>>719904824
It depends
MHFU is the complete package for an old-gen experience, but it is fairly janky compared to any of the more recent games - hitboxes are atrocious, trample damage galore, inputs take three business weeks to be chained and monsters have barebones AI and movesets. Still, it's a challenging game that demands attention and care, thus it can be quite engaging. But its anemic theming, narrative and flair make it comparatively soulless.
MHDos is a similar game overall, but with less content, a more carefully crafted atmosphere and "vibe" but is also more hostile to the player by a significant amount.
3rd gen games are the sweet spot in between old gen flavour and new gen convenience. At this point, if you think the games are "clunky" then the series just isn't for you (as long as you play them on emulators and not the dogshit original hardware). The PC controls much more fluidly, monsters are smarter and better animated, and there are a handful of interesting QoL improvements. Of these, P3rd is the easiest and the most similar to FU in terms of structure and pacing. Tri is similar to Dos in that it's trying to be more of a esoteric experience where you get attached to the village you're helping and the atmosphere is sublime, the peak of the franchise in that regard. MH3U is a mix between the two, it has all the village content from Tri, but the easier difficulty and P3rd-style multiplayer system make it feel arguably less immersive. Still, it has G-rank where the challenge gets quite decent. Tri and 3U are the only games with underwater combat and the unique fights it brings, your mileage may vary on this - P3rd is landlocked like all other entries. 3rd gen has overall the best maps in the series and the "cleanest" monster rosters, least amount of shitmons and bloat fodder.
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