>>718637726
At least for magic stats I think rings would be cool especially if you could use all 10 fingers or maybe even lose them like in Dungeons of Blood and Dream. You could also use tattoos, attachments to a wand, or hell, have buffs straight up be memorized. I think more games should lean into magic trinkets, having gems/amulets/rings be your main source of stat boosts instead of armor sets. They should also pull a Bloodborne and have a single suit of armor with no real use and a description making fun of it. I really just want a game where you play as an irresponsible wizard.