>>12152786
It's a very ambitious mod. After playing some of the Sacrilege devkit, you miss things like the speed modifiers, volley mode; you give mappers a lot of control.
No crashes so far with the new dat. Thanks. Did you ever think the randomized commandos had a little too much health? All the modifiers enabled, and the first army grunt was swapped for a commando with a laser gun, a lava nailgun, and then a railgun. He got me every time, and I emptied all the starting shells into him. Would not go down. This is nightmare if that changes how much health a randomized commando gets.