By the way, stop crying about Dan Heng and March for a second here and notice that they also inflated the HP of ALL the endgame modes.
MoC HP inflation was 280% in v1, now it's 320%. Ugly bastard snake boss went from 2.6m x2 to 3m x 2, Flame Reaver went from 3.1m x2 to 3.6m x2. About a 14% increase.
PF wave 3 increased by about 7.6%, Argenti went from 18.77m HP to 20.22 HP, mobs also increased by the same amount.
For Apoc, side 1 (Cocolia) went from 250% HP to 270% HP, it used to be 3.4m x2, now it's 3.7m x2. About an 8% increase. Side 2 saw the biggest inflation because they also buffed the base values of the boss, it's now 11.5m hp x2 compared to 5.8m x2. Almost a 100% increase in HP. And the toughness increased from 700 to 800.