>make multiple rants over the years about how the genre needs to look back at Super Metroid more
>complain specifically about Hollow Knight's stiff movement and dash spamming as an egregious way to move around a big open map and that base movement should be faster instead
>Silksong gives us a sprint with momentum right near the beginning and the game is way funner as a result
I was right the whole time I am vindicated. Super won. Future Metroidvanias will copy Silksong's success. The genre will heal. Fast and fluid is the future. Making movement fun and fast is a prerequisite to anything that dares claim to be inspired by Metroid. I can stop shitting up metroidvania threads about this now.