>Prior MO finished, bot planets reclaimed
>Set machine to reclaim those bot planets over the next 8 days
>Set new MO to be reclaiming the bug planets that the machine just finished retaking
>Tell machine to generate random bonus objectives
>"Kill 3,000,000 chargers"
>Check play statistics
>Average amount of chargers killed in 8 days: 600,000
>Tell machine to add to that count incrementally at first and then exponentially as the deadline approaches
>Generate unrelated minor order just to split the liberation cap for no benefit.
>Small, dedicated band of divers still fighting Squids for some reason therefore making the liberation cap even harder to meet
>Increase Fleshmob spawn rate and stealth nerf stun to tell them to stop
>Stealth drop death beams that can kill you through demolished buildings
>They simply live with the pain