Search results for "d54d4e70c7c2aac6571975a634c034d4" in md5 (2)

/v/ - Thread 717904238
Anonymous No.717906271
>>717904238
Every story and skill unlock boss in GRIME. Devs trying way too hard to make it so epic that they harass your eardrums with a kakophonie of chorus screams while the hit and collision boxes are more jank than a tie in game on the NES.
Oddly enough the smaller bosses all feel fun to play because they are not a bunch of oneshots you can not know at the first time and let you play the game by using your usual abilities.
/vg/ - /indie/ - Indie & furry Games General
Anonymous No.534350071
I honestly think the optional bosses are better than the story bosses because the devs tryhard way too hard to make them epic with gimmicks and way too loud chorus while smaller bosses are all fun gameplay mechanics and allowing you to learn some attacks without dying.
The 2nd phase of this guy had him set his sword on fire which made all attacks unblockable which is quite a thing to do in 'parryslop' for a mandatory boss but dodges still worked fine. Then the 3rd phase here is just running out time and not die to the bomb while the chorus is a overblowing kakophonie that made me roll my eyes back so hard they came out straight looking forward again.