>Just give it a try. Travel is boring? That's not true. It's only an issue because your game is boring. All you have to do is make travel fun
>That's why you place things in the right location for players to discover, or come up with enemy appearance methods that create different experiences each time, or force players into blind situations where they don't know whether it's safe or not ten meters in front of them
>We've put a lot of work into designing a game where you can stumble across someone and something will happen, so while it's fine if it does have fast travel, we decided to design the map in a way that the journey [itself] could be enjoyed. In the same kind of way [in real life] that you may deliberately choose to go by bike or on foot when travelling [instead of taking faster options].
What are some other gaming quotes that were made moments before disaster?