>>719765289
The games were just better.
Modern game developers sacrifice gameplay budgets to focus instead on marketing, voice acting, graphix, and other shit people generally don't care about.
Either single player games that are more cutscene than game, and the gameplay is braindead monkey mode with tips, tutorials, and popups telling you how to do everything every 30 seconds of the 5 minutes of gameplay you get between 20 minutes of cutscenes.
Or you get Multiplayer games that are esports esports esports, trying to ape off the idea of being 'real' sports, with branding, sponsorships, and other dogshit, franchising dogshit trying to LARP like they're the new NFL or FIFA for the modern audiences, but in doing so they make the most lame, milk toast games ever conceived. Unreal Tournament in 1999 released with more maps and more game modes than Overwatch, Concord, Apex legends combined.