/2025, 6:08:35 PM
No.535198250
>>535193642
missing steam pipe
Anonymous
8/14/2025, 6:11:21 PM
No.535198539
>>535198727
>>535198074
why would you want to do this instead of having a train wait at the loading station by default
Anonymous
8/14/2025, 6:12:55 PM
No.535198698
>>535198893
>>535198074
>only sends the train when it can do a full trip loading and unloading
there is very little benefit to this outside of the costs of placing extra trains and depots.
Anonymous
8/14/2025, 6:13:08 PM
No.535198727
>>535198539
So if I have a copper outpost, I want the train waiting at the outpost until it's full? Is that what you mean?
Anonymous
8/14/2025, 6:14:41 PM
No.535198893
>>535199082
>>535198698
Isn't it more elegant?
Besides, I don't want trains full of stuff to just wait for the right delivery, that would require a shitload of trains available.
Anonymous
8/14/2025, 6:16:33 PM
No.535199082
>>535198893
trains don't have maintenance costs and both trains and rails are extremely cheap compared to the other machines and science.
Anonymous
8/14/2025, 6:16:59 PM
No.535199124
>>535202430
>>535198151
Does it work with modded planets now?
Anonymous
8/14/2025, 6:17:53 PM
No.535199219
>>535199471
Anonymous
8/14/2025, 6:18:55 PM
No.535199334
>>535200441
>>535197932
how're you sourcing the quality bioflux for that?
Anonymous
8/14/2025, 6:20:00 PM
No.535199471
>>535217628
>>535199219
Well, would you care to share it?
Anonymous
8/14/2025, 6:28:37 PM
No.535200441
>>535199334
normal fruits
uncommon mash
rare bioflux
epic bacteria spoils into epic ore
legendary plates
the amount of extra processing this proposed quality tweak would require is insane, so i would probably buff the effects quite a bit
being able to make the fruits legendary might be realistic but it would trivialise everything too much
Anonymous
8/14/2025, 6:47:55 PM
No.535202407
>>535203357
How exactly do ray receivers work? Are they just high output solar panels that my general grid can't handle all at once?
Anonymous
8/14/2025, 6:48:05 PM
No.535202430
>>535199124
No clue, Iβm combining it with βeverything on nauvisβ so I can just have one big fat base and not worry about space platforms
Anonymous
8/14/2025, 6:56:05 PM
No.535203357
>>535204310
>>535202407
They need a swarm/sphere to work off, without them you don't get any of the energy the sphere produces.
Anonymous
8/14/2025, 6:56:53 PM
No.535203446
>>535206172
>>535213414
>>535197016
I don't like what it does to combat. Anti-material rifle is available very early on, I think together with the basic shotgun? It out-ranges even the rocket launcher, so you can shoot bases from behind a wall of turrets completely safe. Invalidates capsules, mines, defender bots and most other weapons, and the mod doesn't even provide any new options here. Impulse rifle is even worse, does the same thing but pierces unlimited targets. And tank mk2 with built-in railguns is available like four science packs before spidertron even.
>>535203357
I've got a fairly nice swarm going currently. Do I need to convert to a usable power value or something?
Anonymous
8/14/2025, 7:05:12 PM
No.535204398
>>535204310
Yes, ray receivers are the thing that tap into the sphere, otherwise it does nothing.
Anonymous
8/14/2025, 7:11:20 PM
No.535205012
>>535002458 (OP)
Fulgora is really boring. Always the least interesting part of the run to visit.
Anonymous
8/14/2025, 7:21:55 PM
No.535206172
>>535206471
>>535203446
doesn't the pollution filtering invalidate all the combat anyway lol
Anonymous
8/14/2025, 7:24:27 PM
No.535206471
>>535206172
yeah and the evolution lowering virus
Krastorio is like baby mode
Anonymous
8/14/2025, 7:53:44 PM
No.535209642
>>535204310
You don't need to, and you're probably better off building fusion that receivers for that amount of power.
Anonymous
8/14/2025, 8:01:14 PM
No.535210456
do pentapods just not spread at all if there's no spore cloud over them? I cleared out the closest nests like 30 hours ago and there's been no sign of them since
So now that the Factorio DLC and quality have been out a while, what's the optimal / not completely ass way to do quality?
I played around with it a lot on release, but couldn't come up with anything that wasn't a horrific abomination.
Anonymous
8/14/2025, 8:09:49 PM
No.535211293
>>535210997
I just play the game normally and upcycle whatever end product I need, wasted material be damned.
Anonymous
8/14/2025, 8:12:34 PM
No.535211605
>>535217613
>>535210997
the "meta" is to ignore quality until you start reprocessing asteroids with quality, because it's like multiple orders of magnitude better than everything else.
That's being changed though, so you'll have to do more traiditional methods. I'm thinking of putting quality in my miners, sorting out the quality ores at a station, and then creating a quality base that makes mall supplies and a normal base that makes science.
The main thing stopping me is I don't like space logistics and I love sprawling train bases - I might try a big vanilla base with it.
Anonymous
8/14/2025, 8:12:36 PM
No.535211607
>>535217613
>>535210997
LDS and asteroids
Anonymous
8/14/2025, 8:14:00 PM
No.535211769
>>535217613
>>535210997
Until Fulgora and recycler loops I don't use it much. Just don't handcraft any end products, make them in a machine with quality modules. Gives a small chance at some QoL boosts, weapons armor and grid equipment, nuclear reactor, rocket silo, speed modules, etc.
Anonymous
8/14/2025, 8:15:08 PM
No.535211884
>>535217613
>>535210997
add quality modules to your fulgora setup -> legendary blue circuits -> asteroid recycling.
Anonymous
8/14/2025, 8:28:23 PM
No.535213414
>>535203446
>Let's remove auto aim
>To compensate let's multiply all your damage by 4 including turrets
Anonymous
8/14/2025, 8:31:29 PM
No.535213776
>>535214579
Is there a current purpose to lava oceans in dsp or are they just for world building? Can I ever use lava to generate power?
Anonymous
8/14/2025, 8:38:19 PM
No.535214579
>>535215729
>>535216839
>>535213776
Obviously you can use the lava for power, just plop down geothermal power station. I'm pretty sure the game even tells you this. Are you this wiki brained that out of the 15 buildings you have access you didn't think to try them?
Anonymous
8/14/2025, 8:48:02 PM
No.535215729
>>535216839
>>535214579
Admittedly I hadn't even realized that was a building. I don't even use the wiki
Anonymous
8/14/2025, 8:49:06 PM
No.535215845
Anonymous
8/14/2025, 8:57:46 PM
No.535216839
>>535215729
>>535214579
It does say the station is powered by magma, so one might be forgiven for not realizing they can be used on lava seas.
You can use them on dark frog boreholes too.
Anonymous
8/14/2025, 9:03:49 PM
No.535217561
>>535219646
Wait, basic stone furnaces cook steel faster than steel and electric furnaces? Nani the fuck lmao?
Anonymous
8/14/2025, 9:04:15 PM
No.535217613
>>535217927
>>535218065
>>535211605
>>535211607
>>535211769
>>535211884
All right, but let's say I have recyclers and whatever else available:
What would a good setup for shitting out quality materials roughly look like? How would the belts and inserters and whatever crap be positioned to do it?
Anonymous
8/14/2025, 9:04:22 PM
No.535217628
Anonymous
8/14/2025, 9:07:10 PM
No.535217927
>>535217613
Throw those things into the recycler to recoup the materials and then progress till you unlock LDS and asteroids
Anonymous
8/14/2025, 9:08:24 PM
No.535218065
>>535218357
>>535217613
What exactly are you trying to do? For one cheap-ish machine, I just do a recycler loop with one machine for each higher quality (you can figure this out yourself, it's not complicated).
For tons of quality materials, the most broken way is by far asteroid reprocessing (and then using the infinite legendary coal for plastic, use that to cast LDS, and reprocess that into infinite legendary copper and steel). This is being changed in 2.1 though, since it's orders of magnitude better than everything else.
Anonymous
8/14/2025, 9:10:49 PM
No.535218357
>>535218685
>>535218065
>(you can figure this out yourself, it's not complicated).
If it wasn't complicated, I wouldn't be asking.
Anonymous
8/14/2025, 9:13:42 PM
No.535218685
>>535219559
>>535218357
put quality modules in recycler
give it some continuous input to recycle
filter out higher quality output, return everything else to input
repeat forever
Anonymous
8/14/2025, 9:20:41 PM
No.535219559
>>535221052
>>535237936
>>535218685
I'm asking for a simple picture. Please. That's all I've been asking for.
Anonymous
8/14/2025, 9:21:19 PM
No.535219646
>>535221801
>>535217561
Can you give me some of that stuff, anon? I haven't done drugs in a while.
how do I make a functioning transport platform that's inventory doesn't constantly get clogged up by asteroid byproducts, am I really supposed to just space everything that gets in the way?
Anonymous
8/14/2025, 9:29:01 PM
No.535220510
>>535229489
>>535219780
i don't think that's the right way to use "that's"
it would need a non-personal form of whose, which i'm not sure english has
t.esl
Anonymous
8/14/2025, 9:31:34 PM
No.535220805
>>535222035
Proliferator goop should definitely be storeable in tanks. It's basically a liquid. Actually annoys me that things classified as a chemical aren't tankable too.
Anonymous
8/14/2025, 9:31:39 PM
No.535220823
>>535219780
circuit control asteroid collectors to only pick up asteroids that you currently need
Anonymous
8/14/2025, 9:33:57 PM
No.535221052
>>535219559
Here's a setup using bots, the inserters are controlled by the logistics network. One requester chest per recycler is for normal machines, one is for ones of the other quality with one per chest (makes the wiring easier)
>>535219780
everything from asteroids is free. Not throwing things overboard is actually wasteful, since it stops you from making more things for free.
Anonymous
8/14/2025, 9:35:49 PM
No.535221256
>>535222650
Wait what? I thought this was Fulgora tech
Anonymous
8/14/2025, 9:40:08 PM
No.535221801
>>535219646
Sorry, I missed the initial 0 in 0.0625.
Anonymous
8/14/2025, 9:41:21 PM
No.535221937
>>535219780
Don't use platform inventory to store asteroid byproducts.
Anonymous
8/14/2025, 9:42:05 PM
No.535222035
>>535222404
>>535220805
A belt + the buffer in the machine is more than enough to carry you trough any small gaps or temporary rushes in production. Why would you ever want to store more of it than that.
Anonymous
8/14/2025, 9:44:13 PM
No.535222256
>>535222342
Anons, is there a mod or similar that would let us predominantly exist only in spaceships/space platforms and have to work up from there?
Anonymous
8/14/2025, 9:44:54 PM
No.535222342
>>535222629
>>535222795
>>535222256
There is a mod for that, iirc. Did you look in the mod portal significantly?
Anonymous
8/14/2025, 9:45:40 PM
No.535222404
>>535222035
Because of the new low scale logistics drones, I can carry it all across my planet without designating specific spots for medium tier logistics. So I want to be able to store as much lv2/lv3 as possible and use it planet wide
Anonymous
8/14/2025, 9:47:39 PM
No.535222629
>>535222342
casually browsing the overhaul section in-game right now, but i might've missed it.
Anonymous
8/14/2025, 9:47:54 PM
No.535222650
>>535221256
you're thinking about the tech that allows you to place supports on deep oil oceans.
Anonymous
8/14/2025, 9:49:10 PM
No.535222795
>>535222342
oh hey, i just found
https://mods.factorio.com/mod/platformer
Is it the one you were thinking about?
Anonymous
8/14/2025, 9:55:08 PM
No.535223448
Factorio should have more situational tools and sidegrades.
Anonymous
8/14/2025, 9:58:02 PM
No.535223789
>>535146083
>asgore playing while you run down pirates at night
dosh you tremendous faggot
Anonymous
8/14/2025, 10:05:56 PM
No.535224654
>can't rebind z level changing for belts in dsp to a mouse button
Burn the gooks to the fucking ground for this horrendous design choice.
Anonymous
8/14/2025, 10:21:49 PM
No.535226476
>>535227232
>>535161245
>power lategame
It's in the name bro. You collect power from your dyson sphere>turn it into antimatter>turn that into antimatter fuel rods for power. Mid game is nuclear/solar sails from your dyson swarm. If you want to save resources find an O class star for your dyson sphere so you can get something like 2.5~3x as much energy out of the same resources used compared to your starting star.
Anonymous
8/14/2025, 10:28:29 PM
No.535227232
>>535227467
>>535226476
What the fuck. How do you even create such a thing
Anonymous
8/14/2025, 10:30:27 PM
No.535227467
>>535228302
>>535239131
>>535227232
Multiple sphere layers
Anonymous
8/14/2025, 10:38:15 PM
No.535228302
>>535227467
Is that a sphere around a black hole?
Anonymous
8/14/2025, 10:48:41 PM
No.535229489
>>535220510
it's sort of a weird construction but i don't think i'd call it wrong
my default would definitely just be a different sentence structure, 'platform without its inventory' maybe
Anonymous
8/14/2025, 10:51:39 PM
No.535229834
>>535231574
Nobody made a space elevator mod for SpaGe yet?
We have shit like "electric" trains (so normal trains running on fuel made from electricity) and such, so I'm wondering why did nobody reskin a rocket silo and made it craft "rocket parts" out of electricity.
Anonymous
8/14/2025, 11:05:40 PM
No.535231431
I wish somebody warned my Capitan of Industry was an excavation game (if you're a spagettin belt general because to logic is simple enough).
I love it. The physics are fun
Anonymous
8/14/2025, 11:06:47 PM
No.535231574
>>535231993
>>535229834
>reskin a rocket silo and made it craft "rocket parts" out of electricity.
sound lame and uninteresting. at least the space exploration elevators had trains running up and down it.
Anonymous
8/14/2025, 11:10:11 PM
No.535231993
>>535234124
>>535231574
>sound lame and uninteresting
yeah, that's why I'm wondering why nobody has made it
Anonymous
8/14/2025, 11:28:43 PM
No.535234124
Anonymous
8/14/2025, 11:52:27 PM
No.535236721
>>535237129
>>535238178
guys i'm factoring
do you like my automation
4 hours in btw
how do i stop my calcite hauler from not going to vulcanus because it keeps dropping tiny amounts of calcite it keeps getting from asteroids?
Anonymous
8/14/2025, 11:55:43 PM
No.535237129
>>535236721
way to go champ
Anonymous
8/14/2025, 11:56:12 PM
No.535237180
>>535238674
>>535236843
what do you mean
The problem is with your scheduling, so change that.
Anonymous
8/15/2025, 12:01:13 AM
No.535237753
>>535043104
I really shouldn't have deconstructed my train depot
Anonymous
8/15/2025, 12:02:55 AM
No.535237936
>>535244079
Anonymous
8/15/2025, 12:02:59 AM
No.535237945
>>535238451
>>535238674
>>535236843
stop routing asteroid processing through your storage. you don't need that much of a buffer, especially for the inner planets.
Anonymous
8/15/2025, 12:05:10 AM
No.535238178
>>535238561
>>535236721
the curvy pipes were using too many of the straight pipes so i made more straight pipe assemblers
am i doing this right
game is kinda tough!
Anonymous
8/15/2025, 12:07:30 AM
No.535238451
>>535238956
>>535289081
>>535237945
it's a calcite hauler, having calcite in storage is the goal.
>>535236843
leave if the amount is ever too low instead of only when it's 0
Anonymous
8/15/2025, 12:08:21 AM
No.535238561
>>535238954
>>535238178
Looks good
Curious though, where is the curvy pipe belt going?
Anonymous
8/15/2025, 12:09:25 AM
No.535238674
>>535237180
it's my nauvis importer
maybe it's because i'm telling it to wait for 10 seconds on nauvis, but if i don't do that then it may go to another planet before getting a chance to drop supplies
>>535237945
yeah, but i don't want to redesign right now
it also goes to aquilo
Anonymous
8/15/2025, 12:11:47 AM
No.535238952
>>535204310
I recommend building a sphere around a star with a tidally locked planet so you only have to cover half of it with ray receivers and they stay at 100% reception
Anonymous
8/15/2025, 12:11:47 AM
No.535238954
>>535239486
Anonymous
8/15/2025, 12:11:48 AM
No.535238956
>>535238451
>leave if the amount is ever too low instead of only when it's 0
i'm using it with the 'any request zero' interrupt and i'm sharing it with other platforms
it'd work, but i'm looking for an elegant solution
Anonymous
8/15/2025, 12:13:18 AM
No.535239131
>>535239867
>>535227467
one thing I always wondered but never tried - if I completely encase a star in a sphere, would a second layer actually still add power generation or does the inner layer absorb all of the power
Anonymous
8/15/2025, 12:17:04 AM
No.535239486
>>535239758
Anonymous
8/15/2025, 12:19:57 AM
No.535239758
>>535240225
>>535239486
Do you want advice?
[spoilers]Underground pipes aren't part of any recipes, so you should just shove them in a chest for now[/spoilers]
Anonymous
8/15/2025, 12:21:05 AM
No.535239867
>>535240079
>>535241315
>>535239131
Even if you only encase it partially, it should remove power generation from the outer layer. Which it doesn't.
Anonymous
8/15/2025, 12:23:08 AM
No.535240079
>>535239867
So a matryoshka brain works?
>>535239758
none at all? damn and i filled that belt.
thank you for telling me before i made it super long lol.
Anonymous
8/15/2025, 12:25:17 AM
No.535240302
>>535146083
Damn now I kinda wanna play it too, constraints make it fun, and even during SE i kinda had the idea of making all-in factory spaceship that only needs raw ressources
>>535210997
I really hate how quality is implemented. Its utter dogshit casino and could have been made much more creative. Like with some recipes that require more inputs but would guarantee you better quality instead of just dumb recycling. I liked the idea of upgrading modules in SE with more and more complicated recipes, why cant quality be something like that? Also would make anything lower than legendary less obsolete.
Anonymous
8/15/2025, 12:25:43 AM
No.535240352
>>535240893
>>535240225
>filled that belt
:^)
You'll see.
Anonymous
8/15/2025, 12:30:56 AM
No.535240893
>>535243272
Anonymous
8/15/2025, 12:34:39 AM
No.535241315
>>535259190
>>535239867
So multiple layers regardless of overlap are a go? neat. Still trying to do the red giant achievement on my current playthrough but I have a decently large O-type with a luminosity of >2.4 so that will be something
Anonymous
8/15/2025, 12:44:58 AM
No.535242424
>>535244143
>>535255031
Can anyone help me with this in from the depths? I have a single barrel belt fed 120mm cannon, and no matter what I do I cant seem to get the shells to do decent damage. I've tried multiple configurations and nothing seems to improve performance. Is there anything I can do here to make it better?
Anonymous
8/15/2025, 12:52:44 AM
No.535243272
>>535243551
>>535244107
>>535240893
automatin' some more stuffs
it gets easier the more i commit to doing it instead of building in inventory
>>535243272
You're really not going to need a chest of any of those, the only one even maybe worth automating is the steam engines.
Anonymous
8/15/2025, 12:57:53 AM
No.535243861
>>535245969
>>535243551
i'm determined to automate all the things
Anonymous
8/15/2025, 12:59:12 AM
No.535244005
>>535244260
>>535243551
>actually you should automate less in the automation game
Anonymous
8/15/2025, 12:59:47 AM
No.535244079
>>535237936
That tight array for sorting the various outputs in the upper half is so simple and to the point that it's incredible, I love it. See, that's the sort of shit I was hoping and praying for, my own version took up 20x as much space and was way less efficient.
Anonymous
8/15/2025, 12:59:57 AM
No.535244107
>>535243272
nice. In general, having your building supplies automated is super nice (and makes one of the later stages even smoother), so this is a great route to go down
Anonymous
8/15/2025, 1:00:17 AM
No.535244143
>>535247613
>>535255031
>>535242424
Damage against what? How are you testing it? What are your expectations? Scroll down on the right to see the damage stats. Hesh head will spall most of the damage through armour but will fail if the armour is too thick/heavy, and it's easily defeated with any kind of spaced armour.
Anonymous
8/15/2025, 1:01:17 AM
No.535244260
>>535245086
>>535244005
Hand craft everything, like a man.
Anonymous
8/15/2025, 1:08:11 AM
No.535245086
>>535274264
Anonymous
8/15/2025, 1:10:16 AM
No.535245325
>tfw fully powered
Anonymous
8/15/2025, 1:16:16 AM
No.535245969
>>535246987
>>535243861
have you automated automating yet?
Anonymous
8/15/2025, 1:26:00 AM
No.535246987
>>535248937
>>535244143
General purpose damage vs light-medium targets. I'm playing the campaign.
Anonymous
8/15/2025, 1:37:21 AM
No.535248107
>>535169825
>stopped playing space engineers because there's nothing to do or enemies to fight as to gain rewards.
Anonymous
8/15/2025, 1:39:34 AM
No.535248341
>>535249246
Is there a purpose to proliferating cubes of any color or do they not gain a bonus when used in sciencing?
Anonymous
8/15/2025, 1:42:16 AM
No.535248584
>>535169825
looks comfy, show us the bridge
Anonymous
8/15/2025, 1:45:06 AM
No.535248837
My brain tells me I need more electro turbines but the voices tell me I can do it later (later has not come along yet)
Anonymous
8/15/2025, 1:46:13 AM
No.535248937
>>535249368
>>535246987
>claude plays factorio
Anonymous
8/15/2025, 1:49:50 AM
No.535249246
>>535248341
prod gain when making white cubes at least. not sure how it works with the sciencing
Anonymous
8/15/2025, 1:51:05 AM
No.535249368
>>535249949
>>535248937
i suppose we'll know we've achieved AGI when one of the models can play Factorio
ASI when they can do a full cheevo speedrun
Anonymous
8/15/2025, 1:58:01 AM
No.535249949
>>535249368
IMO the real benchmark for true AGI won't be about what the model can accomplish but rather how much you can get the model to do with limited training data.
Even current MLM can achieve plenty with lots of the right type of data, but a true AGI should be able to extrapolate and use deduction to function well even in scenarios well outside of what it has any real training data for.
Anonymous
8/15/2025, 2:02:18 AM
No.535250337
>>535251051
>>535243551
>not rolling coal on biters
ngmi
Does DSP have tidally locked planets?
ok, I need help. I'm trying to avoid googling a setup and am instead asking for hints. There does exist a solution that's not this spaghetti mess, but everything I can come up with I'm second guessing myself.
>Too many different resources in one block, by not having each block be self sufficient, you can't copy/paste blueprints to scale (other than end game builds)
>No clue on nutrient consumption per building, how much spoilage should be routed back into the system vs. heat tower. At first I thought it was de-clogging, but the spoilage restarts the system if it backs up, can keep the system going in-definitely. With no tower though, everything clogs up
>how the fuck do I weave belts to get seeds out after eating them?
>how do I make sure iron is exported at an even 30 per second without 6 belts on each side of the machine? 1 for nutrients, 1 for spoilage, 2 for bacteria, 2 for iron output
Am at wit's end. For now, life is easy as I can import nuclear fuel, rare tesla turrets, infintie stone from Vulcanus, but I feel like I'm not making Gleba an actual challenge by shipping in fucking everything
Anonymous
8/15/2025, 2:07:35 AM
No.535250830
>>535247613
Are you sure you're not doing enough damage? Hesh damage wouldn't be very visible from the outside since as I said it spalls through armour to damage internals rather than damaging armour directly. Hesh is quite a specific damage type and probably a bit underpowered for such a small shell. For general purpose maybe try an APHE instead, or for a small shell pure kinetic might be better.
What's the fire rate on your cannon? Maybe you just need a bigger gun. If you really want to engineer it you need to set up a reliable testbed in designer mode to test your shells against specific armour types at various ranges and angles.
Anonymous
8/15/2025, 2:09:52 AM
No.535251051
>>535251459
>>535250337
It does. My starting system has a lava planet that is also tidally locked which is sick. I don't know if home planet that you start on can be though.
Anonymous
8/15/2025, 2:13:53 AM
No.535251459
>>535251051
Neat.
Hopefully my blue giants have them.
Anonymous
8/15/2025, 2:28:48 AM
No.535252828
>>535253047
>>535254106
>>535250426
hello? anyone?
Anonymous
8/15/2025, 2:31:16 AM
No.535253047
i think i have successfully automated all the things i have researched thus far
now i will automate SCIENCE and keep automating the things SCIENCE unlocks
>>535252828
i'll let you know in approx. 200 hours.
Anonymous
8/15/2025, 2:42:32 AM
No.535254106
>>535252828
Sory anon all my solutions are "spaghetti harder"
Anonymous
8/15/2025, 2:44:34 AM
No.535254303
>>535257501
>>535262134
I really just never have enough magnetic turbines or electric motors. I'm gonna rip up a whole planet and just make it produce motors and turbines.
Anonymous
8/15/2025, 2:53:08 AM
No.535255031
Anonymous
8/15/2025, 3:04:10 AM
No.535255935
>>535256130
>>535258872
>>535250426
the ancient factorio wisdom for accessing 3 belts on each side of a machine.
Anonymous
8/15/2025, 3:06:12 AM
No.535256130
>>535255935
double long inserters has always made me cringe
Anonymous
8/15/2025, 3:08:23 AM
No.535256323
>>535250426
>>Too many different resources in one block
just shuffle bioflux/the required material around to the section it needs to go based on how long it lasts until spoilage
>>No clue on nutrient consumption per building
0.25 nutrient per second for each biochamber (for fuel)
>how much spoilage should be routed back into the system
all of it, shit should be spinning in circles and only going to the burner if it fills up by a priority splitter (should never happen)
>>how the fuck do I weave belts to get seeds out after eating them?
throw em in a separate belt from the getgo or filter them from the spoilage loop belt or whatever the fuck, just bee yourself for this one gamer, infinite possibilities
>iron bacteria
>6 belts
hint: feed bacteria from vat to vat, stop pulling it from a belt for massive gainz
Anonymous
8/15/2025, 3:08:34 AM
No.535256337
>>535250426
I would just set up a few chambers to recycle spoilage as it goes to burn. Farms are ridiculously productive, and bioflux makes a lot of nutrient. I didn't burn nutrient, just filtered my feed-lines of spoilage and routed that to recycle and burn.
Filter seeds out of your mash and jelly outflows, and send them to towers with bots.
I wouldn't send bacteria on belts before you're sending it to be smelted. Just daisy chain a starter bacteria chamber into several refeeding breeders, then slam everything onto a belt, filter the spoilage from the belt.
Anonymous
8/15/2025, 3:21:57 AM
No.535257501
>>535254303
luv motors
luv turbines
simple as
Anonymous
8/15/2025, 3:36:18 AM
No.535258872
>>535263831
>>535279703
>>535255935
>3
those are rookie numbers
Anonymous
8/15/2025, 3:39:39 AM
No.535259190
>>535241315
There will be a limit on the amount of power you can use in the form of your planetary surface area. Multiple layers around an O class will easily outstrip your receiving capability. That system will also need to decide whether it is 100% power collection and export or if it is going to supply some materials or products too. Layering a sphere around a lower class star is also a way to increase what it can do.
Anonymous
8/15/2025, 4:11:03 AM
No.535262134
>>535254303
That's how I feel about processors right now.
Anonymous
8/15/2025, 4:30:26 AM
No.535263831
>>535263952
>>535263976
>>535258872
>yellow belts
Something about this fills me with angst
Anonymous
8/15/2025, 4:31:52 AM
No.535263952
>>535263831
Now I wanna see yellow belts STACKED with science
Anonymous
8/15/2025, 4:32:10 AM
No.535263976
>>535263831
I'm only producing 75spm
Anonymous
8/15/2025, 4:42:00 AM
No.535264838
>>535265018
My cat is licking herself on my desk and her whiskers keep tickling my mouse hand while I'm trying to dyson sphere the stars. Someone stop her, I can not.
Anonymous
8/15/2025, 4:44:27 AM
No.535265018
>>535265208
>>535266357
>>535264838
rub her kitty clitty
Anonymous
8/15/2025, 4:47:04 AM
No.535265208
>>535265262
>>535265018
I want to personally put you in a plastic tub and fill it with concrete. Kill yourself before I get the chance to.
Anonymous
8/15/2025, 4:47:33 AM
No.535265240
So the unstable warp mod from Dosh's video looks like ass to play, but is the regular Warptorio mod any better? Spage or vanilla version?
Anonymous
8/15/2025, 4:47:55 AM
No.535265262
Anonymous
8/15/2025, 5:02:13 AM
No.535266357
Anonymous
8/15/2025, 5:07:47 AM
No.535266813
>>535240225
Factoriopedia is your friend
Anonymous
8/15/2025, 5:17:09 AM
No.535267639
>>535267815
It's so much easier to get caught up watching in DSP than Factorio. Spheres are pretty.
Anonymous
8/15/2025, 5:18:59 AM
No.535267815
>>535276148
>>535302075
>>535267639
>watching DSP
Anonymous
8/15/2025, 5:29:42 AM
No.535268682
>>535268925
>>535269735
>Want to change DSP's keybind to raise and lower belts from the arrow keys to shift+scroll wheel
>Game makes zero distinction between normal scroll wheel and shift+scroll wheel so the camera zooms in and out if I use it
>Game registers a single movement of my mouse wheel as 5 z-levels
I hate this
Anonymous
8/15/2025, 5:32:45 AM
No.535268925
>>535268682
That last bit was because the game by default has shift increase the z-level increase to 5, but I'm not sure why because I don't think you can build belts high enough to need a turbo button like that
Anonymous
8/15/2025, 5:42:07 AM
No.535269735
>>535268682
I got the mod that lets me rebind controls and put the z levels on my side mouse buttons (along with max/min'ing the terraforming size increase/decrease) and my life has never been easier.
Anonymous
8/15/2025, 6:35:58 AM
No.535274264
>>535274551
>>535320106
>>535245086
hey anon, check out the lazy bastard achievement, could be interesting to watch someone as into the all in automate do that cheve as a first run.
Anonymous
8/15/2025, 6:40:11 AM
No.535274551
>>535275717
>>535281835
>>535274264
nta, is 111 items the absolute minimum you can hand craft before the cheevo isn't possible or is there some leeway where you only have to do like 50 maximum? Because I think the majority of those parts are the boiler, the steam engine and the first factory block + the science packs for them right? Thinking about it further I can't visualize how it's possible without going above 200 handcrafted items
Anonymous
8/15/2025, 6:58:21 AM
No.535275717
>>535274551
There's room for like 5 mistakes or something or at least was when I did the achievement. It's not one mistake and it's over but it's pretty tight so you may as well not make mistakes. The upside is that all the handcrafting happens at the very start + the blue assembler after bit of automating so if you mess up it's not like you lose more than 10 mins of progress. Once you have all the things you need you can just disable handcrafting so you can't make mistakes and then it's just a matter of finishing the game normally.
Anonymous
8/15/2025, 7:04:23 AM
No.535276148
Anonymous
8/15/2025, 7:37:35 AM
No.535278235
>>535210997
>what's the optimal / not completely ass way to do quality?
recycle infinite resources
asteroids in space
lava on vulcanus
scrap on fulgora
simple as
Anonymous
8/15/2025, 7:44:17 AM
No.535278725
why do infinite researches let me go beyond their effective cap? just let me hide ones ive finished
Anonymous
8/15/2025, 7:58:34 AM
No.535279703
>>535280081
>>535258872
Literally why not have 3 belts pass under the labs and pull science off of them on the other side, and 3 belts run by the side like a normal setup? It's 1000% less cluttered and much prettier.
Anonymous
8/15/2025, 8:04:29 AM
No.535280081
>>535280564
>>535279703
because then there would be three spaces between the labs
really though it's just because I had the thought that it was possible and so I did it. I actually considered doing it your way, but it felt like it was too easy and I was giving up on my stupid puzzle
server now has ten times as much duralumin production thanks to three buildings and caravaning barrels (this was a proof of concept for the system)
it doesn't actually have the molten copper to support that, but hey. it's a lot less power!
also i finally have a way to make fish food that doesn't suck (aside from the constant and ongoing bone shortage that ulfric stormcloak processing will fix maybe)
tomorrow there will be much fish
Anonymous
8/15/2025, 8:12:30 AM
No.535280564
>>535280081
>because then there would be three spaces between the labs
Two labs pull out of the initial lab, so after the first row they're densely packed.
Anonymous
8/15/2025, 8:13:58 AM
No.535280659
>>535280857
>>535346713
>>535280410
Statements dreamed up by the Utterly Deranged.
Anonymous
8/15/2025, 8:17:20 AM
No.535280857
>>535280659
i NEED MORE BONES
MORE
at least the lobsters are entirely set up for when fish are ready and have a bunch of nice shit
Anonymous
8/15/2025, 8:20:17 AM
No.535281028
>>535281117
how do I achieve a high throughput of promethium chunks when every single inserter can only pick up 1 item at a time?
Anonymous
8/15/2025, 8:21:35 AM
No.535281117
>>535281257
>>535281028
stack inserters?
Anonymous
8/15/2025, 8:23:59 AM
No.535281257
>>535281117
still 1 item at a time
Anonymous
8/15/2025, 8:32:38 AM
No.535281835
>>535281932
>>535274551
you get like, 7 spare crafts, basically just craft a furnace, a mine, ONE craft of electrical post, a boiler, turbine, lab and exactly enough red science to get to assemblers.
>>535281835
Is there a mod that adds a checklist? I feel like I could definitely get this cheevo so long as I can play without biters
Anonymous
8/15/2025, 8:35:24 AM
No.535282048
>>535283369
>>535281932
Wouldn't mods disable the achievement?
Anonymous
8/15/2025, 8:40:58 AM
No.535282449
>>535290254
>>535281932
There's a console command that disables hand crafting which is what I used after making my first assembler, you'd have to ask somebody what it was.
I did the lazy bastard achievement on my first run too, it's perfectly fine with biters though you may wish to turn up resource amounts a little and look for a starting map that's easily defensible. With my own map I had several large lakes nearish to my spawn and with four medium sized walls I was able to completely wall myself in early on and only had to kill two nests within that area.
Anonymous
8/15/2025, 8:55:32 AM
No.535283369
>>535282048
I was under the impression that workshop and in game mod searcher mods didn't disable achievements since I used to run train mods that didn't affect anything (or say it would at least). Did something change?
Anonymous
8/15/2025, 9:13:40 AM
No.535284475
>>535284647
>can no longer have 1-4 trains unloading into 4 belts because now with stacked belts the time it takes a train to go from the stacker to unloading station leaves the belt with gaps
the meta has changed bros
Anonymous
8/15/2025, 9:14:58 AM
No.535284545
>>535284690
SO I was going to start a Pyanodon run, with enemies and some AAI vehicles. But while testing in the lab a lot of these vehicles and extra turrets don't accept the Pyanodon fluids and fuels. Should I just run it without the compatibility or try and edit comparability into it?
Anonymous
8/15/2025, 9:16:42 AM
No.535284647
>>535284818
>>535284475
12 legendary stackers can't saturate a green belt? I don't believe it
Anonymous
8/15/2025, 9:17:21 AM
No.535284690
>>535284920
>>535284545
Pymods recommends turning enemies off. It's very specifically made to fuck you over if you keep it on.
Anonymous
8/15/2025, 9:19:22 AM
No.535284818
>>535284647
they can, but I mean the train unloads in about 3 seconds, while it takes the train like 5 seconds to arrive from the stacker so the belt is never full if you have constant drain
Anonymous
8/15/2025, 9:19:45 AM
No.535284843
>>535281932
its super easy as long as you carry around a handfull of assemblers and furnaces, even with biters you just make sure you take your time and build walls.
Anonymous
8/15/2025, 9:21:03 AM
No.535284920
>>535284690
In what way? Besides the higher pollution.
Anonymous
8/15/2025, 10:27:45 AM
No.535288991
>>535240225
alt-click things to open in-game wiki
Anonymous
8/15/2025, 10:29:16 AM
No.535289081
>>535238451
yes, calcite FROM VULCANUS, not the 0.5/s you make with asteroids
Anonymous
8/15/2025, 10:39:20 AM
No.535289656
>>535250426
>Too many different resources in one block, by not having each block be self sufficient, you can't copy/paste blueprints to scale (other than end game builds)
gleba has 3.5 resources, yumako, jellynut, bioflux, and spoilage, ubt in most builds spoilage is not an input but an output
>No clue on nutrient consumption per building, how much spoilage should be routed back into the system vs. heat tower. At first I thought it was de-clogging, but the spoilage restarts the system if it backs up, can keep the system going in-definitely. With no tower though, everything clogs up
just aggregate all your spoilage back and prority split it away from burning into whatever process may need it
have a dedicated restart assembler for each block responsible for feeding the nutrients from bioflux biolab if it clogs up
>how the fuck do I weave belts to get seeds out after eating them?
splitter filter on the output belt
>how do I make sure iron is exported at an even 30 per second without 6 belts on each side of the machine? 1 for nutrients, 1 for spoilage, 2 for bacteria, 2 for iron output
two lines of breeders, merge their outputs, priority split off iron ore, send bacteria back into the loop, splitting it between the two lines of breeders
monitor loop for too much bacteria and start taking it out when it's too many, putting it into chests, letting it spoil there, then taking it out and puttting it on a belt you merge with the output
Anonymous
8/15/2025, 10:41:14 AM
No.535289759
>>535295128
>download quality/productivity in beacons mod
>suddenly like quality
Anonymous
8/15/2025, 10:49:24 AM
No.535290254
>>535282449
>disables hand crafting
you can also unbind the "craft 1" "craft 5" "craft all"
Anonymous
8/15/2025, 12:03:45 PM
No.535295128
>>535298945
>>535289759
>cheat <-- you are here
>have fun for 5 minutes then get bored because you just trivialized the game
>complain the mechanic is bad
>Vulcanus has infinite resources, insane productivity, zero enemy expansion
So there is literally zero reason to have a base on Nauvis anymore?
Anonymous
8/15/2025, 12:11:30 PM
No.535295589
>>535295473
biolabs
plus nauvis is in the middle, one trip to any inner planet
as a mathfag, the calculations on the Factorio wiki are so bad and often wrong (and *rounded*), makes me want to rewrite everything in TeX
imagine having to explain to the average grugineer how the solar panel power efficiency must be applied quadratically during day-night transitions to calculate the exact accumulator ratio
but who am I kidding, they couldn't even figure out the energy rating of an uranium ore
Anonymous
8/15/2025, 12:47:25 PM
No.535298050
shii
Anonymous
8/15/2025, 12:49:23 PM
No.535298203
>>535300792
I can't decide which modpack to play
>Krastorio
>PY (I'll probably never finish it)
>Modded Spage run with new planets
>Exotic Space Industries
>Something else
>>535297571
It's "A ranium ore" not an. The indefinite article "a" is used before words that begin with a consonant sound, and "uranium" begins with a consonant sound, even though it starts with a vowel.
Don't quit your day job and become an English teacher.
Anonymous
8/15/2025, 12:53:44 PM
No.535298513
>>535298384
*uranium
Oopsy daisy
Anonymous
8/15/2025, 12:57:00 PM
No.535298748
>>535300689
>>535316395
>>535298384
I piss on the English "language" (respectfully)
more importantly I forgot a variable, but no one would have noticied anyway
Anonymous
8/15/2025, 1:00:05 PM
No.535298945
>>535302320
>>535295128
Exactly. The lds shuffle and promethium buffering is an absolute disaster for Factorio player retention and that's why it must go. Thankfully we got rid of mines in space before they could make too many people quit.
Anonymous
8/15/2025, 1:18:01 PM
No.535300235
>>535301130
>>535297571
It doesn't bother me because I only look at the in-game wiki these days.
For solar panels, it doesn't matter that much anyways since power demand isn't constant, especially if you use laser turrets.
Anonymous
8/15/2025, 1:18:06 PM
No.535300239
Anonymous
8/15/2025, 1:24:37 PM
No.535300689
>>535301130
>>535298748
the length of the cycle is gamma + delta + 2 tau, no point in making up a new variable name.
also, a real mathfag would have just said "wlog let the length of the cycle be 1".
Anonymous
8/15/2025, 1:28:35 PM
No.535300962
>>535300792
>Xiuxian
Damn, this looks crazy
Anonymous
8/15/2025, 1:31:11 PM
No.535301130
>>535300235
okay but now imagine instead of a linear transition it's an arbitrary one, this is where I come in
>>535300689
that's how I did it initially, you can even reduce gamma and delta into a single ratio of daytime/nighttime, which the transition period can be derived from, but that just makes the result less readable
Anonymous
8/15/2025, 1:45:40 PM
No.535302062
>>535302690
>>535317484
>>535295473
coal is not infinite and you need a ridiculous amount of stone for science and that's a pain in the ass to get on vulcanus
Anonymous
8/15/2025, 1:45:52 PM
No.535302075
>>535323345
>>535267815
That's unironically the kind of shit my dad used to do when I was young. When I pointed out that "Any key" was referring to any letter on the keyboard after the 6th time he tried, he took the keyboard and smashed it against the desk.
Anonymous
8/15/2025, 1:47:57 PM
No.535302210
>>535295473
biters aren't that difficult to deal with and landfill is way cheaper than foundation.
Anonymous
8/15/2025, 1:49:37 PM
No.535302320
>>535302740
>>535298945
what's the matter with promethium buffering? Doesn't make much of a difference when you can just build a longer ship with not penalty.
Anonymous
8/15/2025, 1:55:00 PM
No.535302690
>>535304473
>>535305520
>>535302062
>you need a ridiculous amount of stone for science and that's a pain in the ass to get on vulcanus
What?
Vulcanus has the easiest stone, anon.
>build foundry
>pump lava into foundry
>put calcite into foundry
>create molten copper (and free stone)
>turn copper into plates
>dump plates in lava
>use your free stone to do whatever you want
>>535302320
The "intended solution" is bringing biter eggs to the solar system edge.
Anonymous
8/15/2025, 1:59:37 PM
No.535303015
>>535303357
>>535302740
And a game as open as factorio shouldn't have only one intended solution to its puzzles, which is the whole issue with everything space age related
Anonymous
8/15/2025, 2:04:23 PM
No.535303357
>>535303473
>>535303015
Tell that to Wube
Anonymous
8/15/2025, 2:05:57 PM
No.535303473
>>535303357
I have via a steam review
They won't do shit about it still but hey
Anonymous
8/15/2025, 2:17:21 PM
No.535304357
>>535304502
>>535297571
I've never understood how you're meant to read these.
They never include units, so you're just stuck trying to multiply billy by the root of the speed of his own farts.
Anonymous
8/15/2025, 2:18:59 PM
No.535304473
>>535310231
>>535302690
>he doesnt use a recipe change randomizer to void thousands of fluid every game tick
ngmi
Anonymous
8/15/2025, 2:19:15 PM
No.535304502
>>535311205
>>535304357
Well, if you have a duration as an input, then you have measured said duration as some unit of time, right?
Anonymous
8/15/2025, 2:20:11 PM
No.535304563
>>535295473
nuclear stuff, biolabs, central hub between inner and outer planets, safe orbit to make spaceships.
Anonymous
8/15/2025, 2:27:12 PM
No.535305118
>>535002458 (OP)
>>Oxygen not Included
I hate it so much that the art is ugly. So much wasted potential
Anonymous
8/15/2025, 2:32:35 PM
No.535305520
>>535310231
>>535302690
>1 calcite for 15 stone
haven't tried it myself, but that sounds like you'd also go through a lot of calcite patches pretty quickly unless you research mining productivity, at witch point it's just as 'free' as nauvis
Anonymous
8/15/2025, 2:39:21 PM
No.535306092
>>535307340
fuck the Era One game is fun
it's sand box mode only now but it's really fun to have ACTUAL module ship design
Anonymous
8/15/2025, 2:55:27 PM
No.535307340
>>535306092
It's interesting, more /civ4xg/ than /egg/ though.
Anonymous
8/15/2025, 3:00:06 PM
No.535307746
>>535309032
>>535309340
Should I connect my defensive walls to my main bot network or keep em separated to avoid the headache of a few thousand bots constantly being far away from where I am building shit
Anonymous
8/15/2025, 3:12:18 PM
No.535308831
let me fucking build
Anonymous
8/15/2025, 3:14:22 PM
No.535309032
>>535310567
>>535307746
a few thousands? are you botting bullets or something?
Anonymous
8/15/2025, 3:17:44 PM
No.535309340
>>535310567
>>535307746
set bot requests in the roboports around where you're building.
Anonymous
8/15/2025, 3:23:31 PM
No.535309938
>>535310254
im bussin pipes
im bussin gears
should i do a half belt of each or two full belts
straight bussin
Anonymous
8/15/2025, 3:26:52 PM
No.535310231
>>535310884
>>535304473
I'd prefer to just ship in stone from Nauvis than use that strat.
Hell, I'd rather use that stargate ring transport mod than a recipe change randomiser.
>>535305520
Honestly, if you're using foundries to craft (which is recommended on every planet since they're significantly more efficient) then you'll eventually build up a massive stash of stone from passive gains. You only really need to dump copper plates in lava if you previously dumped your stone or are doing a challenge run
Either way, once you get advanced asteroid processing, you can passively collect calcite from oxide asteroids and deposit the stuff at your foundries.
Anonymous
8/15/2025, 3:27:09 PM
No.535310254
>>535326778
>>535309938
you're giving me a playthrough idea where I have to produce everything upstream, no local production at all
the gigabus
Anonymous
8/15/2025, 3:27:09 PM
No.535310256
Im low on ash
and hike on coke
not that one
Anonymous
8/15/2025, 3:30:49 PM
No.535310567
>>535311152
>>535309032
Inevitably a bunch of bots will go to the wall to fix damage or build something if I expand the wall, and then they'll sit in the roboports and have to fly back to base and slow down all my shit using bots
>>535309340
I want to just plop down roboports somewhere and have my shit built, I really don't want to have any extra steps
Anonymous
8/15/2025, 3:34:22 PM
No.535310884
>>535310231
>Honestly, if you're using foundries to craft (which is recommended on every planet since they're significantly more efficient) then you'll eventually build up a massive stash of stone from passive gains
you only get stone from foundries on vulcanus
and stashes are just buffers that will dry up soon after a bit of research
>asteroid processing
sure, but you can do that with most ores too
so you're doing your research on vulcanus? how much raw spm are you getting?
Anonymous
8/15/2025, 3:36:59 PM
No.535311152
>>535310567
just assign a a few thousand bots in the middle of the base
Anonymous
8/15/2025, 3:37:39 PM
No.535311205
>>535312754
>>535304502
Right, but the formula doesn't account for that, so C can be X or X * 3600 at any moment in time.
That's obviously nonsense and impossible to teach with.
Anonymous
8/15/2025, 3:54:24 PM
No.535312754
>>535313608
>>535311205
then just look at your own measurements and convert them so they're all the same unit before putting it into the formula?
Anonymous
8/15/2025, 4:03:13 PM
No.535313608
>>535312754
In this case, that works. Other times, they do this, knowing we don't have information about the other units.
I hate these Greek-speak people.
Anonymous
8/15/2025, 4:28:42 PM
No.535315949
>>535317916
>>535280410
>caravaning barrels
Why in god's name aren't you using a fucking pipe
>>535298748
>>535297571
why do mathfags hate graphs and drawings so much?
everything is easy once you draw a graph
calculating the surface of a trapezium is much easier than pulling some equations out of your ass
Anonymous
8/15/2025, 4:36:06 PM
No.535316682
>>535317423
I'd just build more solar panels until power problems stop
Anonymous
8/15/2025, 4:43:33 PM
No.535317423
>>535316682
Same but nuclear
Anonymous
8/15/2025, 4:44:11 PM
No.535317484
>>535302062
>ou need a ridiculous amount of stone for science and that's a pain in the ass to get on vulcanus
Are you mentally handicapped
Anonymous
8/15/2025, 4:48:06 PM
No.535317916
>>535318131
>>535315949
mostly to see if i could, partly because i am very sick of chasing pipelines across the entire map to figure out what they connect, partly because i wanna see how hard i can all in on caravans
Anonymous
8/15/2025, 4:50:08 PM
No.535318131
>>535317916
respectable, if completely bonkers
have a pleasant day
Anonymous
8/15/2025, 4:56:10 PM
No.535318754
Anonymous
8/15/2025, 5:04:25 PM
No.535319643
>>535320737
>>535320805
>>535316395
some people can visualize graphs in their head, like visualizing an apple.
your graph is wrong anyway.
Anonymous
8/15/2025, 5:09:08 PM
No.535320106
>>535274264
this but also put quality on everything
Anonymous
8/15/2025, 5:13:01 PM
No.535320473
>>535280410
I ended up making more rabbits than I needed so I cut those up for bones. More effective than the shit animals or fish at least.
Damn I gotta see this stupid symbol forever?
Anonymous
8/15/2025, 5:15:40 PM
No.535320737
>>535320929
>>535319643
i knew i missed something, it was too easy to be true
>>535320615
press alt
Anonymous
8/15/2025, 5:15:48 PM
No.535320759
>>535320615
R A R E
A
R
E
Anonymous
8/15/2025, 5:16:13 PM
No.535320805
>>535326918
>>535336504
>>535319643
what does ε€§ mean
Anonymous
8/15/2025, 5:17:25 PM
No.535320929
>>535321115
>>535320737
Brother, I am not disabling alt mode
I also might've just shot the chest with my old tank it after the quality crafting and forgot to take all my equipment grid shit out
Anonymous
8/15/2025, 5:18:48 PM
No.535321075
Anonymous
8/15/2025, 5:18:52 PM
No.535321083
>>535323015
>>535280410
That setup is pretty based not going to lie.
Ill start doing Korlex next for alien titty milk
Anonymous
8/15/2025, 5:19:10 PM
No.535321115
>>535321359
>>535320929
was it all rare equipment?
Anonymous
8/15/2025, 5:21:30 PM
No.535321359
>>535321115
A mix of base/uncommon/rare but I will sorely miss all the blue chips lost from it. Quality is pretty fun for your own equipment, although it does feel like I'm wasting a lot of time
Anonymous
8/15/2025, 5:22:42 PM
No.535321486
>>535324490
>>535300792
Chinese modders are a funny bunch
Anonymous
8/15/2025, 5:34:57 PM
No.535322723
>>535324490
>>535300792
Is that actually playable without knowing chinese? Guy says it's just a partial translation made with chatgpt.
Anonymous
8/15/2025, 5:37:39 PM
No.535323015
>>535323842
>>535321083
korlex has been on my list of shit i don't want to think about due to coarse fraction sucking ass until next science
good luck
Anonymous
8/15/2025, 5:38:13 PM
No.535323078
>>535323172
>>535323842
is this a spill or something? why the the fuck is it darker
Anonymous
8/15/2025, 5:39:14 PM
No.535323172
>>535323078
yeah, that just happens if you let tailings ponds fill up beyond their max
you can pave over it at least
Anonymous
8/15/2025, 5:40:45 PM
No.535323345
>>535323727
>>535302075
Why? Did your dad enjoy being frustrated?
Anonymous
8/15/2025, 5:44:14 PM
No.535323727
>>535323872
>>535323345
No. He is just a violent and abusive man.
>>535323015
I needed more luck clearly because the server crashed due to the recipe explorer thing again. FUG
Should I just not use it, I wonder what's causing it to crash out like this.
But yes slav if you see this we crashed again.
>>535323078
If it overtops it starts polluting the squares around it. I would personally recommend setting up a pump and a void next to it at like 999k so you don't have to deal with the ugly as fuck and slow tiles.
Anonymous
8/15/2025, 5:45:37 PM
No.535323872
>>535324597
>>535323727
does he beat you when he loses a pull in a wrestling gacha?
Anonymous
8/15/2025, 5:45:49 PM
No.535323894
>>535326694
The fuck is this bullshit? It doesn't say it upgrades that other stat in the rare version anywhere until you actually have it, not even the in-game item browser shows it
Anonymous
8/15/2025, 5:51:36 PM
No.535324490
>>535321486
>>535322723
no I don't think it is playable at all
nauvis is basically normal but most recipes also require spirit stones (new ore patch)
once you get a rocket you get hardlocked because something like 90% of things are too heavy for a rocket, including all inserters but red and solar panels
so there is no way to get power in space
ammo requires spirit stones too btw so you couldn't even craft that in space
i cheated my way to the new planets and they all are the same
they have some new ores
i could make some buildings and recipes with the new ores, but then I needed some of the 100+ new plant types
there are greenhouses that can grow them, but you need some to start growing them
also the greenhouses (and several other things) were invisible
i could not find any and when I looked through the code I could not find a way to get any of them
so basically you are walled off from 95% of the content that it looks like exists
i didn't try to cheat in some of all of them because it looked like every single plant was the same copy/paste
and some random thing you needed thousands of had a .1% chance of giving the right output and each attempt was 14M resources
>>535323872
Why are you so interested in my dad? He was more the kind to smash me against walls after getting mad over the smallest offence.
Anonymous
8/15/2025, 5:57:20 PM
No.535325110
>>535325386
>>535330387
>>535323842
I still use "What is it really used for" mod for recipe lookup. Technically not 2.0 compatible but you can just change the version number.
Anonymous
8/15/2025, 6:00:11 PM
No.535325386
>>535325740
>>535325110
I don't think we have that on the server tho. I don't even particularly need the calculator to make calculations but the feature of seeing where the fuck each ingredient actually comes from is godsend in mod like PY so some sort of mod for that is nice for sure.
Anonymous
8/15/2025, 6:02:27 PM
No.535325582
>>535324597
he owes me a 20 for a blowie
Anonymous
8/15/2025, 6:02:27 PM
No.535325583
>>535382180
Think I might be over-optimizing this playthrough.
Anonymous
8/15/2025, 6:04:04 PM
No.535325740
>>535325809
>>535325386
I'm suggesting it as an alternative to the one that's crashing
Anonymous
8/15/2025, 6:04:49 PM
No.535325809
>>535325740
I wouldn't mind, if the admin does that would be swell if it avoids the crashes then that's top stuff mate
Anonymous
8/15/2025, 6:14:13 PM
No.535326694
>>535326931
>>535323894
did you expect the higher quality roboports to constantly run out of energy despite having enough power generation?
Anonymous
8/15/2025, 6:15:00 PM
No.535326778
>>535310254
ok cool man but can you answer my bussin question
Anonymous
8/15/2025, 6:16:30 PM
No.535326918
>>535320805
>what does ε€§ mean
assume a wide stance when you are decapitated
Anonymous
8/15/2025, 6:16:40 PM
No.535326931
>>535327319
>>535326694
I understand why it's upgraded. What I don't understand it is why no where in the game shows that it also gets upgraded until you physically have the rare version. The base version doesn't list it with the quality symbol on that stat because it doesn't even have it, and the uncommon one also doesn't list it
Anonymous
8/15/2025, 6:17:14 PM
No.535326985
>>535327409
>>535323842
rate calculator or something else? i don't think i've personally had any crashes with it, maybe you're cursed
Anonymous
8/15/2025, 6:20:34 PM
No.535327319
>>535326931
I had to rephrase it a bunch of times, ignore the grammar mistakes
Anonymous
8/15/2025, 6:21:27 PM
No.535327409
>>535329180
>>535326985
It's the factory planner that's crashing. I think it has done it 3 or 4 times for me. I click something and it crashes so it's definitely it, the admin looked at the log the first time at least and confirmed it was that mod that did the funny. I do not understand why it's doing it maybe it's on my end I can believe that but I just don't get it. I think the only solution is to just not touch the funny crash button and if necessary do the planning stuff in a SP quarantine. It's sort of weird too cause some days it just works and then it just crashes like this again. Weird.
>>535327409
Im behind you server boys but YAFC-CE is great for calculating shit in py
Also I think we all fell for some kind of psyop because today a coworker whom I never talked with about factorio told me he and his friend were doing a py run too
Anonymous
8/15/2025, 6:41:40 PM
No.535329336
>>535329180
I think that was made specifically for PY
Anonymous
8/15/2025, 6:49:16 PM
No.535330050
>>535324597
Hot.. Did he try and rape you ever?
>>535323842
server up, looking into
>>535325110
Anonymous
8/15/2025, 6:55:05 PM
No.535330618
>>535333051
>>535330387
I'm the guy that crashes, ill just do this
>>535329180
It's an external software so it won't effect the server, I don't think anyone else has problems with the factory planner and honestly I have heard good things about YAFC anyhow.
Well eliminate the crashing issue on my end with this one sweeping move, I just refuse to use the funny crash button from now on because I think the issue has to be on my end since I appear to be only one crashing the server with factory planner anyhow.
Anonymous
8/15/2025, 7:18:14 PM
No.535333051
>>535334116
>>535330618
>I don't think anyone else has problems with the factory planner
in fairness it's not a huge sample size at the moment unless there's been a bunch of people around i just haven't seen active
Anonymous
8/15/2025, 7:21:22 PM
No.535333391
yo this gameplay fire faggots
Anonymous
8/15/2025, 7:27:43 PM
No.535334036
>>535329180
>YAFC-CE
oh hey this actually has power as an input/output option
always been a little annoyed that that's missing from factory planner
Anonymous
8/15/2025, 7:28:24 PM
No.535334116
>>535333051
Well it's not but so far it's just me crashing and it's "fairly" regular for me so I don't think it's all that surprising if it's literally just me for what ever reason. YAFC wasn't hard to put up and I'm #milking_it right now
Anonymous
8/15/2025, 7:39:41 PM
No.535335271
>>535341532
>>535324597
>Why are you so interested in my dad?
Nobody here is interested in your father. You're the one that keeps bringing him up over and over and talking about your life in a czech blueprint sharing webapp.
I'm going to go and tell him he should have beat you more.
Anonymous
8/15/2025, 7:40:33 PM
No.535335370
>>535330387
The guy originally mentioned a recipe explorer, but what he actually wanted was a calculator. So this won't help.
Anonymous
8/15/2025, 7:42:21 PM
No.535335576
>>535329180
>today a coworker whom I never talked with about factorio told me he and his friend were doing a py run too
He knows your factorio handle.
Run.
Anonymous
8/15/2025, 7:46:42 PM
No.535336048
>>535146083
>new update
>warp drive machine now occasionally spawns demolishers
sorry mr stoneface you clearly have been playing in easy mode until now
Anonymous
8/15/2025, 7:47:06 PM
No.535336090
>>535320615
i really did wish everything got like a highlight or subtle trim rather than the dots in the corner
Anonymous
8/15/2025, 7:50:51 PM
No.535336504
Man, I wish I could erase my memory and experience Gleba again
Anonymous
8/15/2025, 8:17:52 PM
No.535339486
>>535339574
>>535339232
you might, if one of the 10 anons itt who are currently ideasguyfagging in their own heads ever actually sat down and started working
Anonymous
8/15/2025, 8:18:36 PM
No.535339574
>>535340060
>>535339486
You want me to give the man a lobotomy or something?
Anonymous
8/15/2025, 8:19:38 PM
No.535339686
>>535302740
yeah well that sucks
Anonymous
8/15/2025, 8:20:57 PM
No.535339836
>Get idea for a fresh playthrough
>Quit 30 minutes in because the early game is such a drag
>>535339574
I want you to go back to the code mines and fix space age for me to enjoy
Anonymous
8/15/2025, 8:23:17 PM
No.535340105
>>535340060
I can do a very quick lobotomy.
Thoughts?
It seems to fix everything wrong with spage
Anonymous
8/15/2025, 8:24:07 PM
No.535340197
>>535342595
>>535340060
There's nothing to fix.
Anonymous
8/15/2025, 8:24:30 PM
No.535340245
>>535376738
>>535297571
>solar panels on ground
meh
>exact accumulator ratio
why bother?
just make more
Anonymous
8/15/2025, 8:25:12 PM
No.535340327
>>535340138
Oh damn, I see that anon already decided to lobotomize someone else. Good for him.
Go and read the description of every overhaul and get back to me. The vulcanus one alone was enough to get me in stitches about the sheer retardation going on.
Anonymous
8/15/2025, 8:25:49 PM
No.535340402
>>535340060
Literally just write what you want changed and ask Claude AI to generate a mod for it
Anonymous
8/15/2025, 8:26:26 PM
No.535340462
>>535340138
Check out the review somebody gave it a few threads back.
Anonymous
8/15/2025, 8:29:34 PM
No.535340802
>>535341624
>>535346580
This is the first time I've watched a Dosh video on a Factorio mod and not felt like trying the mod myself
Anonymous
8/15/2025, 8:32:12 PM
No.535341096
>>535340138
it's pretty retarded
hope you fucking LOVE bootstrapping, because that's what this mod adds
new ideas, or better utilisation of the half-baked mechanics? nope. just more bootstrapping.
These mods are like the antithesis to the proverbial ideas guy.
Anonymous
8/15/2025, 8:36:26 PM
No.535341532
>>535335271
What the fuck are you talking about? That's the first time I talk about my dad. That DSP image reminded me of him that's all.
Anonymous
8/15/2025, 8:37:08 PM
No.535341624
>>535346580
>>535340802
Why play the dosh mod when you can play PY with us on the server.
Anonymous
8/15/2025, 8:39:06 PM
No.535341838
>>535350204
>>535340138
Play a mod that actually fixes spage instead
Anonymous
8/15/2025, 8:41:36 PM
No.535342087
>>535340138
>>535340138
I played it through Vulcanus and partway through Gleba. The whole thing was a trial of patience thinking "this will be fun soon" with only a couple moments of satisfaction that I could've had without the suffering.
If there's one thing about it I did like, it's explosive biters on Vulcanus so maybe try that.
Anonymous
8/15/2025, 8:45:49 PM
No.535342595
>>535340197
>muluna
>maraxis
>cerys
>early agriculture
>quality/prod beacons
>intra-orbital transfer chutes
>gleba carbon plus
>light overhaul
>space platform hub chests
>squeak through 2
>better space platforms
>better roboports
>visible planets in space
>Starcraft anthology music pack
>kobold engineer
?????????????????????????????????
Anonymous
8/15/2025, 8:48:49 PM
No.535342932
>>535349881
Why isn't this vanilla?
Anonymous
8/15/2025, 8:51:32 PM
No.535343204
>>535382623
https://www.youtube.com/watch?v=l5NA-5e0LbI
>hour long video about quality
>guy hates gambling and just goes all in on making 5 factories
kinda based
Anonymous
8/15/2025, 9:08:03 PM
No.535344916
>find cool mod
>THIS MOD IS IN ALPHA IT ISN'T EVEN NEARLY DONE PLEASE DON'T DOWNLOAD IT IT ISN"T FINISHED OH GOD
Well then why did you post it on the portal you stupid fucking nigger?
Anonymous
8/15/2025, 9:12:26 PM
No.535345373
>>535381675
This is fine.
this is amazing energy-wise
Anonymous
8/15/2025, 9:23:41 PM
No.535346580
>>535340802
>>535341624
not that guy but I played warptorio w/ rampant on the serb
and py on the serb the first time
even with rampant the biters were a joke and weren't much of an issue beyond the very early game
i'm actually interested in playing it precisely because biters are so hard to make interesting
if they aren't a major consideration when you are playing it is basically just a distraction
but most of the time they are actually hard it just slows everything down instead of actually being hard
and if you make them too hard it turns into an rng fest
there has to be some magical goldilocks zone where they are hard enough to drive interesting decisions but not cbt
i've yet to find it though, which just proves that they were a mistake to add them in the first place
Anonymous
8/15/2025, 9:25:11 PM
No.535346713
>>535280659
That's just Py in general, isn't it?
Anonymous
8/15/2025, 9:44:11 PM
No.535348665
>>535346220
Yeah, but so is coal. And the starting patch is 30mil, all other patches are 90mil minimum.
The other upgrade doubles your wood production.
Anonymous
8/15/2025, 9:55:59 PM
No.535349881
>>535342932
same reason rocket weights exist separately from stack size and quality as it is
at some point the devs decided it was important that players solve problems the Correct way rather than whatever way they liked, so all other ways needed kneecapping
Anonymous
8/15/2025, 9:59:03 PM
No.535350204
>>535341838
That one is shit too. It just changes too many things arbitrarily.
Anonymous
8/15/2025, 10:01:41 PM
No.535350471
>>535350743
>>535350916
PY server Eurozone update "got milk?" edition :
Korlex milking stations are automated and fully prepared, they just need the actual Korlex to put into the pens and Tuupha are also fully prepared and need the Tuupha to be jumpstarted. I'll do the gene crafting tomorrow and jumpstart them both.
Korlex also need fish which I think anon was setting up so Ill leave that to who ever was doing the fish food. We do technically have some fish but it's a pathetic stream and won't hold up against the magnitude of science we could pump out. I left a caravan depot for fish near the Korelx so if you do fish hook it into that and the whole thing roars to lifeβ’
Server was stable after I stopped clicking the funny crash button so I think I will keep going like this. Top stuff mates.
>>535346220
Using fiber and wood can be good idea for machine powering specifically because burners are faster than electric machines and the upside of not having to deal with ash is pretty nice. However using them for general power is pretty bad idea simply because coal is infinitely easier early game when you would just chuck these to boilers and in the mid game you have much more powerful ways of making power available, namely the molten salt buildings.
Anonymous
8/15/2025, 10:04:25 PM
No.535350743
>>535351143
>>535350471
yea DESU I picked it because I didn't have any item made from coke with enough density to fuel intermetalics production with 1 yellow belt
speaking of
Anonymous
8/15/2025, 10:06:09 PM
No.535350916
>>535351143
>>535350471
>We do technically have some fish
the problem is that the current fish setup is that it's designed for really only outputting oil
it relies on butchery offcuts for the biomass to actually run the cycle, so as soon as you're exporting fish whole it all goes to shit
might be only a little annoying to jury rig a separate biomass input but it's a pretty enclosed space and i figure we need more fish production anyway, plus might as well step up to the next recipe tiers
Anonymous
8/15/2025, 10:08:33 PM
No.535351143
>>535350743
Ye fiber for some reason has insanely high fuel value which I find hilarious. Logs and wood are really low and biomass is a joke before processing it and you are supposed to compensate with raw numbers on that. But fiber is like sure here's tons of power per belt. If you want to spend effort into it instead of just shitting out coke it's pretty good for oxygen furnaces specifically because they just need a ton of fuel.
>>535350916
Ye we do need a whole new fish prod plant, I hope who ever is doing the fish food just does that too hence the comment about hooking that stuff up.
Anonymous
8/15/2025, 10:21:09 PM
No.535352353
>>535353591
>>535346220
>energy-wise
Don't be stupid.
>using nukes to destroy cliffs
This is the way
Anonymous
8/15/2025, 10:33:20 PM
No.535353591
Anonymous
8/15/2025, 10:34:53 PM
No.535353757
>>535352918
yeah that is also fairly stupid.
Anonymous
8/15/2025, 10:38:34 PM
No.535354148
>>535356010
it's really annoying how there's basically no consistency about how items stack on rockets and it's all balanced around the devs protecting their gimmicks rather than any sort of logic
>hurr durr you can fit 50 storage tanks into a rocket but only 10 nuclear fuel rods
>also nukes can't go into space at all because fuck you, you vill kill demolishers by putting down 50 gun turrets in front of them and you vill like it
Anonymous
8/15/2025, 10:55:56 PM
No.535356010
>>535354148
items should have an actual mass calculated by the mass of their ingredients /4 (and the ores all mass some number like 2.56 kilos)
Anonymous
8/15/2025, 11:08:00 PM
No.535357261
>>535357793
>muh arbitrary weight bullshittery n shiet
lol
Anonymous
8/15/2025, 11:10:49 PM
No.535357563
>>535357629
>>535358919
>rare nuclear fuel
Alright, that's pretty fun
Anonymous
8/15/2025, 11:11:24 PM
No.535357629
>>535357563
>the last of us
Anonymous
8/15/2025, 11:13:14 PM
No.535357793
>>535357261
>frozen food (optional)
>>535352918
>nukes are developed earlier than cliff explosives
what the fuck was kovarex thinking? i swear some design choices introduced with the DLC are brainrot tier
Anonymous
8/15/2025, 11:19:23 PM
No.535358434
>>535359018
>>535358351
yeah but isn't it fun to weave underground pipes all over Vulcanus?????
Anonymous
8/15/2025, 11:21:52 PM
No.535358737
>>535359395
>>535358351
I think if you think metallurgic science is later than atomic bombs, you're playing space age very differently than me. Going to other planets isn't hard.
Anonymous
8/15/2025, 11:23:24 PM
No.535358919
>>535357563
>long censor bar
Now I know your name is long. I'm keeping track of you, and I will find out who you are.
Anonymous
8/15/2025, 11:24:30 PM
No.535359018
>>535359204
>>535358434
No. You should be able to nuke all the cliffs and landfill the entire land on every planet without needing some dumbass post game research that 20 billion resources. Why do I need a special kind of landfill for amonia? For oil lakes? For fucking lava which is mostly made out of rocks?
Anonymous
8/15/2025, 11:26:29 PM
No.535359204
>>535359445
>>535359018
>put rocks in lava
>rocks eventually melt
genius
Anonymous
8/15/2025, 11:27:04 PM
No.535359267
>>535358351
I genuinely hate that normal techs were just moved to other planets. It kills my progression completely
Anonymous
8/15/2025, 11:28:10 PM
No.535359395
>>535360021
>>535358737
Atomic bombs only need robotic frames in order to be researched, everything else is already required by the rocket silo and space platform. If you're doing just the bare minimum to fuck off to Vulcanus as soon as possible and don't look back for a long time, you're playing very differently than most people.
Anonymous
8/15/2025, 11:28:38 PM
No.535359445
>>535359696
>>535359847
>>535359204
In real life, we stop lava by throwing rock at it because rock take a lot of energy to turn into hot rocks. So if you add a ton of rocks to lava, it will stablize and become solid.
Anonymous
8/15/2025, 11:31:15 PM
No.535359696
>>535360480
>>535359445
Would that also work on a volcanic planet? Where even solid rock is presumably close to the melting point and just barely staying below.
Anonymous
8/15/2025, 11:32:48 PM
No.535359847
>>535359445
uhh...
the area underneath is exposed to a flow of magma so it heats up really fast
or something idk
Anonymous
8/15/2025, 11:34:32 PM
No.535360021
>>535360225
>>535360261
>>535359395
atomic bombs also take 5000 purple and yellow science, a very significant amount.
Anonymous
8/15/2025, 11:36:35 PM
No.535360225
>>535360021
Just yellow actually
Anonymous
8/15/2025, 11:36:51 PM
No.535360261
>>535361010
>>535364925
>>535360021
You don't even play the game, just look up shit on the wiki and fail at even that.
Anonymous
8/15/2025, 11:38:52 PM
No.535360480
>>535359696
Honestly, the only reason foundations work on vulcanus is because of the tungsten plates in them probably, everything else used for them would in fact melt in lava just like the discussed landfill would
Therefore I propose an alternative, just dumping raw fucking tungsten ore into lava to turn into more land
Anonymous
8/15/2025, 11:43:38 PM
No.535360962
Space age has some really funny math at times. A legendary big drill only consumes 8% of resources when mining, which is insanely good. But they mine 5 times faster, can have 4 modules in them and those modules can be legendary too. So if you compare the standard electric drill with 3 speed 3 to an endgame legendary big drill with legendary speed 3s, you get a factor of 12. Almost entirely cancelling the ore saved but since it's mostly free resources, you actually increase the science per ore consumed instead. Exactly like productivity.
That's funny. It made me smile.
Anonymous
8/15/2025, 11:43:58 PM
No.535361010
>>535360261
I looked at my current playthrough, I didn't realize it was changed in SA because I've never researched nukes in SA (because there's no real reason for them).
I play this game too much if anything
I want a modded planet that exclusively focuses on even more advanced petrochem processing
Anonymous
8/15/2025, 11:46:32 PM
No.535361282
>>535361115
This is spiritually what nullius is
Anonymous
8/15/2025, 11:47:11 PM
No.535361363
>>535361615
>>535361115
What will the exports be?
Anonymous
8/15/2025, 11:49:40 PM
No.535361615
>>535361363
a selection from better refineries, chem plants, pipes, tanks and pumpjacks I guess
idk I just want to fuck around with fluid management that's more than three colors of gatorade at once
Anonymous
8/16/2025, 12:10:56 AM
No.535363873
Anonymous
8/16/2025, 12:21:03 AM
No.535364925
>>535360261
That was the cost pre-space age. I don't blame him for getting the recipe confused.
Anonymous
8/16/2025, 12:30:59 AM
No.535365986
>>535361115
i thought that was maraxsis's thing
but also play nullius whenever it get 2.0 compat
Anonymous
8/16/2025, 1:01:50 AM
No.535369329
all this autism about nuclear bombs but noone mentions the budget altenative
Anonymous
8/16/2025, 1:03:08 AM
No.535369462
I never knew this was added
Anonymous
8/16/2025, 1:27:45 AM
No.535372035
>>535373596
>>535383025
Now that the dust has settled, can we all agree Factorio's message is that Solar Power/ "green energy" is retarded?
Anonymous
8/16/2025, 1:41:58 AM
No.535373596
>>535372035
>the dust has settled
better get your mines back online then
Anonymous
8/16/2025, 1:48:14 AM
No.535374274
>>535376818
/egg/ is dying
Anonymous
8/16/2025, 2:13:32 AM
No.535376738
>>535377472
>>535383369
>>535316395
the "point" of algebra is that applying the equation is much simpler and faster than calculating this area using Thales or whatever, you just have to plug-in the values straight from the Wiki
>>535340245
I actually looked into it and guess what, the approximation ratios found on the wiki, and I quote "The common rule-of-thumb is 25 solar panels to 21 accumulators to generate about 1 MW" (actually 1 041 + 2/3 kW, but I digress) "A simpler close ratio is 6 solar panels to 5 accumulators"
guess what, none of these ratios are even optimal, 22:26 (11:13) and 6:7 are closer to 2646:3125 than 21:25 and 5:6 are, they couldn't even get this "common wisdom" part right
Anonymous
8/16/2025, 2:14:22 AM
No.535376818
>>535374274
with your help, it can die faster
Anonymous
8/16/2025, 2:22:29 AM
No.535377472
>>535376738
not only is 11:13 a simpler ratio than "21:25", the latter actually has an accumulator deficiency rather than surplus, making the power output lower at best, but also inconsistent at worst
Anonymous
8/16/2025, 3:08:47 AM
No.535381675
>>535345373
Ooo, an overflow. Infinite liquid storage?
Anonymous
8/16/2025, 3:14:32 AM
No.535382180
>>535325583
Now that's tourist throughput
Anonymous
8/16/2025, 3:16:03 AM
No.535382315
>>535339232
Gleba-first was CBT but it was kind of fun.
Anonymous
8/16/2025, 3:19:14 AM
No.535382623
>>535343204
Yeah I posted about it already
>>535176639
Very impressive even if it doesn't work 100%.
Rare to see feedback of that big a base.
Anonymous
8/16/2025, 3:23:35 AM
No.535383025
>>535372035
Not on Vulcanus and debatable on Nauvis.
Anonymous
8/16/2025, 3:27:23 AM
No.535383369
>>535376738
Yeah wiki is made by volunteers, feel free to make an account and update the content.
Also solar/accu ratio changes depending on quality last I checked, so you can't just have one blueprint anymore, which is a shame.
Anonymous
8/16/2025, 3:46:31 AM
No.535385054
They killed the train because it was too powerful, but it will rise again in 2.1
Anonymous
8/16/2025, 3:50:51 AM
No.535385434
>>535339232
Me too. Best planet
Anonymous
8/16/2025, 3:59:30 AM
No.535386195