The Good, the Bad, and the Alpha Legion v1.12.11
https://www.mediafire.com/file/srz2vxfatdt73vc
Changelog:
Added Saturnine Terminators and all relevant wargear.
Affed Saturnine Dreadnoughts and all relevant wargear.
Added the Xenos Doomlock and a few new Beta Garmon options to Blackshields. Not ALL of them, but the ones that weren't already represented.
Updated Disintegrator Weaponry. Originally they were classified as Adrathic weapons, but the new books seem to be splitting them off. There are now Pistols, Rifles, Blasters, and Heavy Disintegrators available for general use.
Added the Araknae Turret as a Legionary Asset.
Added the Legion Overseer, who grants new abilities to Solar Auxilia assets he purchases.
Added the Legion Optae, who improves the squad's use of Cohesion and is a fast track to cent/praetor.
Boarding Shield now has Defensive.
Legion Consul Air of Authority reduced to 500 XP. Everyone else gets it for 500 XP.
Fellblade now has its demolisher cannon, and its secondary hull weapons are twin-linked.
Fellblade, Glaive, and Falchion now have quad heavy bolter batteries as a sponson option. The new edition seems to call them Gravis Batteries though...
Cerberus Heavy Tank Destroyer main weapon is no longer schizophrenic - it is a Neutron Laser Projector.
Death Guard Inductii has its standard issue gear fixed.
Deathshroud hand flamer is now arm-mounted with no reduction to range.
Moritat now has a Backpack Ammo Supply.
Legion Praevian Master of Cybernetica talent now gets the Praevian a robot buddy at an 80% discount. The Loyalty bonus remains.
Invictarus Suzerains now get Argyrum-pattern boarding shields. Ultramarines also have Praetorian Breachers...but there's nothing special about them other than their wargear is different. So they're not in. If they get something interesting about them, I can put them in.
Grave Warden Death Cloud now counts as Chem-Munitions for ability interaction purposes, ex. Mortus Poisoner Alchem Adjustment talent.