>the more you progress through the game the more characters die
>every single celebrated milestone is met with the tragic death of someone you interacted with and have grown to like
What kind of fucking game design is this.
Makes me want to not progress out of fear who will die next for no apparent reason.
I've come to realize that everyone in the lands between is probably happiest and the most people are alive when you are not (except Boc, but it almost feels like the developers tossing us crumbs when the bread is *right there*).
Fuck this "no happy ending" bullshit.
>Oh, you have the powers of a literal god? No matter, we've created yet another questline with a no-win scenario you cannot influence in any logical way. Ta ta, go have fun now.