>>96390284
for the longest time I simply disregarded these third party lizardmen, but then one day something clicked, why not have a very circumstantial and exceptional type of lizardmen that could be so much larger and so much closer to the looks of some dinosaurs, it wouldn't overshadow or muddle much if they were extremely rare, they don't break the lore because the lore already contains theoretically sacred spawning of lizardmen with very different looks, chameleons are an example, and I ended up thinking about the kind of world building that would justify and contextualise them better, and this was what I ended up with
>similarly to how the lizardmen maintain temples that house ancient and enormous creatures of the jungle, venerating them as sacred, they have other temples that house these gigantic lizardmen, revering them as sort of demigods, who often remain lethargic, but can be rouse in times of great need
>they're not the result of random sacred spawnings that happen occasionally, instead each and every one of them is as old, if not older, than the first lizardmen, because they are all various "prototypes" the old ones made in their process of experimenting and splicing the creatures of the primordial jungles, the process that would eventually create the finalised lizardmen races
>in a sense, they're the ancient uncles of the sarus, skinks and kroxigors, as close to them as they're to the actual monsters that inhabit the equatorial jungles, and they can be very different from one another
and this is what I mean by lizardmen demon princes: very rare, very powerful, very big and very customisable ancient monstrous lizardmen living demigods