>>96441201
What mad scientist villains have you included in your supers setting? I've done thinly veiled copies of these two in the past, but I want to do something more original going forward, especially since my next group has some people more likely to notice. Speaking of, what are the most important things to consider with mad scientist villains, especially where and how they get the resources they need to be legitimate threats? Because I can't keep hand-waving that. Tried asking last thread but it died before anyone responded.