>>3015597
thanks, I got it with the SPA, had never really worked with those before...

I decided AL needed too much manual fiddling (with a REF+ morph) in regards to the camera angles...

Also in main_ex_with_sphmap.fx I changed alphaThreshold to 0.5 to make it work with some transparency, and matCapScale to 1.5 to make it a little stronger.