Picrel is all you need to show any Bethesdrone the next time they try convincing you 50 NPCs in a "city" is acceptable.
Since the release of Witcher 3, Bethesda games have been mogged hard in every category such as graphics, city size, number of NPCs on screen, world detail, RPG mechanics, combat, dialogue, and music. The cherry on top is that most of the superior games have accomplished all this with little to no loading screens between major areas when walking on foot.
Starfield was Bethesda's first attempt to match the bar raised by better RPG games and we all know it was a massive flop. We know in order to truly go to a next generation sandbox RPG experience, Bethesda would have to switch to a better engine and really crank up the effort on game design.
But of course we know they won't do this, so TES6 will be the studios funeral.