>>718371298
Hi, I've been developing a Shump-like game for about a year, but more focused on movement and power-up configuration.
I think it's sacrilegious in the community, but the game can be controlled with either a mouse or a controller.
Gamepad players have dashes available to quickly escape from certain positions.
The ship has two configurations: cannons, bullet types, modifiers, and power-ups.
I'd like to hear your thoughts.