>>534953082
This is actually a case of realistic writing, intentional or not. Her decision to spare the Nightsong doesn't hinge on a morality system that tracks how good or evil the player character has been so far. Rather, it is trust in the player character that influences her most in the moment. It also circles back to the idea that people are complex, nuanced, and flawed. We use shorthand terms like "good playthrough" or "evil playthrough," but that doesn't mean even an evil, self-serving Dark Urge would always encourage the evil option like a robot - especially if they see no immediate benefit. We assign labels and alignments like "Neutral Evil," but that doesn't, and cannot, fully encapsulate Shadowheart.