Search results for "c7f7fd9e8021e08805735d56ab5beb94" in md5 (2)

/v/ - Thread 718976550
Anonymous No.718976550
After 300 hours here are my thoughts on Nightreign
>All of the Nightlords are great and (most) are well thought out fun fights however 90+% of the field and night bosses are insanely repetitive, evasive (for the field bosses in particular its obnoxious in a time based game to give every boss encounter some sort of backdash or super jump away move. Very irritating until you get the feel for the combat and learn how to staggerlock them to death with your team), and overall boring to fight.
>The weapon effects really should've been the relic effects and the relic system as it currently is should've been scrapped entirely.
>Fixed boss map seeds and fixed events are a retarded and inane decision that bring down the feeling of the game dramatically, some of the most interesting moments I've had are my team and I getting Morgott invaded while fighting a red boss but guess what, that's only likely to happen on Gladius and only on certain map seeds, if he's on other bosses it's certainly way rarer. Certain events are even locked to only a single boss like the walking mausoleum (I've only seen once in my 300 hours and couldn't even use it because of the storm).
>After win run rewards are useless once you buy all the costumes, and there's a tiny amount of costumes so you can buy all of a characters set in 1 sitting if you wanted to.
>The Everdarks overall have been amazing and have kept me playing way past what would've been the games expiration date, however Everdark Caligo in particular is so boring I'm led to believe the devs put that fight together in a day so they could go back to working on the bosses they liked more. It's the exact same fight with a single new move and a useless armor mechanic. He doesn't even hide in the fog anymore like base (Fissure is not in the Fog).
>They put Nameless King in the trailer to fake out souls fans into thinking this was going to be some special crossover roguelike game, only to add a measly 6 bosses like cheap assholes.
/vg/ - /erg/ - Elden Ring (and Nightreign) General
Anonymous No.536536086
After 300 hours here are my thoughts on Nightreign

All of the Nightlords are great and (most) are well thought out fun fights however 90+% of the field and night bosses are insanely repetitive, evasive (for the field bosses in particular its obnoxious in a time based game to give every boss encounter some sort of backdash or super jump away move. Very irritating until you get the feel for the combat and learn how to staggerlock them to death with your team), and overall boring to fight.
The weapon effects really should've been the relic effects and the relic system as it currently is should've been scrapped entirely.
Fixed boss map seeds and fixed events are a retarded and inane decision that bring down the feeling of the game dramatically, some of the most interesting moments I've had are my team and I getting Morgott invaded while fighting a red boss but guess what, that's only likely to happen on Gladius and only on certain map seeds, if he's on other bosses it's certainly way rarer. Certain events are even locked to only a single boss like the walking mausoleum (I've only seen once in my 300 hours and couldn't even use it because of the storm).
After win run rewards are useless once you buy all the costumes, and there's a tiny amount of costumes so you can buy all of a characters set in 1 sitting if you wanted to.
The Everdarks overall have been amazing and have kept me playing way past what would've been the games expiration date, however Everdark Caligo in particular is so boring I'm led to believe the devs put that fight together in a day so they could go back to working on the bosses they liked more. It's the exact same fight with a single new move and a useless armor mechanic. He doesn't even hide in the fog anymore like base (Fissure is not in the Fog).
They put Nameless King in the trailer to fake out souls fans into thinking this was going to be some special crossover roguelike game, only to add a measly 6 bosses like cheap assholes.