>>717484923
>1
yeah
>2
yeah, largely
>3
it's not super deep and impactful, but there are at least tons of instances where your ingame build determines what dialogue you can choose - in 99% of cases it doesn't affect what you can do though, it's just another line for immersion
>4
I would say there are 3 classes - 1, weapons, no hiding, 2, hiding, stealth, 3, quickhacks focus. I think quickhacks is the "stealth archer" build of cyberpunk 2077
>5
upgrades are irrelevant, implants can have some impact and there are quite many guns, I would say this one is fine
>6
that's just sales mumbojumbo, don't care