>>719075303
>>719076089
attack from mars and medieval wars are beloved classics that are very easy to understand.
"just hit the lit up stuff" is the most basic advice that pretty much always applies, although many tables are somehow still complicated as hell even with that principle.
a lot of the modern digital-only tables like on FX are pretty good for beginners and easy to figure the modes and shots (such as Dreamworks Trolls). although they often aren't really my favourite tables.

the most basic aiming people talk about is like measure on the flipper like "half way" or '3/4s shot', although you need to be pretty precise, and using the art work as a cue like other anon said.
easiest to cradle the ball as much as you can before shooting it, so the ball is always rolling at a consistent speed down the flipper.