You would think that anonymous forum users are the same all around the world, but reactions to a recent interview with Capcom's president really highlighted differences.
Japan:
>People understand when an old game was designed with children, women, and "everyone" in mind, and they appreciate how exactly that approach made it great. They demand more of that, instead of more "sitting in a dark room alone in front of a PC screen" simulators.
The West:
>Even when a game was openly marketed as a game for people who don't like video games and targeted soccer moms (e.g., Vanilla WoW, Diablo 2), deluded tards will keep believing that being "hardcore and exclusive" is what made those games great, and keep shitting forums with it. They will demand the same in sequels (Diablo 4, Dragon's Dogma 2, Monster Hunter Wilds) and then get disappointed. It turns out they just thought they wanted it, but they actually didn't.