>been cooking a character for a while that disguises himself as enemies during combat and talks to enemies as a free action giving them detrimental orders while subtle-casting spells as their action
>realize they defined new actions during combat where "influence" ie making conversation which involves deception checks now counts as making an action
We're basically playing 5.5 now, but I'm just going to ignore that one and hope the dm doesn't notice, and if he does then I'll cry about how it ruins the entire character and ask him to ignore it.

Was anyone really asking for that change? Were tables really having problems with players trying to say shit during combat? God fobid something a bit unexpected and flavorful happens in addition to the attacks and spells. I wonder what motivates these changes that just seem like change for the change of it to motviate a new edition, so the ruleset needs to be different, I dunno. I'm butthurt.