>>534992884
I could let you guess for hours and you'd still be wrong. wtg squadrons are shitters who never played sqbs afaik
you also don't know what a melty is
>>534992931
>mostly manually guided missiles need skill (you have to aim for tank weakspots, you have to often manually guide them into air targets due to a very popular bug which prevents lock)
>additionally you can do many necessary tricks with said missiles and also rockets: prefiring, parrying, faux f&f, side-eyeing, scouting, etc
>its better than mi28nm because of igla hardpoints, better optics, maneuverability, size, aesthetics, speed, survivability
>it basically forces you to play skillfully. for example, you dont have ldircm to counter iris for you, so you have to launch your rockets/missiles as decoys within a time frame. another example: 52 forces you to aim or at the very least keep the helicopter vulnerable (line of sight for missiles) unlike f&f spam helis that can pop in and out quickly
there's a lot more to it than what I wrote here but you don't deserve that info unless you prove to be a reasonable person and not a tranny
inb4 someone copies all this and puts some animal into picrel as a form of cope
>>534994276
its for ships