>>11995002
>GZDoom (VKDoom specifically.)
>120-160FPS, drops to 80 all the time on a 3070.
>VKQuake
>4000+ FPS on ad_tears.

Man, I get the single core stuff, but still.

I also get the desire to maintain compatibility with older mods, but there's like 5-6 different methods to make slopes in GZDoom maps, that and tons of (deprecated) functions/actions, maybe there should be a whole rewrite at this point to clean up all the B L O A T, tough luck for older mods (not like they work anymore anyways.)