/40krpg/ - Warhammer 40k RPG General
Anonymous
8/13/2025, 12:13:27 AM
No.96306723
>>96306944
>TQ
Been playing W&G, had a question about it
My player is a normal human and wants to requesition a Bolt Rifle, which is a primaris astartes sized weapon.
There's no rules in the core rulebook for normals having any difference wielding such a weapon as a primaris space marine, which seems odd to me.
I'm not sure what to do but giving it to him RAW just seems wrong.
Anonymous
8/13/2025, 12:48:35 AM
No.96306937
>>96307532
>>96308210
>TQ
DH 1e, pretty standard "acolytes go on errands and take care of mess" plotline, it's been going for 9 months.
Doodles from the campaign have been posted a few times in the generals already.
After reading up on other systems, I'm glad the GM used the first edition, psychic powers in 1e are generally more fun, especially Minor ones when you add splats.
Anonymous
8/13/2025, 12:49:37 AM
No.96306944
>>96306723
Maybe count it as Heavy weapon that requires bracing (half-action) to be used?
Anonymous
8/13/2025, 1:02:46 AM
No.96307011
>>96307537
>>96307946
I agreed to run a Deathwatch campaign at my local shop for some dudes in the local gaming group. Less than 24 hours later I was asked by two guys if their wives/gfs could play. And obviously they won't be space marines, because then they couldn't be girls, so want to be sisters of battle instead.
Anonymous
8/13/2025, 1:25:17 AM
No.96307168
>>96306589 (OP)
>What system are you playing right now?
We started using Wrath and Glory a couple of months ago, but it's a direct continuation of a campaign which began as Black Crusade.
>What's your game about?
Our GM couldn't decide if he wanted to run Dark Heresy, Rogue Trader, or Black Crusade; so our little warband works for a sorcerer who is close allies with a heretical rogue trader and who also made some kind of faustian deal with a radical inquisitor. So sometimes we stamp out threats to humanity, sometimes we help the rich guy get rich, and sometimes we capture things for Chaos.
>How long has it been going?
The Black Crusade campaign has only been going for 30-something sessions, but it takes place in the same homebrew sector as our old Dark Heresy campaign; which ran for around 90 sessions (the aforementioned radical inquisitor was who our old characters worked for). We frequently visit places that our old characters went or hear mention of things that they did, so to me at least it feels like we've been going for over 120 sessions; just with a cast change at one point.
Anonymous
8/13/2025, 2:28:49 AM
No.96307532
>>96310545
>>96306937
>Doodles from the campaign have been posted a few times in the generals already.
Been tuning in the last few weeks. Always cool to see you guys having fun.
Anonymous
8/13/2025, 2:29:35 AM
No.96307537
>>96307011
So did you say 'no' or are you going to try to salvage it?
Anonymous
8/13/2025, 3:44:57 AM
No.96307946
>>96307011
If they want to play Deathwatch, they have three choices. One, play Marines. Two, die to shit a Marine would shrug off. Three, don't play Deathwatch.
Anonymous
8/13/2025, 4:40:25 AM
No.96308210
>>96306937
Pay this poster no heed; they use cats as cover from errant sprays of rain.
Anonymous
8/13/2025, 4:44:16 AM
No.96308225
>>96308232
>>96335073
>>96306589 (OP)
>ai slop image
Can you slop faggots just fuck off back to your containment thread? You ruin things for everyone else. You're straight up /thatguy/ tier losers.
Anonymous
8/13/2025, 4:45:36 AM
No.96308232
>>96308247
>>96308225
Were you molested by an AI image or something?
Anonymous
8/13/2025, 4:48:06 AM
No.96308247
>>96308308
>>96308232
There's a reason why AI slop was given a containment thread; because anything less than total rejection had spammers shit up threads nonstop. AI is the new furfaggotry, and should be treated the same.
Anonymous
8/13/2025, 5:00:44 AM
No.96308308
>>96308376
>>96312011
>>96308247
>and should be treated the same.
By reacting with infantile butthurt. Got it; carry on.
Anonymous
8/13/2025, 5:21:37 AM
No.96308376
>>96308308
NTA but why AI image when we have so much really good art already that should be preserved and spread to a wider audience? I only found pic related via these threads, and you can't tell me that something a bot flashed up in five minutes is superior as anything other than a shitpost.
Art is "Unity" by Adrian Smith, btw.
Anonymous
8/13/2025, 8:34:14 AM
No.96308992
>>96310316
>>96306589 (OP)
>TQ
Imperium Maledictum running a Hive infractionist game. I like it but it needs more juice to it. Hate that the better combat mapping rules and ammo rules are optional rules and they went with range bands and abstract mags default because I think that turns people off and those could have easily been the blurb alt rules.
Anonymous
8/13/2025, 10:15:31 AM
No.96309286
>TQ
DH2 play by post roughly based on Darktide
it's pretty neat. Looks like it started a year ago but I joined more recently
Anonymous
8/13/2025, 10:27:54 AM
No.96309327
>>96306589 (OP)
>TQ
Not playing, but I'm in the process of preparing a Rogue Trader game. Down in Segmentum Tempestus, the Imperium is preparing a crusade to take back a sector that was lost to warp storms roughly two millennia ago, and the scraps have been the playground of Rogue Traders ever since. Recently, though, the storms have been blasted clear, and the crusade has gathered enough political capital to push forward despite arguably more pressing threats elsewhere. The plan is to let some of the players get their feet wet GMing without the pressure of starting a whole campaign, so we've done some round robin stuff when it comes to generating the map and planets so they can seed some plot stuff in there. I have to fill out some key spots on the map, still (specifically one entirely blank subsector and a human-xenos empire clogging up a vital shipping lane) and also prep the remaining lore on the available houses, though it seems likely the players will be in one of the Houses created specifically for the crusade.
Anonymous
8/13/2025, 10:48:27 AM
No.96309393
>>96306589 (OP)
>TQ
To my shame, I am without game
Well, 40k game at least. I have some other stuff going on, bit of shadowrun, bit of pathfinder. Had a long and genuinely horrible dry spell in which I tried for multiple 40k games, three were dead on arrival and the last one was a horror story. A buddy took pity on me and yanked me into his group.
Anonymous
8/13/2025, 2:49:20 PM
No.96310316
>>96310595
>>96308992
>I think that turns people off
Yea, some people just have a hardon for counting bullets.
Anonymous
8/13/2025, 3:40:08 PM
No.96310545
>>96328465
>>96307532
If you liked it, have a fresh doodle.
Anonymous
8/13/2025, 3:47:59 PM
No.96310595
>>96310316
Ya man why care we shouldn't have to track anything.
Anonymous
8/13/2025, 4:46:29 PM
No.96310893
>>96306589 (OP)
>What system are you playing right now? What's your game about? How long has it been going?
Deathwatch for around 3 years. We alternate between GMs and right now it's my turn. The current mission is a Deathwatch-led reconquest of a dark age planet that was long ago consumed by the outer tendrils of the black reef.
Anonymous
8/13/2025, 7:31:33 PM
No.96312011
>>96312382
>>96308308
>I'm not an obnoxious loser
>You're all butthurt
In a civilised society it is customary to call someone out for shitting on the street.
Anonymous
8/13/2025, 8:18:41 PM
No.96312382
>>96313435
>>96312011
The fact that you think those two things are even remotely comparable tells me everything I need to know about you. Carry on.
Anonymous
8/13/2025, 8:52:34 PM
No.96312652
>>96312877
>>96306589 (OP)
I am not in an active game right now, but I have two different groups that have expressed interest in IM and at least gone through the effort to make characters. Unfortunately scheduling remains a bitch.
Anonymous
8/13/2025, 9:18:01 PM
No.96312877
>>96313269
>>96312652
>scheduling remains a bitch.
Sorry to hear that; it's probably the number one campaign killer.
Anonymous
8/13/2025, 10:17:03 PM
No.96313269
>>96313318
>>96312877
The perils of post-college life and everyone trying to find jobs/continue studying and having very different schedules as a result. It is what it is, at least they made the jump form 5e/PF willingly enough.
Anonymous
8/13/2025, 10:24:53 PM
No.96313318
>>96313494
>>96313269
>at least they made the jump form 5e/PF willingly enough.
Then something good came out of it all.
Anonymous
8/13/2025, 10:40:31 PM
No.96313435
>>96312382
Both are things Indians produce en masse to displeasure of others.
Weird random question: does the Ecclesiarchy have any firm stance on human sacrifice? I know particulars of religion vary from planet to planet because missionaries like to just stick the Emperor into whatever religion already exists. So what if they converted a religion which involves human sacrifice?
Anonymous
8/13/2025, 10:47:02 PM
No.96313487
>>96313440
Life is the Emperor's currency. Spend it well.
Anonymous
8/13/2025, 10:47:47 PM
No.96313494
>>96313562
>>96313590
>>96313318
I never had a strict dislike of those systems but I am glad they aren't the mainstream "Let's use 5e for EVERYTHING" type. We've been playing the fig Star Wars system since before we looked at IM, so they already have no issues using non d&d stuff.
>>96313440
To my knowledge death cults aren't technically seen as heretical or anything so do with that what you will.
Anonymous
8/13/2025, 10:58:20 PM
No.96313562
>>96313590
>>96313753
>>96313494
I heard of some guy who played the RT CRPG and liked it so much he decided to run a game of it... in D&D 5e.
I took that shit personally.
Anonymous
8/13/2025, 11:01:31 PM
No.96313590
>>96313753
>>96313494
Thank you.
>>96313562
Ugh. I think an even more egregious case of that was some people I know who wanted to use D&D for a Mad Max style post-apocalypse game. I don't think they ever got it off the ground.
Anonymous
8/13/2025, 11:23:13 PM
No.96313753
>>96313562
That's so stupid, especially when the existing system is right there.
>>96313590
No problemo.
Anonymous
8/14/2025, 1:04:06 AM
No.96314394
>>96314502
>>96313440
Pages 30, 31, 74, 75 of Inquisitor's Handbook splatbook for DH1e describe "Imperial Death Cults".
My guess is that even Aztec-like sacrifices are permitted as long as
1) they worship the Emperor
2) the tithes are still paid
3) it's too much effort to convert them to something focused more on labour than killing.
Anonymous
8/14/2025, 1:26:56 AM
No.96314502
>>96314394
Very informative; thank you.
Anonymous
8/14/2025, 2:09:52 AM
No.96314719
>>96314828
>>96313440
Does the wider imperium know that a bunch of psykers are ritually sacrificed to the Emperor every day? If so, I find it hard to believe the Ecclesiarchy would find fault with it.
Anonymous
8/14/2025, 2:32:45 AM
No.96314828
>>96314719
>psyker breakfast
No. They typically are conflated with the Astronomicon's choir deaths. The most direct reference I remember to being eaten is being 'given the supreme honour of becoming one with the emperor'. I don't recall the reference, unfortunately, but I believe it was a sister of silence or something else human from terra, and high up at that.
Tips on RPing eldar? Corsair to be precise
Anonymous
8/14/2025, 6:16:28 PM
No.96318765
>>96318070
Emotional and narcissistic. Just channel a 4channer with an inflated sense of worth.
Anonymous
8/14/2025, 6:38:51 PM
No.96318935
>>96318070
Carries on like a Shakespearean villain, chew the scenery
Anonymous
8/14/2025, 6:46:00 PM
No.96318971
>>96318070
Eldar feel everything related to emotion stronger than humans. You don't have to be bombastic and exaggerated, but there is very little hiding your emotions for Eldar, not properly anyway. A good example is Yrliet from rogue trader, who is a Ranger outcast instead of a Corsair but still close, and she rarely hides her emotions and is very blunt with things like asking why humans do things like servitors and being disgusted by it.
>>96306589 (OP)
So I've been reading through the Only War books and I noticed that in few places the rulebooks mention that player characters can get promoted to more senior, leadership positions over time and get large numbers of soldiers under their command, rather than staying as basic grunts forever. Some published scenarios even take into account the possiblity that the PCs are in charge of their whole company.
My question is, is there like any mechanical support or guidelines for this sort of promotion and higher rank play other than the mass battles rules? How are the PCs even supposed to operate as a party and do shit by themselves if they all have whole squads of soldiers under their command? Is this something that the authors were supposed to elaborate on in future expansions, but didn't manage to before losing the license?
Anonymous
8/14/2025, 9:17:54 PM
No.96320209
>>96319595
Word that I read online seems to say that they planned more books that gradually scaled up but Only War got canned
Anonymous
8/14/2025, 10:51:58 PM
No.96320926
>>96319595
>but didn't manage to before losing the license?
One of the players in my Black Crusade group is a big fan of Nurgle. I recall him stating that he was worried for the longest time that Tome of Decay wouldn't come out in time, but it did.
Anonymous
8/15/2025, 1:20:51 AM
No.96322008
>>96319595
Unfortunately you're going to have to extrapolate alot of this stuff. Black Crusade had "Mass Combat" rules that were... interesting to say the least. You can try and fix those or just play it by ear. Since as alot of other anons said it wasn't really finished.
Anonymous
8/15/2025, 2:58:46 AM
No.96322651
>>96306589 (OP)
>TQ
Playan IM, it's aight. Our game is based off our RT campaign, so we're shitkickers from the lower decks of our RT fleet's second ship being used for suicide missions. One of us is an =I= plant, the inquisitor took notice of what we'd been up to recently (getting sent off ship to do deadly errands) and has currently taken over command of our ragtag squad... To send us on another suicide mission on a Chaos controlled planet. We've been Mad Maxxing it up after landing and obliterating a small cult, taking their vehicle and posing as them whilst trying to get into this fortress, fun times.
>>96306589 (OP)
Is Wrath & Glory a good system? Can I use it for settings other than Warhammer 40k?
Anonymous
8/15/2025, 3:41:24 AM
No.96322857
>>96322760
It's an okay system at best even for Warhammer 40k to be honest.
But technically, sure, it could be adapted for other settings if for some reason you really want to
Anonymous
8/15/2025, 4:03:38 AM
No.96322993
>>96323026
>>96323156
>>96322760
>Is Wrath & Glory a good system?
Opinions are very split and it depends on what you want in a system. FFG has a lot more books and a lot more character options, and a lot of people don't like that W&G uses abstract ammo. Those are the two biggest complaints that I've seen.
Anonymous
8/15/2025, 4:08:18 AM
No.96323019
>>96322760
It's fine, try it for yourself it's not hard to dabble in and has a couple of decent adventures and a lot of fan material. IM is the better system for what it was trying to do (capture the old system but make it less obtuse) but IM has very little content and even if I think it has real potential the timeline on that is like a decade out given C7's release schedule.
Anonymous
8/15/2025, 4:10:50 AM
No.96323026
>>96323255
>>96322993
I'm just looking for a rules-light D6 dice pool game that I can use for both sci-fi and fantasy.
Anonymous
8/15/2025, 4:33:50 AM
No.96323156
>>96323255
>>96322993
I think the main, but also very core issue people have with W&G is that it tries to be a universal system for anything in a setting with such a huge variety of power levels, abilities, playstyles and types of stories you can have, that it inevitably ends up being somewhat shallow and mediocre. FFG systems may be too crunchy for some, but they had the right idea with splitting their system into specialised sub-games, each with content, mechanics and balance tailored towards playing as a specific in-universe group focused on specific type of stories
Anonymous
8/15/2025, 4:34:35 AM
No.96323160
>>96323167
>>96323474
I just realized that the Rogue Trader CRPG was developed by r*sskies. I'm so glad I didn't buy it.
Anonymous
8/15/2025, 4:35:43 AM
No.96323167
>>96323173
>>96323160
Eh, they pay their taxes on Cyprus and it's a solid game
Anonymous
8/15/2025, 4:36:42 AM
No.96323173
Anonymous
8/15/2025, 4:49:13 AM
No.96323255
>>96323026
Then I recommend that you give it a try.
>>96323156
>power levels, abilities, playstyles
Playstyles I absolutely agree with. It leans into the PCs being pretty formidable, and my GM said he never would have used it for Dark Heresy.
Abilities could be addressed with more supplements, but they seem to be pretty slow coming.
I personally think it handles different power levels pretty well, but YMMV.
>>96323160
>grr Russia
Cold War's over grandpa
Anonymous
8/15/2025, 5:59:33 AM
No.96323586
>>96323596
>>96323474
No it isn't. And if it was, it shouldn't had been.
Anonymous
8/15/2025, 6:03:07 AM
No.96323596
>>96323586
Not while I yet live.
Anonymous
8/15/2025, 6:39:13 AM
No.96323761
>>96323474
>grandpa calling some other anon a grandpa
Anonymous
8/15/2025, 8:02:49 AM
No.96324061
>inb4
How educated is your average Guardsmen? How about Sisters of Battle? Space Marines? How common is the ability to read and do math? They often recruit from poor, backwater worlds after all.
Anonymous
8/15/2025, 10:36:22 AM
No.96324594
>>96323474
Anon, if you haven't noticed, Cold War II started a few years ago.
Anonymous
8/15/2025, 10:50:31 AM
No.96324636
>>96324193
>How educated is your average Guardsmen?
Well enough to read the Uplifting Primer, as they're shot if they can't. Except for Ogryn they get a gold star if they remember what pocket they kept it in.
Anonymous
8/15/2025, 11:32:38 AM
No.96324751
>>96324193
Guardsmen could be anything from cavemen with lasguns up. But more advanced worlds produce more of them, so the vast majority can probably read. Officers that can't read will die quickly one way or another.
Sisters are well educated as are commissars and storm troopers.
Marines are hypno-indoctrinated and brain boosted, so even if they were recruited as savages they'll know plenty before they become scouts never mind marines. They'll be entirely focussed on combat relevant skills and chapter traditions, but that will definitely include literacy and numeracy.
Anonymous
8/15/2025, 1:40:32 PM
No.96325165
>>96325201
>>96324193
Your 'average' guardsman can interpret low gothic ideograms (not fast, and lots will go over his head, but it's designed to be easy) and make himself understood. He can probably count to 100, but knows numbers like a thousand or ten thousand because of guard divisions. He'd pick up a smattering of standardised knowledge from his primer, but it's mostly ritualistic - dirt puts bad spirits in wounds. Over time that'd sharpen up. He also might be able to figure out why tech ritual x does y over time with his gear.
Everything else will depend on his origin.
Anonymous
8/15/2025, 1:48:22 PM
No.96325201
>>96324193
>>96325165
Oh. SoB will all know high gothic and be able to read fluently. They'll have basic medical knowledge and probably some minor background in logic, rhetoric, basic mathematics and philosophy so they interpret Ecclesiarchy texts correctly and can argue. But while more advanced sisters will know more, battle sisters rarely have need. Lots of nuns in our world were weirdly mystic.
Space Marines are all over the shop but some are technicians and engineers, others are artists, some are even authors. Some of their knowledge is literally burnt into their brains during indoctrination. It's probably safe to assume most of them are highly educated, even if they pick it up in dribs and drabs over their long lives. They're very definitely warrior monks, with all both words entail.
All the books that bring it up both FFG, C7, seem to mention that feral worlds make good recruiting stock for IG but I'm struggling to see it.
Anonymous
8/15/2025, 5:06:25 PM
No.96326099
>>96326345
>>96326701
>>96326000
Feral worlders are used to hardship, doing without and are fairly tough, even if they're probably not well fed. The day to day demands and hardship of survival ensure that. They might have other stuff - like an inbuilt tribal brotherhood, expertise vs certain types of nasties, whatever. In addition, Ig tech is *really* simple. The litanies, the rituals of firing - that's really well set up to ensure you can use and maintain your gear, which is robust and simple. There's very rarely any actual civilisation.
tl;dr Africa. They basically take Africa and make it a worse, somehow.
Anonymous
8/15/2025, 5:33:34 PM
No.96326267
>>96326345
>>96326701
>>96326000
Population of fit maniacs given guns and taught how to use, vs population of half starved hive retards given guns they know how to use already
>>96326099
>>96326267
I feel like this logic of "feral worlders have to be tough and used to fighting and hardships, so they make good recruits for soldiers and Astartes" that' so commonplace in 40k kinda forgets to take into account that good nutrition, healthcare and living conditions are actually also pretty damn important for raising strong, smart, fit and healthy humans. Not that your average hive worlder has that either, but still
Anonymous
8/15/2025, 5:51:49 PM
No.96326392
>>96326345
It's more that feral worlders will often have cultures that encourage warrior status and celebrate fighting experience, plus that said cultures can enforce a very singular devotion to Angry Father In The Sky. They just need to be taught how a lasgun works and to do what the Commissar says and they're good to go.
Anonymous
8/15/2025, 5:59:18 PM
No.96326438
>>96335441
>It's [ friday ]
>Myrchilla Sinderfell ran away with the archeotech laspistol that is rightfully mine
>Seth the Voice is silenced
>the mysterious stranger yoinked his fake rosarious
>arbites seemingly on their way
>we still don't know what the dancer is really up to in this emperor forsaken place
time to light up a lho stick and stand while investigating like it's an edit of true detective
Anonymous
8/15/2025, 6:00:46 PM
No.96326448
>>96326701
>>96326000
The guard does utilize melee troops in certain cases and raising a world's populace to be angry violent zealots fighting in the name of Sky Father or whatever they call the Emperor makes for a large amount of dangerous fighting age men who are used to shitty gear, shitty conditions and shitty food, which they'll see lots of in the Guard.
Learning to use a lasgun should be pretty easy, especially given that it has less moving parts than a real world gun and no need to really worry about ammo that might be lost by a muscle mass troglodite from planet shit firing it on auto fire all the time.
Anonymous
8/15/2025, 6:45:41 PM
No.96326701
>>96326703
>>96327707
>>96326448
>>96326267
>>96326099
I see. I figure it's a conceptual issue on my part. I have experience with low tech cultures turned soldiers and I should be thinking more like 'what happens if the Tinglit worshipped Jesus and we gave them M14s to fight with'.
Anonymous
8/15/2025, 6:46:33 PM
No.96326703
>>96326701
Think the Gurkhas and shit.
Anonymous
8/15/2025, 6:57:30 PM
No.96326754
>>96326816
>>96327975
>>96326345
It's an inheritance from Dune. Freemen and Sardaukar are the meanest bastards around, and a large part of that is that Arrakis and Salusa Secindus are both complete arsepits. (Probably some faint echoes of Conan in it too.) Hive gangers are also noted to be good recruits at times, assuming their loyalty to their gang can be (more-ore-less) replaced with loyalty to the Imperium. The Imperial Fists for example recruit on Necromunda.
As for forgetting basic nutrition and the like... this is 40k. Such trifles aren't so much forgotten as outright rejected.
Anonymous
8/15/2025, 7:07:05 PM
No.96326816
>>96326754
>As for forgetting basic nutrition and the like... this is 40k. Such trifles aren't so much forgotten as outright rejected.
As opposed to Warhammer Fantasy, which seemed to enjoy leaning into the effects of poor nutrition and sanitation.
Anonymous
8/15/2025, 9:19:32 PM
No.96327707
>>96327874
>>96326000
>>96326345
>>96326701
It's one of those things that seems to be accepted as true in-universe, but as you say, when you think about it, it doesn't make a lot of sense. There's even the odd time when someone In-Universe will question it as well.
Like in the Iron Hands books, one of the viewpoints we see it from is of a scout, and the kind of crap they get put through in the name of "driving out weakness" is just insane. Basically trying to turn them into school shooters on purpose, and stuff like using live rounds on the scouts during training, so our scout goes through most of the first book short his left arm and lung.
Another of the MCs, in the second book, is sent to Mars to get Iron Father training, and there starts getting to know recruits from other chapters. He takes note of how they seem to do just as well in a fight as the marines of his chapter, and starts to wonder if all the crap they put their trainees through, along with the chapter's extreme loathing of weakness (which at this point in time is reaching such a level that a full-on chapter civil war is about to break out) actually works, or if they just tell themselves that it does.
Gulliman certainly doesn't believe it, considering his first command to Dante upon meeting him is to uplift the people of Baal from their savage existence once they're done clearing up all the dead nids, and it makes sense. Like, him and his ultramarines were raised amidst peace and plenty, and they don't seem to have done too badly out of it.
For my part, I'd say play it whichever way feels right to you, as there's fluff enough to back up whatever approach you'd favour. Perhaps the culture and lifestyle of feral worlds means that whichever soldiers *do* reach enlistment age are already hardened survivalists who can chew nails and piss rust, or perhaps this is just a culture-wide Fremen Mirage that the Imperium has bought into and there's no real difference in physical ability among its unmodified troops.
Anonymous
8/15/2025, 9:45:10 PM
No.96327874
>>96327707
Space Marine selection varies wildly and some flat out do it worse than others. You're basically looking at children from cultures that train them from the age of reason for the honor of maybe being an astartes and then filtering out for desired qualities, or the more grimdark 'take hardy children from shitholes and run them through a fucking blood gauntlet' and then filtering the survivors out for desired qualities. Those are the two main types.
Anonymous
8/15/2025, 9:59:12 PM
No.96327975
>>96328312
>>96328387
>>96326754
>As for forgetting basic nutrition and the like... this is 40k. Such trifles aren't so much forgotten as outright rejected.
Mostly, but not quite 100%. In the section in Wrath & Glory which gives a frame of reference two what different stat numbers actually mean, it states that 3 is average for a modern human in the real world while 2 is average for a citizen of the Imperium; and they specifically cite squalid conditions as the reason for the lower physical stats.
Anonymous
8/15/2025, 10:47:52 PM
No.96328312
>>96327975
Yeah, the thing about 40k worldbuilding is that it absolutely can be pretty realistic, thought out and close to hard sci-fi on all sorts of topics when it wants to be and there's lots of instances both in RPG sourcebooks and novels where it genuinely tries to. BUT it will drop this mindset whenever it gets in a way of grimderp and rule of cool
Anonymous
8/15/2025, 10:57:34 PM
No.96328387
>>96328693
>>96328701
>>96327975
IM has human average at 30-40
Anonymous
8/15/2025, 11:11:42 PM
No.96328465
>>96310545
That's fun. I hope dark visions unveil dark secrets to me tonight.
Anonymous
8/15/2025, 11:50:23 PM
No.96328693
>>96328387
And this was made by the same company. Go figure.
Anonymous
8/15/2025, 11:51:50 PM
No.96328701
>>96328387
Wrath and Glory uses single digit stats.
Anonymous
8/16/2025, 3:20:40 AM
No.96329942
>>96329986
>>96330022
What the hell IS the Tyrant Star?
Anonymous
8/16/2025, 3:32:53 AM
No.96329986
>>96330016
>>96329942
Depends on your GM.
It's intentionally left vague to serve as a plot hook.
There's one adventure or an adventure line that ties it to some forgotten noble house, but I didn't read it to not prime myself for any one result.
Anonymous
8/16/2025, 3:43:19 AM
No.96330016
>>96329986
Now I remember, the house is called Haarlock and it's a whole storyline, not just one adventure.
You can read it as it's the closes to "canon" answer to what Komus is.
Anonymous
8/16/2025, 3:45:44 AM
No.96330022
>>96329942
In theory it's the vessel for a 'devil', one of seven of the Calixis sector - specifically the Night Traveller. One of those is a explicitly a daemon, the others might be but it's left pretty ambiguous. In some cases enough hints are there to suggest not, that they're rather 'native' warp life in the same vein (but not the same as) enslavers or whatever lives in the deep warp. It might also be a direct portal to the place the thing is imprisoned in and the tesseract was just a way of unlocking the gate.
There's also a chance it's a straight up portal to the deep warp, or at least a form of phenomena that occurs when the deep warp is closer to the surface but that's way more hinky to justify.
Anonymous
8/16/2025, 3:46:18 PM
No.96332582
>>96335261
Couple of threads back I raised the question of how to stat the archeotech Tiamat-class Destroyer using Rogue Traders rules, now I'm wondering how its bigger brother, the Promethean class Cruiser might look. Any ideas? I'm imagining them as being a bit like the German Panzerschiffe from WW2, pocket battleships, if that helps.
Some FFG systems use Forbidden Lore (Xenos) and others use specific (Xenos), like (Eldar) and (Orks). I'm trying to decide what the difference might be if you had both. Someone testing for orks might get a rough rundown on the basics of their society from (Xenos), but a careful breakdown from (Orks)? What would be the limit of (Xenos)? Any suggestions?
Anonymous
8/16/2025, 7:11:46 PM
No.96333519
>>96333060
What my GM did was use 'Xenos' for lesser local species like Rak'Gol and Stryxis. The other specialties were Eldar (which covered all types of Eldar), Tau (which covered allied races like Kroot and Vespid), Ork (which covered all manner of squigs), Tyranids (which covered genestealers), and Necron (which was by far the least useful, as we only ran into them once).
Anonymous
8/16/2025, 7:43:16 PM
No.96333704
>>96335959
>>96333060
A houserule I often find handy is that when a PC has few different trained knowledges or skills that all seem genuinely relevant to the situation at hand, I just make them roll for one of them and give a +10 bonus for every additional relevant skill they have
Anonymous
8/16/2025, 11:31:30 PM
No.96335067
>TQ
I'm running DH1e for a bunch of friends, it's the first time I GM anything ever. I started with the Illumination adventure from the core rulebook as both me and the lads are still learning the system. It started like two months ago, and the acolytes have recently arrived at Stern Hope, so now I have a lot of shit to prepare for the next couple sessions. It feels like being thrown into deep water and I still stumble a lot, but the players seem intrigued by whatever's going on in the investigation, they go out of their way to interact with NPCs, and the guardsman player looks like he's having fun roleplaying a hiver who's literally never touched grass before, so I guess I'm doing something right.
If they survive Iocanthos, I'm planning on introducing them to the Inquisitor's Gothic-class cruiser (featuring a peculiar feudal society on the middle and lower decks), which will be their home and base of operations between missions. What those missions will be heavily depends on what I learn about GMing in the meantime and what the acolytes' competences turn out to be, but I already have a few very vague ideas as to what I could throw them into.
Anonymous
8/16/2025, 11:34:07 PM
No.96335073
>>96308225
Just use your mod powers to delete the thread.
Anonymous
8/16/2025, 11:49:23 PM
No.96335161
>>96335959
>>96333060
You can make more specialised Lore skills cost less.
Or make the general ones cost more.
Or hand out specialised ones as a treat after a mission.
Or add a +10/+20 bonus when a character uses a specialised skill.
Or make the character simply succeed without the need to roll if they have the specialised skill.
Anonymous
8/17/2025, 12:07:38 AM
No.96335261
>>96335367
>>96332582
Take a Lunar, equip Castellan shields with best-quality shield capacitors for six shield layers. Fill weapon slots with Potent weapons in your favored configuration, they all deal +4 damage a hit now. The standard for GC-era cruisers is about speed 7, so bump that up. Raise Detection and Maneuverability by 5-10 points each. Congrats, you've made a DAOT cruiser.
Anonymous
8/17/2025, 12:23:44 AM
No.96335367
>>96335421
>>96335261
You're still just using stock components. These should be something never seen before. It's a time to get creative.
Anonymous
8/17/2025, 12:31:10 AM
No.96335421
>>96335531
>>96335367
What do you want, a gun that shoots time? Guns are guns. They shoot things. We have archaeotech examples of nearly every ship component. The engines make you slightly faster, the shields let you double the amount of hits you can no-sell, the guns have more range for less power consumption, the lance can hit one extra time.
If you're asking for special archeotech components that aren't immediately combat-related, because every combat-related component has already been covered, you need to specify that. If you're asking for something that doesn't look like a standard cruiser, realize that there are only so many ways to build a ship in this system.
>>96326438
crackolyte mission status: succesfull with plenty of blood shed.
After the crackolytes rejoined in the cathedral and moped about letting Sinderfell escape, they got surprised by Tsyiak, the Dancer at the Threshold "fully" manifesting.
>it was caused the psyker rolling a 9 trying to heal himself
The Daemon bitched and moaned about being foiled before even having a plot yet. Name dropped a bunch of npcs and confirmed that the 15yo who stabbed his eyes 35 years ago is the crackolyte's Lord Inquisitor.
More importantly it bitched and moaned and seethed about still being blind, which Callidia mentioned out loud smugly. Tsyiak's eyes are still put out and his bitch ass is humilliated for it. He promises he'll come back and repay ninethousand-fold.
The Ashleen wiped out all the Pilgrims, we gave them Seth's head to help demoralize them. We also had to run out of Stern Hope due to possible issues from the ghostfire bracelet we used to time travel. Total Ashleen victory, they burned the bodies after we asked, not taking any chances at corruption.
Now we drive back to the camp to talk with the Proctor-Laureate about the whole event, the ashleen leader and the death singer about the Tsyiak stuff.
All in all the mission was a huge success. We busted a heretic and wiped the place before the daemon could even start any shenanigans. We just gotta finish a little politics, maybe use the psyker to doxx Sinderfell again.
>pic from the cat betrayer anon, relating to Callidia being the only one who wasnt approached alone by the mysterious stranger
Anonymous
8/17/2025, 12:42:43 AM
No.96335487
>>96346524
>>96335441
>the cat betrayer anon
STOP THAT
Anonymous
8/17/2025, 12:50:56 AM
No.96335531
>>96335595
>>96335421
You're still using the base components. Why not try making new ones? This is supposed to be a pocket battleship, right? Maybe it has a component that allows it to trade speed for power. On its turn, for every point of max speed it chooses to drop, its weapons get +2 damage. You can build a ship in infinite ways when you think outside the box FFG has set out.
Anonymous
8/17/2025, 1:01:43 AM
No.96335595
>>96335632
>>96335531
>Maybe it has a component that allows it to trade speed for power.
Anon, that's just an inverted Energistic Conversion Matrix. And I reiterate, if you want funky new components, you should have asked for them.
I need you to realize that a cruiser with six layers of shields whose guns deal +4 damage as a baseline is already a battleship by any reasonable standards. It can facetank anything short of a full broadside from a grand cruiser, and then destroy that grand cruiser in a single volley. Genuinely, what more do you want? What does this lack, in your mind?
>You can build a ship in infinite ways when you think outside the box FFG has set out.
My goodness, why didn't I think of that? I'll just ignore the framework that we're working within and invent my own stats instead which don't interact with the FFG ones.
The 'box' is the ruleset, anon, there's no point trying to work outside of them unless you want to entirely reinvent ship combat.
Anonymous
8/17/2025, 1:10:08 AM
No.96335632
>>96335679
>>96336036
>>96335595
He's not me, senpai, personally I'm fine with it just having all-archeotech stuff, the bonuses from that give it a "simple yet awesome" vibe that pleases me.
I wouldn't be opposed to going out the box like Anon says, but I wouldn't really know where to start with that, so I'm not that fussed.
Anonymous
8/17/2025, 1:18:55 AM
No.96335679
>>96335937
>>96335632
If the other guy had asked for torpedoes, I'd gladly mock up some antimatter torpedoes, or a casaba howitzer, or whatever the hell. I'd stat an ansible or an alternative form of warp engine happily and with ease. That whole 'just get creative' thing, that was the opposite of helpful.
Anyway, disregarding them, what are your thoughts on how it ended up, anything lacking or are you pretty happy with it?
Anonymous
8/17/2025, 2:00:17 AM
No.96335937
>>96335968
>>96335679
Nah, like I said, I'm pretty okay with it just having superior capabilities by virtue of being all archeotech.
Tried to think of anything more unique it could have for a bit of extra flavour, but nothing came to mind that you hadn't done already, so I'd say there's no need to further gild the lily.
Anonymous
8/17/2025, 2:05:00 AM
No.96335959
>>96335161
>>96333704
I think I'll use the +10 rule provided the knowledge isn't too specialised (Warboss Newbriton's favourite brand of squig droppings vs what the Bad Suns are known for) and have Xenos move one cost category down (or -50 if two aptitudes already exist). Those are good suggestions. Thanks.
Anonymous
8/17/2025, 2:06:18 AM
No.96335968
>>96335937
If you're married to Pocket Battleship, check out using outsized components. Some frigates already do that. Jericho class transports that have novacannon mounts, for example.
Anonymous
8/17/2025, 2:20:23 AM
No.96336036
>>96336044
>>96336097
>>96335632
i used ai to make this into a model
its a poopy
Anonymous
8/17/2025, 2:21:45 AM
No.96336044
>>96336036
Yeah, that'd be because you asked a simulated retard to do something that requires intelligence.
Anonymous
8/17/2025, 2:31:34 AM
No.96336097
>>96336116
>>96336036
Honestly it'd be passable if you touched up the face. What'd you make this with?
Anonymous
8/17/2025, 2:34:52 AM
No.96336116
>>96336128
>>96336097
comfyui hunyuan 3d
Anonymous
8/17/2025, 2:36:00 AM
No.96336128
>>96336116
cool stuff, thanks
Anonymous
8/17/2025, 2:46:25 AM
No.96336172
>>96319595
My personal hotfix to any mass-combat in a party-based TTRPG is to have it be a fight with hazards. Through commands and personal ability you order your offscreen peons to achieve their offscreen goals while maintaining your position. Every X rounds on a certain initiative count, some random thing happens from off the map where the battle lines take interest in the party, such as lobbed grenades, stray shots, or a squadron encroaching on your position. The commanding party's goal should always be completing a tactically-decisive objective, be it simply pushing through a critical amount of enemies to force a rout, reaching a relay station to disrupt enemy communications, or causing enough trouble to force the enemy champion(s) to show themselves and thusly taken out.
Does W&G offer anything other than the ability to easier mix and match people from different factions in one party over the other RPGs? For example, would you run an Imperial Guard campaign in W&G over Only War? I know it's pointless to ask for objectivity since people have been playing the FFG games for longer and have nostalgia, but I'm wondering if WanG has anything on the other games.
Anonymous
8/17/2025, 3:47:54 AM
No.96336490
>>96336296
Mostly that it's not as lethal. FFG games aren't as lethal as we all like to think, but they're not far off it. Everyone has to fuck up rolls for W&G parties to run into issues.
It's probably easier to introduce to strangers? Maybe? Provided you as the GM keep in mind the assorted dice rules and have a table prepared to play around with 1's on your wrath die. If whoever you';re trying to make play it has played an FFG (heh) star wars game they'll probably pick up a lot of the dice stuff pretty fast.
Check out the Bloody Gates, it's about as close as you'd get to an IG adventure in that system. It's okay, I got to play it in a pick up game once. I guess you could just come up with more detailed IG stuff on your own?
How much ammunition does a Space Marine carry into battle? I know bolters fire pretty big rounds but I never see the Space Marine carry much.
Anonymous
8/17/2025, 1:02:38 PM
No.96338566
>>96338215
Not much. There aren't hard numbers anywhere though. The models usually have about 90 shots counting the one in the bolter. Fan and official animation usually has then firing single bolts with near perfect accuracy and happily switching to combat knives or other melee weapons.
I seem to remember a resupply drop from a White Scars novel, both orbital and resupply runners from a depot.
Anonymous
8/17/2025, 1:34:33 PM
No.96338669
>>96339954
>>96338215
In Deathwatch they usually have enough ammo for 3 reloads of whatever weapon they're using before they have to resupply, but that's more of a rule of thumb for gameplay convenience. Still, probably something around that
Anonymous
8/17/2025, 6:21:56 PM
No.96339954
>>96338669
In DW, they actually have infinite ammo for their standard issue and signature wargear weapons. Source is the errata FAQ
Anonymous
8/17/2025, 6:28:39 PM
No.96339989
>>96338215
About 100-120 rounds for the standard bolter, which depending on model is 25-30rds per magazine iirc.
Anonymous
8/17/2025, 11:50:45 PM
No.96342310
>>96346524
>>96335441
>All in all the mission was a huge success.
At least that's what the mission report will say, hehe.
Shas'o R'myr
!!fWE1loXDN99
8/18/2025, 4:02:45 AM
No.96343677
>>96346137
>>96349342
>>96350796
>>96364231
Updates to GBAL are proceeding apace. Saturnine termies and dreads are now in there, Disintegration weapons are in there, there's a bunch of new options for Blackshields from Beta Garmon (not all of them because it seems they split a few up and kludged others together, I did ones that seemed new), and the Araknae turret's in there as a support drop.
I still need to do the two new Legion Centurions, the Optae and the Overseer, plus a bit of investigation into potential issues, like the Fellblade allegedly missing half its weapons. Then comes the suffering that is proofreading and updating formatting / tables. If everything goes smoothly, I may have everything ready by Monday. If it doesn't go smoothly, because it never goes smoothly, probably Wednesday or Thursday.
Anonymous
8/18/2025, 5:58:28 AM
No.96344067
>>96344500
Given that The Macharius have lost much of the tech used at the height of the Dark Age of Technology and refuse to use A.I how much of their current tech do we have now in our current world? Do they still have t use Fax machines or whatever?
Anonymous
8/18/2025, 6:01:42 AM
No.96344080
>>96344595
>>96353664
Do the Inquisitors ever make mistakes? Say one found a world was refusing to sent its taxes and they sent a fleet to force them to resubmit. But when they got there the world was in full compliance and it was all a clerical error. What happens then?
Anonymous
8/18/2025, 8:19:50 AM
No.96344500
>>96344518
>>96344067
They still use the Colt 1911.
Anonymous
8/18/2025, 8:21:43 AM
No.96344507
>>96306589 (OP)
missed opportunity for the Servo skull not displaying Big E's lifepoints
Anonymous
8/18/2025, 8:25:06 AM
No.96344518
>>96344577
>>96344500
>1911
>still in fuction
>in the god Emperor's 42nd millenium
back-toback world war champ? try millions of interplanetary genocides and crusades under my belt.
Anonymous
8/18/2025, 8:40:38 AM
No.96344577
>>96344600
>>96344518
I like to imagine that Malcador had John Moses Browningβs very first M1911. That pistol could probably injure the Chaos Gods, such would be its importance as a relic.
Anonymous
8/18/2025, 8:44:16 AM
No.96344595
>>96344080
>Do the Inquisitors ever make mistakes?
Do they ever get anything right?
Anonymous
8/18/2025, 8:46:14 AM
No.96344600
>>96344577
Tens of thousands of years of violence and concentrated belief concentrated and flowing up to one relic. Thousands upon thousands of fucking morons buying the equivalent of 42% apr mustangs and adult diapers putting their faith in this breed of gun. The last thing Khorne sees before the hammer falls is a trillion crayon eaters asking if he's got any chilimac, and if Khorne thinks the stripper really likes him.
Anonymous
8/18/2025, 11:51:14 AM
No.96345038
>>96346524
>>96335441
>everything seeming to go okay until the psyker fucks up
>but this time, the psyker fucks up in a helpful(?) way
TZEENTCH YOU SONUVABITCH
I've come to the terrible conclusion my players may be retarded.
Anonymous
8/18/2025, 3:59:27 PM
No.96345872
>>96345856
They're definitely retarded, but do tell how you came to this conclusion.
Anonymous
8/18/2025, 4:46:30 PM
No.96346090
>>96345856
>terrible
You mean 'inevitable'
Anonymous
8/18/2025, 4:48:13 PM
No.96346099
>>96345856
At least some of them always are
But at least half the fun in being the GM is finding out what absurd shenanigans their retardation will lead to
Anonymous
8/18/2025, 4:54:41 PM
No.96346137
Anonymous
8/18/2025, 5:37:14 PM
No.96346377
>>96348431
>>96306589 (OP)
What are some house rules/systems you guys use for the FFG systems, /40krpg/?
I don't like fixed rolling initiative, so I've convinced my group to play with a system like in Bolt Action-- there's a bag of tokens, one for each character or horde, and you pull out one randomly to decide who goes next. Having a high Ag bonus or certain talents give additional tokens. This doesn't give you extra turns, but increases your chance of being picked.
We've also tacked on "fast turns" and "slow turns" as separate initiative bags that you pick at the star of each round. All the fast turns go first, but only have a half action--the slow turns go after but have an entire turn. With delays, it makes for an interesting dynamic of staggering fast and slow turns to get the most out of your initiative when you really need it.
Anonymous
8/18/2025, 5:46:14 PM
No.96346419
>>96333060
There are a lot of cases of potentially overlapping Lore areas (and possible Trade skills if anyone picks those up). A potential way to deal with this is to allow PCs to choose among several skills, but adjust difficulty based on specificity. For example, if you want to know about Ork Weirdboys, you might have it be Challenging for FL (Orks), Difficult for FL (Xenos), Hard for FL (Psykers), etc. The narrower the applicable skill, the better prepared the character is with regard to the subject at hand.
Anonymous
8/18/2025, 6:04:39 PM
No.96346524
>>96335487
stop betraying cats hehe
>>96342310
Ofc that's what the report will say. Because it's true! :^)
>>96345038
All part of the Great Plan(tm)! Trust!
Anonymous
8/18/2025, 10:48:38 PM
No.96348431
>>96348644
>>96349870
>>96346377
Stolen from the new Cosmere game, right? Doesn't that mean on a fast turn you really only get a move action in this system, though?
Anonymous
8/18/2025, 11:29:47 PM
No.96348644
>>96349298
>>96348431
Fast Turn/Slow Turn initiative is much older than that, anon.
Anonymous
8/19/2025, 1:27:33 AM
No.96349298
>>96348644
I'm sorry, I genuinely wouldn't know, it's just that I've seen it pop up all over the place since last month, since a lot of people are finding out about from cosmere.
Anonymous
8/19/2025, 1:39:29 AM
No.96349342
>>96349489
>>96343677
optae aren't centurions, they're lieutenants
Shas'o R'myr
!!fWE1loXDN99
8/19/2025, 2:16:24 AM
No.96349489
Anonymous
8/19/2025, 2:28:06 AM
No.96349556
>>96349668
>>96352627
>>96336296
>I'm wondering if WanG has anything on the other games
No, and that's where the vitriol for it comes from. Imagine walking into a nice restaurant, sitting down and looking at a menu offering high quality food of various cuisines, and then asking the waiter for a Micky D style hamburger.
Anonymous
8/19/2025, 2:53:18 AM
No.96349668
>>96350106
>>96349556
>Imagine walking into a nice restaurant, sitting down and looking at a menu offering high quality food of various cuisines, and then asking the waiter for a Micky D style hamburger
God damn, my family basically did this when we went to vacation in Europe. My mom is in her seventies and was utterly terrified of the food she couldn't understand. She kept badgering the restaurants for something "normal." She was the prime example of the bad tourist that the locals hate. My point is that people will do it anyway, they're like the people who try to force DnD 5e into everything.
Anonymous
8/19/2025, 3:30:12 AM
No.96349870
>>96348431
>Stolen from the new Cosmere game, right?
Never heard of it. I made it up for my own homebrew system and then ported it to FFGβonly other system I've seen it used in was Shadow of the Demon Lord, but it's not really too novel.
>Doesn't that mean on a fast turn you really only get a move action in this system, though?
We also use a convoluted system of having movement actions function (mostly) independently from regular actions. A fast turn and slow turn provide the same amount of movement.
Anonymous
8/19/2025, 4:27:02 AM
No.96350106
>>96352627
>>96356066
>>96349668
I'm Australian, I know the type who'll automatically reject anything too spiced/foreign. My point is that if those wanting the burger stay at the restaurant (here) and try to strike up conversation with those around them about the food, of course they'll be met with distaste, condescension and even scorn.
Or they can leave and go to an actual fast food place (reddit and other forums with active WANG discussion), where they can enjoy their burger with other people also enjoying their burgers.
Anonymous
8/19/2025, 7:14:23 AM
No.96350796
>>96343677
Your singular Blackshields fan is happy with this
Anonymous
8/19/2025, 9:04:14 AM
No.96351176
>>96351288
How fast are Imperial vessels in real space? Like how long would it take tontravel from Pluto to Terra? Hours? Days? Months?
Anonymous
8/19/2025, 9:46:03 AM
No.96351288
>>96351176
Using constant acceleration of 0.33g, it takes approximately 20 days to go from Jupiter to Saturn when they're on opposite sides of the solar system. Uranus and Neptune under these same circumstances take 36 days.
A Mass Conveyor moves at a maximum sustained acceleration of 0.5g. All other ships are capable of at minimum triple this acceleration. Grand Cruisers quadruple it at 2.0-2.4g, Cruisers and Battlecruisers range from 2.4-2.5 with three exceptions (Conquest is 2, Ambition is 3, Chalice is 3.4). Light Cruisers range from 4-6g, Frigates average 4.5, Raiders range from 5-7.6g.
The calculator I found doesn't permit Pluto as a target, but it passes within Neptune's orbit half the time, so from Earth to Neptune at 0.5g is 22-23 days, at 1.5g it's 12-13, at 2.5g it's 9-10, at 4g it's 7-8, at 6g it's 6.5, and at 7.6 it's 5.5.
So fairly fast, anywhere from a week to a month to get in-system after exiting warp, depending on how fast you want to burn.
(This is of course assuming 40k has inertial dampeners, which I believe to be a reasonable assumption. Without them, you'll paste yourself accelerating that swiftly. They're never mentioned, but acceleration couches are also never mentioned, and they'd be a lot more obvious.)
Anonymous
8/19/2025, 4:20:37 PM
No.96352627
>>96357193
>>96350106
>>96349556
Are you sure you aren't American?
Anonymous
8/19/2025, 7:02:42 PM
No.96353664
>>96344080
Then it was the clerk who made a mistake, not the inquisitor. But yes, thatβs why conclaves exist.
Anonymous
8/19/2025, 11:57:59 PM
No.96356066
>>96357193
>>96357227
>>96350106
>people who insist on sticking to what they know and never try anything new are dumb filthy plebs
>and that's why I will stick with the RPG I know and never try this awful new one
I'm not sure your food metaphor is working quite right.
Anonymous
8/20/2025, 2:33:25 AM
No.96357041
>>96357187
>>96357711
I honestly don't get the hate for Wrath, it isn't like Rogue Trader or Only War have gotten a lot of love in recent years so there's no development to be stolen in the first place. And if the game bothers you so much just, don't play?
Anonymous
8/20/2025, 3:02:57 AM
No.96357187
>>96357041
As somebody who slightly has this mindset, I think it's mostly due to the fact that it has became the new "default" system for newcomers, since it's more recent and still getting fresh content. Which upsets folks who perceive it as bad or at least inferior to the older games and would prefer new players to start with a better system they often don't even know exists or automatically disregard because it's old.
Like, if somebody did their research on the available 40k systems and for some reason decided W&G appeals to them the most, fine, I disagree but it doesn't bother me, they've made their informed choice. But when I see new people in the hobby just automatically latch onto what I perceive as a bad product simply because it's new when there are better alternatives available, it does slightly upset me. And also, welp, I do want things I like to be as popular as possible within the scene I'm a part of, and trends I dislike to not become popular. It's not exactly complex.
Imperium Maledictum is fine though
Anonymous
8/20/2025, 3:03:21 AM
No.96357193
>>96357227
>>96357468
>>96352627
I purposefully used "Micky D" instead of Maccas to appeal to a broader readership, but what else would make you think I'm Murrican?
>>96356066
That's a lot of subtext that you inserted there. I'm not judging people for wanting the fast food burger, I myself can be a fast food fiend. When it comes to gaymen, Dynasty Warriors and Ass Creed have been long time guilty pleasures of mine. I'm just explaining the situation here - this thread is filled with grogs who only enjoy, play and discuss the FFG line, so don't be surprised when they lash out at those trying to talk about WANG. If you want to discuss WANG there are better places for that.
Anonymous
8/20/2025, 3:09:53 AM
No.96357227
>>96359245
>>96356066
>>96357193
Oh and also
>that's why I will stick with the RPG I know
I've played WANG, and our group is currently playing IM. I am not one of these people scared to try new things and never said I was. Again, (you) are just fabricating shit so you can get mad and shake your fist at someone on the internet.
Anonymous
8/20/2025, 3:47:56 AM
No.96357468
>>96357193
>but what else would make you think I'm Murrican?
Because you looked at an RPG and thought of a burger you fat cunt
Anonymous
8/20/2025, 4:28:49 AM
No.96357711
>>96357826
>>96357041
I'll assume you're not the same person who posts this stuff every thread, and say that calling it "hate" is pretty overblown. It's more indifference and mild dislike. There's nothing to really recommend it as a system.
>>96357711
>and say that calling it "hate" is pretty overblown
Just a few threads back, someone said their group wanted to try W&G and asked for some advice, and they advice they got was 'get a less retarded group'. That is not indifference or mild dislike, that is seethe.
Anonymous
8/20/2025, 5:03:51 AM
No.96357857
>>96357826
This might be agree to disagree then, because that just reads as standard hyperbole to me.
Anonymous
8/20/2025, 5:22:20 AM
No.96357927
>>96358148
>>96363394
>>96357826
I recall that and don't think it was too out of pocket, from memory the game they wanted to run was something that would've been better done in another system so yeah, the group demanding WANG was retard behaviour.
Anonymous
8/20/2025, 6:18:44 AM
No.96358148
>>96358386
>>96363754
>>96357826
>>96357927
Oh hey that was me. Ya I just wanted to run a wang deathwatch game because I like Deathwatch and did some setup for it and my players didn't like the system when we tried so I wanted to know if someone had made a get around for the baffling money system they went with. In the absence of good advice I got them to play IM, which seems like a pleasant middle ground because I enjoy it more and they seem to like it, but it's pretty barebones so no Deathwatch just a basic Inquisitorial retinue game.
Anonymous
8/20/2025, 7:24:31 AM
No.96358386
>>96359834
>>96358148
>the baffling money system they went with.
What is confusing about requisition?
Anonymous
8/20/2025, 8:04:52 AM
No.96358507
>>96359000
>>96363394
Why can the Emperor's sword permanently banish daemons? Where did it come from? Can it be mass produced?
Anonymous
8/20/2025, 10:41:26 AM
No.96359000
>>96359088
>>96363146
>>96358507
All things can banish daemons. On death or banishment in the materium they return to the warp. The sword gives them the true death because of its long association with him and being used to channel his power as well as its craftsmanship. He is the Anathema, one of the few things that can permanently kill a daemon like that. Other things include some Eldar pyromancers, a handful of random weapons, some rituals, most stunningly powerful psykers for some reason and occasionally circumstances seemingly random, like Inquisitor Eisenhorn.
He made it himself, it's probably auramite and is a manifestation of his mastery of psycraft and material science.
It cannot be mass produced. Look up true death if you want to see more about true death enabled weapons.
Anonymous
8/20/2025, 11:27:05 AM
No.96359088
>>96363394
>>96359000
Nice trips.
Holocaust power from Pyromancy discipline in DH1e mentions how entities killed by it are truly killed and not just sent to the Warp.
Anonymous
8/20/2025, 12:29:29 PM
No.96359245
>>96363759
>>96357227
>just fabricating shit so you can get mad
I'm telling you how your metaphor reads to someone that doesn't know your personal history. Yes I assume anyone making a fast food metaphor is implying "borgar = bad" because that's almost universally how they're used. Trying to make any other point is fighting an uphill battle and largely defeats the purpose of using analogies at all.
Anonymous
8/20/2025, 3:09:33 PM
No.96359834
>>96358386
I mean wang's influence system is baffling, Deathwatch's system is great for what the system is trying to do.
Anonymous
8/20/2025, 7:57:28 PM
No.96361444
>>96363748
>>96360076
>adventures
I was really hoping for a bestiary or another game expansion book like the Inquisition guide but for IG and Navy
Anonymous
8/20/2025, 8:09:39 PM
No.96361527
>>96361627
>>96360076
>voll-adventures
Not sure if I snooze or not.
Anonymous
8/20/2025, 8:22:29 PM
No.96361627
>>96363727
>>96361527
I'm snoozing for now. IM, unlike wang, has some distant potential to actually be a worthwhile successor to the FFG games it just needs a lot of additional content. I would rather splats than premades.
Anonymous
8/21/2025, 12:10:04 AM
No.96363146
>>96363394
>>96359000
>most stunningly powerful psykers for some reason
They're probably just strong enough to unmake the daemon entirely when they destroy them or something like that. Souls are just of the Warp in the end, so a sufficiently power psyker probably tears that possibly without even meaning to.
>>96358507
>>96357927
>>96359088
>>96363146
The idea of permanently killing a daemon is nonsense because daemons don't really exist or have self-continuity from moment to moment in the first place. They're manifestations of sentient thought made pseudo-real by the Warp. If a daemon appears perma dead, it's only because one or more people believed hard enough that it was gone. It might come back at any time despite that if someone learns about it and doesn't believe (or doesn't know) it's supposed to be destroyed. It's like fighting a monster in a nightmare. It will just reappear again the moment you (or anyone else) worry it's not really dead. The concept of permanent destruction of daemons should be present in the setting's internal lore as a misapprehension of their nature, but shouldn't be treated as a true mechanic.
Anonymous
8/21/2025, 1:17:34 AM
No.96363457
>>96374224
>>96363394
The Emperor can kill daemons because he is the chaos god of killing chaos gods, the Primordial Annihilator. The thing on the golden throne isn't human anymore.
Anonymous
8/21/2025, 2:18:22 AM
No.96363727
>>96366299
>>96361627
I kind of want wfrp guy to come back to autistically explain why it's shit, but my main concern is that it'll end up like their wfrp game. Lots of tiny releases, huge rule redesigns in most books, not actually addressing serious issues or redoing the equipment. And all of that dribbled out over years.
It's a personal thing for me but I really like the older game's huge amounts of items rather than a handful of archetypes with a bunch of keywords or properties attached. Inquisitor's Handbook is a fantastic gamebook for ideas because all its items have tiny hints for building storytelling locations too.
Anonymous
8/21/2025, 2:22:29 AM
No.96363748
>>96361444
They've said mechanicus is next after inquisition, so you'll have to wait for that before possibly getting guard and/or navy (which I imagine they'd do as separate books).
Anonymous
8/21/2025, 2:23:54 AM
No.96363754
>>96358148
>In the absence of good advice
Did you try discord, reddit, y'know, other places were WANG is actually discussed?
Anonymous
8/21/2025, 2:25:10 AM
No.96363759
>>96359245
So you just didn't read what I actually said and slapped on a bunch of assumptions to get yourself mad over instead, cool story.
Shas'o R'myr
!!fWE1loXDN99
8/21/2025, 4:02:37 AM
No.96364231
>>96364907
>>96343677
Bad stuff happened between work and the Optae not being a consul. He needed to be a new guy. He's now focused on cohesion. The new content is basically complete, and all that's left now is error fixing and formatting. Friday if lucky, Saturday/Sunday at latest now.
Anonymous
8/21/2025, 6:47:09 AM
No.96364907
>>96366670
>>96364231
That's rough.
Anyway, for those who don't fooball, what the fuck is that gif?
>>96306589 (OP)
>See fun-e image concept
>Maximize it, to see what they're playing, and try to think of what would be thematically appropriate to see if I'm right.
>Nonsense cards dreamed up by ai
booooooooooooooo
Anonymous
8/21/2025, 8:12:18 AM
No.96365179
>>96365269
>>96369714
Do Space Marines or any other Human soldiers like guardsmen or Sisters of battle usually trash talk during battle? I just played a match of Space Marine 2 and at the part where you paint a targeting dot on the big Tyranid I heard some young player said "Hey shit for brains, eat this!" and it got me wondering about this.
Anonymous
8/21/2025, 8:42:42 AM
No.96365269
>>96365179
>Do Space Marines or any other Human soldiers like guardsmen or Sisters of battle usually trash talk during battle?
We're all only human. Play Dawn of War 2 and just listen to the unit shout outs during combat. Even space marines do it, albeit with a bit more class and ham
>"Show me what passes for fury from your misbegotten kind!"
comes to mind
Anonymous
8/21/2025, 10:45:22 AM
No.96365522
>>96369668
>>96365078
sorry nigga i'm not an artist
you can photoshop in /yourcards/ if you want
Anonymous
8/21/2025, 2:49:39 PM
No.96366299
>>96363727
WFRP was schizophrenic but they thankfully seem to be on a good track already. You could smell it on the first release with wfrp.
Anonymous
8/21/2025, 4:06:33 PM
No.96366670
>>96364907
>what the fuck is that gif?
Thats a game between arizona and UCLA in 2011. The "ref" handed the ball is an arizona fan dressing as a ref, who then took off all his clothes and started streaking. This caused both teams, already having a harsh rivalry, to start fighting each other. Bucause the refs were trying to stop the streaker. they couldnt stop the fight and the audience joined in. The galaxy burns.
Anonymous
8/21/2025, 9:20:55 PM
No.96368948
Is it alright to add stuff to the homebrew collection link? Saw that it was editable and wanted to add my xenos-minoris barghesi itch link to it
Anonymous
8/21/2025, 10:56:05 PM
No.96369668
>>96369719
>>96371010
>>96365522
Then leave shit to the artists, stop generating ai sloppa "art" and use actual human crafted art instead, dicks-for-brains.
Anonymous
8/21/2025, 11:02:08 PM
No.96369714
>>96365179
>paint a targeting dot on the big Tyranid I heard some young player said "Hey shit for brains, eat this!"
What a horrifying experience. I fucking hate online gaming.
Anonymous
8/21/2025, 11:03:08 PM
No.96369719
>>96369668
Piss off faggot
Anonymous
8/21/2025, 11:12:43 PM
No.96369782
>>96371010
>>96365078
>>Nonsense cards dreamed up by ai
And yet indistinct scribble cards (human) would be fine?
So I'm in a Dark Heresy campaign with a GM who has an interesting habit.
Basically he looks at RPG horror stories and tries to see if there's a way of 'redeeming' them. Current game serves as a decent example in itself, so I'm not gonna elaborate further here.
>Be Inquisitorial Acolytes, sent to a planet that's half-hive and half Farming/Sustainable forestry in concept.
>Investigating rumors of of Heretical happenings on the planet.
>Find some Heresy here and there and clean in up. Genestealers, minor chaos groups, etc.
>Notice some odd discrepancies. Normally based on the local conditions there should be... more Heresy?
>Given the local conditions, lack of proper oversight in the underhive, etc... there should be like, twice as many Genestealers or whatever.
>Sus.
>We start investigating further and notice that or investigations are going too smoothly. We're practically tripping over evidence.
>Not like someone's doing a frame job to mislead us.
>Like a slightly more competent band of investigators are going ahead of us and trying to feed us all the glory.
>Report this to our boss.
>He agrees that it's sus and wants us to continue investigating.
>We keep finding lots of regular heresy and fixing problems.
>Almost like our targets have a list of every overdue library book on the planet and is deliberately leading us to where we'd stumble over that information.
>Inquisitor is mildly concerned, because either we're investigating someone WAY more competent than him as an individual, or we're dealing with a huge and entrenched conspiracy of some kind.
>Worrying because if they were as benevolent as they seemed to be, why are they trying so hard to hide from the inquisition.
>One of our missions goes south and our SoB ends up eating a Grenade and nearly dying.
>Her unconscious body vanishes in the middle of the firefight, and we find a blood trail leading into the underhive when we go to help.
>We follow the blood trail and find a bunch of furries trying to treat her.
>>96370299
Continued.
>So all of us instantly OOC realize this was one of the experimental plot twists he's famous for he's cooked up for this game.
>Furries.
>In and out of character, we're sickened but curious as to what's going on and not IMMEDIATELY shooting because (Filthy 'Abhumans' they might be), they're obviously trying to help.
>So we get the story. Apparently way back during the Dark Age of Technology, some since lost gene editing technology was used to 'enhance' humans on given worlds by splicing them with Animal and Xenos DNA.
>So technically they weren't mutants, but subspecies/near-human Xenos that were capable of interbreeding.
>During the Crusade they found out how intolerant the Imperium was of outliers and went underground. Literally.
>During the Heresy they learned more about the Imperium's noble goals of reuniting all of mankind, and how Vile Chaos was.
>Basically they absolutely loved everything about the Imperium except the part where if they were discovered, their specific 'Ethnic' group, for lack of a better term, was almost certainly going to be purged.
>So they'd been hiding and doing what they could to help from the relative safety of the shadows.
>They were so good at rooting out Heretics locally because unknowingly half the hive answered to them indirectly.
>They were so good at evading us for basically the same reasons.
>The only reason we caught them is because they risked exposure to save or SoB's life because they couldn't imagine not saving such a proud and capable servant of the Emperor.
>So at this point the Sister starts to regain consciousness with our Tech Priest (Also the team's Doctor) helping to patch her up.
>And we have a moral conundrum on our hands. On the one hand, suffer not the Mutant to live and all that.
>On the other hand, erasing the Goddamn Furry Illuminati would do massive direct knowing harm to the Imperium given how many fires they've apparently been putting out in the background.
Anonymous
8/22/2025, 1:08:13 AM
No.96370429
>>96370759
>>96372552
>>96370382
Continued.
>So far the only potential loophole we can find is that we can argue they aren't "Mutants" since they were the result of a deliberate genetic experiments and are supposed to be that way.
>When we compare their current selves with the records they had of their progenitors, they're actually incredibly 'Pure'. More so than most baseline humans.
>And between things like the Imperial Assassins, Space Marines, everything the AdMech does to enhance/modify themselves, the changes here seem mostly minor and benign.
>This might not be enough to spare them in the eyes of the Inquisition.
>They seem saddened but weirdly accepting of this and start having quiet masses to pray to the Emperor that if his servants demand their deaths he judges them by their souls and deeds, not the apparently sinful flesh their distant ancestors had trapped them in.
>Entire party is powerfully conflicted. In character, useful mutants are all over the imperium. Ogryns being the most obvious example.
>Out of Character, this is the Secret 40k Furry Cult bullshit. Except written halfway competently.
Currently the party is leaning towards calling this in to our boss with all the info we have. Genocideing/Embracing a new subspecies of Human seems a little out of our paygrade and capability, but what's /tg/'s thoughts?
Anonymous
8/22/2025, 1:14:58 AM
No.96370466
>>96363394
True Death is inflicted by Warp-powered artifacts upon other Warp entities. It's like two waves of energy from the Warp cancelling each other out across time and space. Ironically, the Radicals are and always have been correct: only Chaos can fight Chaos.
Yes, the Emperor is ascending into a Chaos God. Cawl Minor warns Guilliman that whatever gets off the Golden Throne is not going to be what sat down on it.
Anonymous
8/22/2025, 2:04:19 AM
No.96370759
>>96370876
>>96370299
>>96370382
>>96370429
Your GM is a massive faggot, firstly for trying to 'redeem' Fur Heresy, secondly because 40k already has furries, literally everywhere. Beastfolk are your generic pick, Pelagers are shark/fishpeople, 'Scalies' (yes, that's their canonical name) are lizard-people, Thrix are bird-people, Troth are plant-people, Amphi are literal shapeshifting changelings, and, of course, Felinids are cat people. That's a massive part of why the original horror story was so shit - it's inserting a super special faction who has never done no wrong to nobody and is good and pure, which in and of itself doesn't fit the fucking universe, purely as a means to point at them and say "look, aren't they so cool and good?"
Your GM is repeating the mistakes of the past, knowingly and willingly. The way you 'redeem' this is to learn from their method of operation, replicate it, and then permit the filthy mutants to receive the Emperor's mercy, because the sole reason for their existence (teaching you, the Emperor's left hands, how to better do your jobs), has been accomplished. Don't bother burning them, just usurp them and exploit the mechanisms they've created. They'll die off on their own.
Anonymous
8/22/2025, 2:24:25 AM
No.96370876
>>96370989
>>96370759
Honestly, that's like 80% where I am about it too. He's removed the parts of the Furry horseshit that makes it retarded and lore breaking, and what we're left with is.... Basically just another category of Abhuman?
The twist I think is that it's an interesting and logical excuse for a loyalist and benevolent 'Human' faction to be hiding from the other humans. They could be considered mutants, and the Imperium doesn't like mutants, and probably wouldn't care how Loyal and helpful they are despite being mutants.
Honestly it's a pretty by the numbers plot twist for him. He ran a Cthulhu game a while back where people were dying or getting mutated because of an entity was trying to invade our reality, only for us to discover the entity was looking at a neat new thing it had discovered (Earth) and was horrified to realize that it was inhabited by thinking feeling beings it was inadvertently killing and corrupting by getting too close.
He's a good GM overall, but every game has at least one weird/interesting wrinkle to it because he refuses to not add a little dash of his unique flavor to the pot.
Anonymous
8/22/2025, 2:47:39 AM
No.96370989
>>96371056
>>96370876
His 'unique flavor' is some of the most reddit-brained, done-to-death slop I can possibly imagine. For one, ascribing human emotions and patterns of thought to a fundamentally inhuman being is fucking moronic. Genuinely why the fuck would Cthulhu have anything a human would recognize as an emotion. Eldritch means goddamn eldritch.
The best possible games are the ones where the tropes are played straight, damnit. If I wash up on the Isle of Dr. Moreau, I expect horrifying flesh abominations to be horrifying flesh abominations, not 'it was all a dream' or 'you were having a psychotic break and killed innocent people'.
Anonymous
8/22/2025, 2:51:07 AM
No.96371010
>>96369668
>>96365078
>>96369782
here you go sloppa round 2 with recognizable cards
Anonymous
8/22/2025, 2:59:31 AM
No.96371056
>>96371614
>>96370989
In defense of the Eldritch one, the fact that it was so alien is what prevented it from realizing it was doing something 'bad' in the first place.
It was a while ago, but I'm pretty sure there where bits like the whole Noah being told to build a boat was because he couldn't undo the the flooding he inadvertently caused in the future because he didn't interact with time the same way.
My five second summary isn't doing a six month campaign justice, it was actually a kinda compelling mystery as it unfolded in front of us.
Which honestly fits the Furry thing to. The Moment to moment gameplay and storytelling was actually great, the mystery was fun... but the plot twist seems a little weird and underwhelming now that I'm condensing it down to a greentext.
In Only War, are support specialists who aren't Guard (IE, not Stormtroopers) eligible for medals? Tech priests, psykers, priests, etc?
Anonymous
8/22/2025, 4:12:34 AM
No.96371527
>>96371459
... I don't see why not? It's not weird to get acknowledgement from other branches of service in most modern militaries, or receive awards from allied countries if you did something cool for their dudes/by their standards.
I know I've seen medals get distributed with mentions of things like 'As a civilian, this is the highest award he could receive' or something similar.
I think the main qualifier would be social status: people of lower status trying to give something to a dude of higher status would be more likely looked down on. A Space Marine probably isn't going to care about a Guard regiment giving them honors (Or at least wouldn't brag about it), but if a Guardsman balls out hard enough to get Astartes respect everyone would care.
So I guess the answer would be more nuanced: A tech priest attached to a Penal legion isn't going to give a fuck about what the troops think of him, he's just making sure their guns shoot right before they go against the enemy. On the other hand, it's noted in the Ciphas Cain novels that good Commissars respect things like unit traditions, so it's possible that in a more close-knit regiment they'd go out of their way to include them in stuff like that.
All in all, I wouldn't say they were 'ineligible' so much as a question of how common or socially appropriate it would be.
Anonymous
8/22/2025, 4:23:06 AM
No.96371585
>>96371713
>>96371459
>yeah enginseer mcrobodick, you may have singlehandedly skullpunched the ork waaghboss with your way-too-many mechadendrites, but listen, you're not in the guard so you're not getting shit
Anonymous
8/22/2025, 4:27:39 AM
No.96371614
>>96377481
>>96371056
The issue is that now your campaign is revolving around furfaggot shit. If youβre okay with that, then good for you and donβt ever come back here. If youβre not, then tell your GM heβs a fucking idiot and hopefully heβll realize his retardation. If not, then you already know where the situation is headed.
Anonymous
8/22/2025, 4:46:26 AM
No.96371713
>>96372959
>>96371585
>be me
>divination/pyromancer sanctioned psyker with 40 years service
>sick of trench warfare
>charge ork trenches solo
>incinerate everything
>repair broken leman russ nearby with years of scavenged lore from watching tech priests
>ride it into further ork trenches
>proceed to cremate an entire army and 1v1 twelve metre tall warboss while standing atop a squiggoth with only a force dagger and one eye on the future
>heavy metal is somehow playing in the background
>receive firm handshake from commander as congratulations
>commander immediately washes his hands from touching filthy mutant
>commissar shoots me in the back of the head for being uppity
>techpriests burn corpse to ashes for tech heresy
>be me, priest with giant fucking eviscerator
>charge ork line
>proceed to invent methods of death with weapon that would count as warcrimes if the imperium was physically capable of recognising the concept
>receive firm handshake, nice medal, medal is shiny and gold
>immediately executed by politically hostile superiors for daring to take filthy wordly lucre, rather than approved ecclesiarchy gold
>be techpriest
>caught sticking robocock into the cogitator again
Anonymous
8/22/2025, 6:01:52 AM
No.96371995
>>96374224
>>96363394
Daemons aren't exactly just ideas. They're sort of snags in the Warp that develop over time and become more and more entrenched, like a bad paint job or a screen protector developing a wave that slowly gets worse and worse over time. This is why the gods have distinct identities and aren't constantly slipping in values as new civilizations come and go. Permanent killing a daemon just smooths that wrinkle out, but it doesn't stop the basic mechanism. So yes, permanently killing specific daemons and even gods is completely viable, but it doesn't stop similar ones from forming.
Anonymous
8/22/2025, 9:16:32 AM
No.96372552
>>96372953
>>96377481
>>96370299
>>96370382
>>96370429
That doesn't sound like it's written competently. The furries uniformly love the Imperium and everything it stands for except for furry genocide? And have been hiding and fighting chaos in perfect secrecy for 10k years until a nice girl got hurt?
Besides which it hardly matters. "Burn the witch by setting a planet on fire" isn't a moral dilemma in 40k, it's a work order. Not that every character has to be suicidally dogmatic and irrational, but it's normal.
Anonymous
8/22/2025, 11:40:34 AM
No.96372953
>>96377481
>>96372552
It'd honestly make more sense if the furries worshipped the Emperor via indirect conversion or something- which then would raise alarm bells in every Hereticus inquisitor's brain as to WHICH version of the Imperial Creed they worshipped. Are they deviants influenced by Word Bearers, Tzeentch, Genestealers? Purge them all, to be safe, but if an immediate, total purge isn't viable immediately due to them being vital (and your inquisitor is smart enough to not do it anyway), then an official investigation to find any actual corruption so you can purge those elements, then enslave/exterminate the remainders over time while returning whatever they run to true Imperial control can be done.
>>96370299
>Basically he looks at RPG horror stories and tries to see if there's a way of 'redeeming' them.
>So all of us instantly OOC realize this was one of the experimental plot twists he's famous for he's cooked up for this game.
...so, this is going to be a total shot in the dark for me, but this is a familiar enough MO that a part of me wonders if I've had your GM before. Does he have any weird takes about female space marines?
Anonymous
8/22/2025, 11:41:52 AM
No.96372959
Anonymous
8/22/2025, 4:18:35 PM
No.96374224
>>96376846
>>96363457
>The Emperor can kill daemons because he is the chaos god of killing chaos gods
When did he ever do that?
>>96371995
>This is why the gods have distinct identities and aren't constantly slipping in values as new civilizations come and go.
This is arguably exactly what happened when the Eldar civilization fell. It's also a pretty good explanation for why Khorne's opinion on psykers is so hard to pin down.
>doesn't stop similar ones from forming.
What's the difference between the "dead" daemon and a similar one, or a "different" daemon impersonating the one you thought you killed? I can see destroying a physical manifestation of Warp energy that got loose in realspace - just not the collection of thought byproducts floating around in the Warp that caused the manifestation to be shaped and act in a particular way. Current lore (or at least common audience understanding of it) has gone too far in the direction of treating the Chaos as if it is governed by firm, understandable and unchanging rules. When you use it in games, you should always keep players uncertain about how it really works, and suspicious that the things they think they know about it might be mistruths. Just telling them "this power will definitely perma-kill your warpy enemies" is a bad idea.
Anonymous
8/22/2025, 8:12:43 PM
No.96375800
>>96378859
>>96371459
They still fall under the operational chain of command so I would say so, with relevant honors from each of their base organizations as well.
Anonymous
8/22/2025, 8:51:41 PM
No.96376032
>>96376213
>>96336296
Yes, it's easy to get into with simper rules letting you enjoy it with less time investment: I love playing deathwatch and had fun with my old party but my current party is more casual so stuff like manouvers and oath and so on was a bit much. It wasn't that it was top hard for them, they just mostly ignored them because they kept to basics and I feel like DW isn't as enjoyable if you're not using all the mechanics. Wang on the other hand has mechanics beyond the basics but players aren't required to know them all, just the ones they need. I also like how the character creation system is less rigid, with archetypes being suggestions for new players for the most part. But that might be because I've preferred classless systems in recent years.
It could use an expansion for ships and space combat, they could include more stuff for rogue traders and imperial navy characters in the same book.
I'd love to play Only War with them tho.
Anonymous
8/22/2025, 9:21:57 PM
No.96376213
>>96376313
>>96376032
>It could use an expansion for ships and space combat, they could include more stuff for rogue traders and imperial navy characters in the same book.
A Chaos expansion similar to Black Crusade would be nice as well.
Anonymous
8/22/2025, 9:38:54 PM
No.96376313
>>96377575
>>96376213
There's a chaos book that covers the gods and legions unless you're looking for some specific mechanics.
Personally I'm surpised GW didn't pressure them to write a League of Votann splatbook to release with the new codex and units.
Anonymous
8/22/2025, 10:47:45 PM
No.96376803
>>96378859
How easy is it to transfer characters between game lines? I wanted to ask my DM if I could be an ogryn in our rogue trader game
Anonymous
8/22/2025, 10:54:57 PM
No.96376846
>>96374224
>When did he ever do that?
When he shed his compassion on the vengeful spirit to focus the power of the Dark King without falling to it.
Anonymous
8/23/2025, 12:42:21 AM
No.96377481
>>96380485
>>96371614
>The issue is that now your campaign is revolving around furfaggot shit
No, it wasn't. Honestly it wasn't even the main focus of the story arc it's been taking place in. I fully expect us to wrap up business on this planet and then probably never encounter this particular story thread again since it's pretty localized to one world.
>>96372552
>That doesn't sound like it's written competently.
To be fair, that might be my lack of storytelling skill rather than a problem with the game.
>The furries uniformly love the Imperium and everything it stands for except for furry genocide?
It's more like they love the Emperor and his apparent goals, and see supporting the more flawed Imperium as better than any other option.
>And have been hiding and fighting chaos in perfect secrecy for 10k years until a nice girl got hurt?
They'd been noticed before, just by people they were able to either silence or recruit, not sanctioned Inquisitorial agents.
>>96372953
>Female Space Marines.
I remember him saying something about how it was kinda weird that it was apparently impossible from an in-universe Scientific perspective, but there could be any number of sensible reasons for that. Like how all the known Primarchs are dudes, maybe female Space Marines would require a female Primarch and THAT was the thing Big E couldn't/wouldn't do.
More curiosity about WHY, specifically, it couldn't happen rather than wanting it to be a thing.
Anonymous
8/23/2025, 1:02:58 AM
No.96377575
>>96377704
>>96376313
>There's a chaos book that covers the gods and legions unless you're looking for some specific mechanics.
Great for the GM, I meant more for character crunch (archetypes and so on). Abundance of Apocrapha is fine for now, though.
Anonymous
8/23/2025, 1:34:44 AM
No.96377704
>>96378998
>>96377575
>archetypes
You're meant to use the existing archetypes and just add the chaos keyword to modify them and access talents and other abilities to flesh your character out. The threat assessment book adds chaos artifacts as well as stats for chaos gear like sonic weapons, chaos terminator armor etc, plus new heretical talents and psychic disciplines.
Are you missing a specific option?
Anonymous
8/23/2025, 5:29:37 AM
No.96378859
>>96376803
Surprisingly easy, RT even has an "DH to RT" guidebook. Only War is really only fully compatible with DH2E though. If you're playing OW originally, uh, just remake the character with RT rules and pick some mutations or find that lodge blackman abhuman homebrew.
>>96375800
> relevant honors from each of their base organizations as well
Sort of like how the OW medal for killing a CSM is basically hidden so only people who have it know what it's for and for everyone else it's a generic badass medal, probably.
"The honourable award of the psychic martyr, third class" translated to "Did not mindfuck his C/O into not being retarded three weeks in a row". Or "The Omnissiah's beneficence" is "Didn't set the colonel's plasma gun to overload next shot". Probably all for not fragging officers.
Anonymous
8/23/2025, 6:06:18 AM
No.96378998
>>96377704
That's what we did for most of the characters, but one person wanted to play a Plague Marine; so we used AA for that.
Anonymous
8/23/2025, 1:13:54 PM
No.96380485
>>96381522
>>96377481
>More curiosity about WHY, specifically, it couldn't happen rather than wanting it to be a thing.
Right, okay. Sorry, that just sounded a lot like a past GM of mine who was in that liberal arts major "everything needs to be a clever subversion" part of his life and did a bunch of twists like that. One of his was that space marine transformation was completely viable for adults, just harder (not including the similar augmentations they would do for adults in the great crusade) and they preferred traumatized kids as weapons because fascism inefficient raah raah. The other was that it absolutely worked on women and the Emperor was for real just incredibly sexist. This game was during the femstodes debacle and I remember him being specifically upset that it invalidated his characterization of the Emperor as sexist and bigoted. I just didn't want to drop his actual name, though, since y'know he's a real person.
>>96380485
That sounds really infuriating to deal with. It DOES sound like my guy is a better/less pretentious version of your guy tho.
Honestly I'm also curious as to why no Female Space Marines, but I'm not really for or against it? I mean, I'm kinda against it because it would be a stupid retcon this deep into the lore. It's just they've always been vague about why it can't happen, just that it can't happen. Plus there's so many other types of Augmentation like whatever they did to Luthor that made him Astartes tier without actually making him Astartes.
Actually, I'm kinda wondering about Gender Roles in the Imperium at large now. We know no women can be Astartes, we know the SoB are female only (because of no 'men' at arms rule), I've never heard of a Priest (Or Priestess in this case) being a woman ANYWHERE in lore, Custodians were assumed Male only but now apparently includes Women, I don't remember there being a Female Terran High Lord.....
Anonymous
8/23/2025, 5:43:08 PM
No.96381822
>>96382705
>>96381522
>We know no women can be Astartes
Because the geneseed is warp-based and contains essence of the emperor and primarch, turning you into a mini-primarch clone. It's why blanks and women can't be space marines...for now.
>I don't remember there being a Female Terran High Lord
There were plenty. The High Lord of inquisitors was a woman, for example, her name was Cleopatra Arx.
Anonymous
8/23/2025, 7:24:20 PM
No.96382454
>>96382705
>>96381522
Like what the other anon said, it's basically turning you into a pseudoclone of a Primarch. On a personal level, though, I think that it's important that the dynamic of space marines remains brothers fighting. Other superhumans being women is a-ok to me, but space marines should remain all-male because it's that dynamic from the primarchs down and I think there's value in it.
...though, ny deranged compromise would be: if the process turns you into a pseudoclone of your Primach, then it should absolutely work on girls. They just won't be girls at the end of the process.
Anonymous
8/23/2025, 8:07:13 PM
No.96382705
>>96382761
>>96382883
>>96381822
>>96382454
Isnβt it simply because E-Money wanted to ensure that there was no chance in hell that Marines could reproduce in any way, keeping them reliant on baseline humanity and could never supplant them - and so his solution was making then male-exclusive?
Anonymous
8/23/2025, 8:16:03 PM
No.96382761
>>96382705
No, it's because it's warp based that imposes conditions. Simple as.
Anonymous
8/23/2025, 8:34:34 PM
No.96382883
>>96383003
>>96382705
I assumed this as well. All male, all sterile, no way to accidentally reproduce or anything. But who knows with GW.
Anonymous
8/23/2025, 8:47:47 PM
No.96382964
>>96381522
>always been vague about why it can't happen
What sort of explanation would you want? It's far future super-science soaked in magic and mysticism. Any attempt at explanation would be "it just does" with extra steps.
Anonymous
8/23/2025, 8:56:36 PM
No.96383003
>>96384763
>>96382883
I'm fairly certain that sterility is less because of intentional design and more because they're, y'know, complete freaks of genetic engineering, and preserving reproductive ability was a waste of effort for what were ultimately a stopgap measure to allow for the Crusade in the absence of the Primarchs?
Like, everybody bitching about female space marines and why they should happen are assuming that E-Money is capable of using the human body as a canvas and just turning it into whatever, but if that were the case, why the hell would the Thunder Warriors have degenerated at all? It's a reasonable assumption that the SMs are as good as he can reliably get it and maintain stability, and trying to put a girl through that same process will cause inherent compromises, giving you either a generally lesser soldier or causing far more severe compatibility issues, in which case you've spent more resources than you should've to get the result you got - and the Imperium has NEVER not been in a resource crunch.
Anonymous
8/23/2025, 9:29:21 PM
No.96383220
>>96383345
Any good reading on Kroot? I've read the Forbidden Meal and liked it. Kroot are cool
Anonymous
8/23/2025, 9:55:19 PM
No.96383345
>>96383220
Why's Godzilla in the bottom left?
Any advice for dealing with players loading up on Accurate weapons in Only War? The stuff that I'm throwing at them (Ork Boyz and the odd Nob) isn't cutting it too well and I feel like surprise ambushing them in melee would feel a bit too targeted and "meta" to counter them doming most things that move.
Pic unrelated.
Anonymous
8/23/2025, 10:16:49 PM
No.96383481
>>96384121
>>96383355
Accurate weapons can only hit one target at most at a time. Since orks basically have no concept of dodging, simply throw more boyz at them.
Anonymous
8/23/2025, 10:39:18 PM
No.96383611
>>96383927
>>96384121
>>96383355
Dodging cucks accurate like nobody's business.
Anonymous
8/23/2025, 11:14:49 PM
No.96383927
>>96384121
>>96383355
What
>>96383611 said. Sure, you've got fuckloads of damage served up on a plate. Now they succeed on one agi test and it's fucking gone. They way your players counter this is multiple people targeting the same enemy. The way you counter this is slightly more enemies.
That or you can be cool and get them into a sniper duel every so often - or, y'know, use suppressing fire to pin your players while the ork mooks advance. Or throw a few armored buggies at them to help the orks close range without getting their shit pushed in. Or strafe them with Stormboyz. Or throw a smattering of mortar fire at them.
You should also let us know the wider situation. Are they at an emplaced position? Is this a series of skirmishes, an ongoing campaign, or an all-out war? What's the terrain like? What's their regiment, how are they assigned?
Anonymous
8/23/2025, 11:39:59 PM
No.96384121
>>96383481
>>96383611
>>96383927
Without going too much into details, I started the players on one of the quick & dirty sample adventure since they were new to the system and I recommended them to try Accurate guns since any goober can pick up a Long-Las and make more reliable hits than with a Lasgun early on (Felling is also good against Orks incidentally). I guess that I'm currently reaping the whirlwind.
That being said, I'm going to give the "have some Shoota Boys put down some suppressing fire" approach and if that doesn't work well-enough for my taste, then toss incrementally more Orks to find a nice balance in the party mopping the floor with Greenskins and not getting bent over at every encounter.
Anonymous
8/23/2025, 11:51:20 PM
No.96384220
>>96383355
Everyone enjoys the accuracy until there's enough boyz to overwhelm the unit by sheer numbers if they refuse to pour on the fire. Or take advantage of them putting so much focus on the accurate weapons and deploy thing a like Kommandos or hordes of squig and gretchin.
Anonymous
8/24/2025, 1:18:39 AM
No.96384763
>>96383003
Actually, I would surmise that there just wasn't a POINT to even bothering. If there's one thing the Imperium has, it's BODIES. Why BOTHER doubling your recruiting pool when the existing recruiting pool is functionally infinite? The initial legions were raised from Terra alone, after all.
The Good, the Bad, and the Alpha Legion v1.12.11
https://www.mediafire.com/file/srz2vxfatdt73vc
Changelog:
Added Saturnine Terminators and all relevant wargear.
Affed Saturnine Dreadnoughts and all relevant wargear.
Added the Xenos Doomlock and a few new Beta Garmon options to Blackshields. Not ALL of them, but the ones that weren't already represented.
Updated Disintegrator Weaponry. Originally they were classified as Adrathic weapons, but the new books seem to be splitting them off. There are now Pistols, Rifles, Blasters, and Heavy Disintegrators available for general use.
Added the Araknae Turret as a Legionary Asset.
Added the Legion Overseer, who grants new abilities to Solar Auxilia assets he purchases.
Added the Legion Optae, who improves the squad's use of Cohesion and is a fast track to cent/praetor.
Boarding Shield now has Defensive.
Legion Consul Air of Authority reduced to 500 XP. Everyone else gets it for 500 XP.
Fellblade now has its demolisher cannon, and its secondary hull weapons are twin-linked.
Fellblade, Glaive, and Falchion now have quad heavy bolter batteries as a sponson option. The new edition seems to call them Gravis Batteries though...
Cerberus Heavy Tank Destroyer main weapon is no longer schizophrenic - it is a Neutron Laser Projector.
Death Guard Inductii has its standard issue gear fixed.
Deathshroud hand flamer is now arm-mounted with no reduction to range.
Moritat now has a Backpack Ammo Supply.
Legion Praevian Master of Cybernetica talent now gets the Praevian a robot buddy at an 80% discount. The Loyalty bonus remains.
Invictarus Suzerains now get Argyrum-pattern boarding shields. Ultramarines also have Praetorian Breachers...but there's nothing special about them other than their wargear is different. So they're not in. If they get something interesting about them, I can put them in.
Grave Warden Death Cloud now counts as Chem-Munitions for ability interaction purposes, ex. Mortus Poisoner Alchem Adjustment talent.
Shas'o R'myr
!!fWE1loXDN99
8/24/2025, 1:46:39 AM
No.96384912
>>96385132
>>96385236
>>96386984
I have to make some small updates to the two Fringe books, mainly dealing with elf weapon availability. Those shouldn't take very long. Gold Experience Requiem needs a few fixes and additions, like the new Sentinels and the avenger strike fighter. There's also a few Primaris that need to be added and some rankings unfucked. That will take a bit. GBAL was in dire need of an update. Once these are done I can go back to Anarchy in the Galaxy.
Anonymous
8/24/2025, 1:59:34 AM
No.96384986
>>96385040
>>96384876
17 years ago I saw a comic with mochi-balls like this, but it wasn't cute, it was some fucked up gore/pervy comic where these lumps were abused.
I can't look at these without recalling those traumatic pictures.
Anonymous
8/24/2025, 2:01:40 AM
No.96385000
>>96385012
>>96381522
>sex roles
>tl;dr They matter, but what matters more is where you start off in life.
Longer: We don't get many named High Lords, period. At the risk of turning this into a royal shitfight: It's never fully stated as to where women stand in the Imperium. But from what we can see in assorted novels and short stories? They're mostly based.
While women can and do rise to the top It's not terribly common. Some of it is because nobody really 'rises' to the top, they start there. The exceptions (male or female) to that prove the rule and tend to be military, mechanicus or inquisitorial. Partially due to some that could do not wanting to because they'd rather do fuck all or have babies. Cain isn't a super serious source but Moira basically sees her path to political power as 'marry, preferably up' and climbs a tree of dicks to governorship of a second world. Newer stuff doesn't go into it as much but you'll find in stuff that doesn't have stupid editorial requirements that women simply value things differently from men. Part of it is because there are certain expectations of the nobility and children even with juvenat. I guess female tech priests probably don't matter beyond a certain point. Women in the Ecclesiarchy exist, but get the hoary eye politically for not being Sisters. Maybe, that bit I'm speculating on. Basically the higher you go in the imperium the more a traditional role matters, and quixotically the less it actually matters to your prospects. Be a turbo stacyslut and bang 40 guardsman? Your dad will probably give you a stern lecture and have them killed. Hide it better. You must be seen to comply, men or women.
Historically there's lots of minor nobility who grt stupid amounts of power, like William 'My dad told the invaders to trebuchet baby me' Marshall, and even the odd peasant who became a king. In the Imperium, starting status is far more important. If you don't gain that status through combat you probably have other priorities.
Anonymous
8/24/2025, 2:03:45 AM
No.96385012
>>96385102
>>96385000
>We don't get many named High Lords, period
Anon...we have high lord name records dating back to the horus heresy.
https://wh40k.lexicanum.com/wiki/Senatorum_Imperialis
Anonymous
8/24/2025, 2:12:43 AM
No.96385040
>>96384986
They're called yukkuris and yes the guro torture is the entire appeal.
Anonymous
8/24/2025, 2:25:53 AM
No.96385102
>>96385012
Guess I'm full of it then, I don't really recall reading them in novels.
Anonymous
8/24/2025, 2:34:31 AM
No.96385132
>>96384876
>>96384912
Thank you for all your work Shas, I absolutely admire your autism and found some of it to be pretty damn useful in the past
Trisdekanon
8/24/2025, 3:05:03 AM
No.96385236
>>96385267
>>96384912
For what it's worth, Shas, I did the new 30k Sentinels in Volume 2 of Potentiam Gigantio. You're more than welcome to use the stats.
Shas'o R'myr
!!fWE1loXDN99
8/24/2025, 3:12:24 AM
No.96385267
>>96385607
>>96385236
As helpful as it is, I try not to look at other peoples' works. I don't want to unconsciously copy others' thought processes, methods, or material before I at least have a go at it myself. Perhaps I'll compare once I've had a crack at it.
Anonymous
8/24/2025, 3:28:56 AM
No.96385363
>>96385607
>>96385825
I need help with a Rogue Trader reward for a long adventure.
My players are on a Feral World and next session they will control most of the planet when they convert the biggest tribe to the Imperium (their dynasty). This tribe had a custom of killing big-ass snakes and drinking their ichor to harden their skeletons. This is traumatically painful and also makes them slower.
I want the tribe to offer the ichor as a reward for the adventure. Would it be wrong to ask 500 XP if I want to give them +1 TB or at least +5 Toughness? Would it make the offer too costly if it also gives -3 AG and maybe 1d5 insanity? I would be upfront about the effects obviously.
Or should I make it into a Toughness roll and if you succeed you get the effects as above?
Anonymous
8/24/2025, 4:19:17 AM
No.96385607
>>96385825
>>96385267
I like that photo because while he denies all drugs, this isn't the only time it happened. Todd also found him in a hotel once blitzed and writing on booze and valium which isn't quite as insane.
>>96385363
Offer them a choice - Unnatural Toughness 1 for free, or UT1+2 armour everywhere but the head for 200xp and 1d5 insanity. Try not to penalise them if they're paying. UT2 is probably a bit too overpowered though.
Maybe their bones do a discount version of the space marines and start going metallic, maybe they get a dense cage around their ribs of bone plates, maybe the snake was a dark age project and drinking the ichor creates a nanite hive that helps your bones alone. Whatever. Make them suffer for the drink but keep it entirely roleplaying - lots of pain and soreness over time as their bones change. It's a big reward, so don't hold them up for their experience.
What do Tech Priests do for celebrations? What is there equivalent of champagne? What are their holidays?
Also, what do they have for status symbols? Golden implants? What is there version of "bling?"
Anonymous
8/24/2025, 4:59:21 AM
No.96385825
>>96385838
>>96385363
'Harden their skeletons' sounds like Blackbone Bracing, ITS p.141. Gain Bulging Biceps, Iron Jaw, and +2 damage to Unarmed Attacks.
If this is explicitly intended to be a toughness boost, I'd say make it a characteristic advancement which doesn't affect their ability to purchase future advancements of that type. I'd also avoid unduly penalizing them, if this is meant to be a reward - "You just did a huge quest chain so now you get to lose a chunk of [good stat] in return for a slightly larger chunk of [good stat], and also you lose your marbles a bit" is not what I would deem a good reward. I'd give 1d5 insanity if it were +10 toughness maybe, but not +5.
>>96385607
Are you advising DH2e-type Unnatural Toughness where it's just 'increase toughness bonus by one' or DH1e-type Unnatural Toughness where it's 'double your toughness bonus'? Because RT is a 1e system.
Anonymous
8/24/2025, 5:02:06 AM
No.96385838
>>96385848
>>96385729
>Also, what do they have for status symbols? Golden implants? What is there version of "bling?"
Shiny technology. High end Imperial craftsmanship tends to have lots of gold and decoration. The gaudier it is the btter.
>>96385825
I assumed he was using RT unnatural characteristics. 2x rather than 3x.
Anonymous
8/24/2025, 5:07:25 AM
No.96385848
>>96385838
>>96385729
Ree, didn't realise I had a half post.
Shiny technology. High end Imperial craftsmanship tends to have lots of gold and decoration. The gaudier it is the better, but the Mechanicus doesn't care so much about that. To them it's partially whatever is written in your noospheric presence, partially what technology you have - or are known to have. The decoration of that technology doesn't matter, but if it's in great condition? That's great. A Forge World's High Fabricator might have a collection of rare gewgaws, like a tiny toy titan made by someone famous or lumps of broken stuff and rarities. To us that lump of mechadendrites is a horror that won't stop ranting about gellar field coefficients, to a tech priest it's a magnificent example of a Port Galvinus Pattern Mechadendrite harness and an internal positron recycler or whatever.
They also have noospheric presences that are sort of like a CV. Sometimes.
Anonymous
8/24/2025, 5:14:56 AM
No.96385881
>>96385729
The machine cult is both as pragmatic as it is superstitious. Any holiday would exist for some practical reason that comes from a twisted, illogical assumption.
Celebrations would only occur when the tech-priest, for some reason, acts unlike the cold machines and instead chooses to experience that joy that is trapped in his emotion-receptors of his weak, fallible flesh. Perhaps he would indulge in a puzzle, destroying the enemies of the Omnissiah, experimenting (!), or other scholar or priest like activities. Socializing is not a thing they do, and the Imperium barely allows free time for most of its people.
>Bling
Many tech-priests have mechadentrites that ONLY adjust and maintain their own failing bodies. Rather than gold, they would display their advancement in the machine cult with cybernetics that surpass the human body (infrared vision, chainsaw mouth, etc).
Also since they don't like sharing and hoard everything, just having rare technology is enough sometimes.
Can Felinids join the Adeptas Sororitas? What about trans women?
Anonymous
8/24/2025, 5:31:47 AM
No.96385950
>>96385915
The Imperium's society is one of You Will Fit Into This Mold On Pain Of Death. If you have a working brain, the answer is clear.
Anonymous
8/24/2025, 5:49:49 AM
No.96386039
>>96385915
I imagine that with the expense that goes to equipping Sororitas, the Schola would likely go through the effort of whatever biomodification is needed if it meant getting another skilled fighter under the Decree Passive. However, world of unique gender expression and many varied individuals the Imperium is fucking not. You are a soldier of the God-Emperor, you will serve with no complaint and no regrets, and you should thank the Emperor's beneficence that He was willing to provide for your weaknesses so you may better serve mankind. Even if you supported this interpretation (and it's a touch shaky), it should literally never come up at all, such things are a distraction from duty.
Anonymous
8/24/2025, 6:09:12 AM
No.96386108
>>96386228
>>96385915
>Felinids
Unlikely, since they're a branch of Abhumans. They might be allowed to serve as Menials or other subservient role, but they're probably not qualified for full Sisterhood.
Maybe they'd make an exception if the Catgirl in question did something completely bonkers like do the full Living Saint 'Grow Angelic Wings while Glowing with the Light of the Emperor' shit, but again: That would be an exception.
>Trans
Also extremely unlikely. The Imperium is not, in many ways, what one might consider a 'progressive' society that would allow for people to attempt to transition in the first place. With that in mind, deliberately doing those sorts of Surgeries/Hormone Regimens/Augmentations might look at least borderline Slanneshi.
Even if we're going with the assumption that attempting Gender-Transition was A: Understood, B: Accepted, and C: Allowed, the run the risk of violating the no 'Men at Arms' loophole that allows the SoB to exist in the first place. At the VERY least, qualified candidates would be placed at the very back of the line for consideration.
Anonymous
8/24/2025, 6:41:04 AM
No.96386228
>>96386108
>run the risk of violating the no 'Men at Arms' loophole that allows the SoB to exist in the first place
Honestly, I'm pretty sure the existence of the SoB in the first place pisses all over the intended meaning of the Decree Passive to such a degree that anyone legitimately pointing it out would just look like a moron.
Anonymous
8/24/2025, 8:07:46 AM
No.96386521
>>96386581
>>96387646
Any writeups on Ecclesiarchal sects/divisions of faith/factions similar to the ones on Inquisitorial factions among the radicals and puritans?
Anonymous
8/24/2025, 8:28:38 AM
No.96386581
>>96386521
NOPE.
The Ecclesiarchy doesn't have the same depths of division as the Inquisition. There's political corruption and such, but at least on paper everybody's on the same side for the same reasons.
The Inquisition only gets to get away with 1% the things it does because A: Nobody actually technically out ranks the others once you become a full Inquisitor and B: Nothing about what a given Inquisitor is up to gets know by other inquisitors, let alone publicly the overwhelming majority of the time.
I guarantee you that if the average citizen knew the kinds of wild shit the Radical Inquisitors got up to, there would be an Imperial Civil War that would make the Heresy look like a fucking joke.
The Ecclesiarchy has a relatively Rigid chain of command from the Space Pope on Terra to the random back-water choir boys. They're actually known to prune Priesthoods and ENTIRE POPULATIONS for deviating too far from the Official State Religion. This is half the reason the SoB exist in the first place, and why the SoB are the Chamber Militant of the Ordo Hereticus: Violent purges of people not worshiping the Emperor, or worse; worshiping him incorrectly.
Anonymous
8/24/2025, 10:29:06 AM
No.96386984
>>96384876
>>96384912
Thank you for your hard work
Anonymous
8/24/2025, 2:34:48 PM
No.96387646
>>96386521
There are examples of some sects and variations of faith and approach towards it in Rogue Trader's Faith and Coin supplement and in some of the Dark Heresy supplements (I don't know those that well, but Blood of Martyrs come to my mind, as well as Cult of the Pure Flesh from Lathe Worlds, although this one's technocally apostatic)
Anonymous
8/24/2025, 3:33:58 PM
No.96387834
Rollan to see what my next painting project is for the rest of the month.
>1 - Tempestus Aquilons
>2 - Krieg Command Squads
>3 - Hernkyn Yaegirs
>4 - Khorne Berserkers
>5 - Leman Russ Vanquisher
>6 - Titus
>7 - Artillery Teams
>8 - Eightbound/Exalted Eightbound
>9 - Questoris Knight
>0 - Fuck painting, clear out the backlog and try to build as much as possible until the end of the month.
>>96306589 (OP)
I need to bounce some ideas and I'd love any inputs y'all have on it. I'm running.
The whole idea is: "Techpriest has a divine-tecnovision of a mcguffin. Because of politics and shenanigans it takes some time for an explorator maniple to be assembled. In the time it took the planet where the thing is supposed to be recently got annexxed by the T'au". The small group of operatives (Players) are therefore being sent on various missions assigned to them by a little council/retinue of bickering techpriests that can't seem to agree on what's the best way to go forward.
My idea was to have the players be essentially the deciders on how the approach would've ended up. Having 3 macro categories of missions available: each given by a different person in the retinue and therefore advancing their approach to the overall operation.
A direct approach in the "WAR actions", a subtle approach in the "Covet actions" and lastly a non-engaging explorative approach in the "Retrival actions".
I'm currently trying to think what kind of mission each of this maco-category would contain upon themself, if you have any ideas, I'd be happy.
My thinking is that they'll scale up in complexity the more they are developed.
>βWAR!β actions
Anything regarding straight up going down and killing some t'aus/humans who are cooperating. Enstablish a territory, invade, find the thing and leave.
Purge the foe, Raise banners/Rail the populus, Sapper jobs
βCovetβ actions
Going down with a bit more finesse. The sicarian's choice.
Sabotage/Sapper jobs, Assassination (Local political figures that may be in cahoots with the new rulers), Recover assets (Infiltrated Agents), Establish safehouses/Teleporting homers
βExploratorβ actions (Acquisitor Homer)
Ritual (interrogate machine spirits about the past of the place/info), Recover assets (find places where the vision having-techpriest went), Hive-city dwelling.
What would be some cool shit to make em' do in each category? I'm making a docs.
Anonymous
8/24/2025, 6:23:09 PM
No.96388644
>>96388938
>>96388588
Sounds very video game-y, MMO faction grind. Now perhaps it can still work as long as what you've presented is mostly just the framework you will work off of, and the whole thing is rather hidden to the players. So don't go for three separate factions on the council each sending a list of tasks to the team, have on list, but try to make it come across as very written-by-committee. So things like wanting to get way too much done, main objectives and secondary objectives that don't really fit (Storm the place, shoot everything that moves, burn it all, make sure to draw attention to the operation), etc.
Anonymous
8/24/2025, 6:30:07 PM
No.96388684
>>96388938
>>96388588
I'll try to throw some ideas forward, but first few quick questions
1. Do I understand correctly that the main goal of the Mechanicus here (and therefore of the player characters as well) is just locating and retrieving the mcguffin, without neccesarily retaking the whole planet?
2. What sort of thing is this mcguffin? How big it is? Do the Tau know of its importance? Do players have any info or clue on where exactly on the planet to look for it?
3. Are there any other imperial forces present? Like a liberation fleet trying to take back the planet or some ordo xenos agents?
4. What sort of planet is this? As in climate, population density, tech levels etc.?
Anonymous
8/24/2025, 6:45:55 PM
No.96388779
>>96388588
The all Techpriest party sounds like a really funny sequel to the all Guardsman party.
Anonymous
8/24/2025, 7:02:45 PM
No.96388938
>>96390149
>>96388644
Ideally, for them this is just 3 dudes arguing with eachother on what's the best way to go at landing on the planet. Still this rules are general and for me to organize and think within a framework of 'what would make sense each of this guys would want to do'.
The way I was thinking to present it to the players was something along the lines of:
>Priest N1 tells the player that he's identified a good location where to land an archeopter full of skitarii. But he needs the place cleared.
>Priest N2 replies with "that's a waste of resources and it's not such a pressing matter. I have instead located the house of one of the guys whos in cahoots with the t'aus. How about we go and kill him first?"
>"Well operatives what do you want to do?"
Giving them the choice between doing agenda of 1 or 2. The choosing would be exclusive: time window closing, enemies reacting, the techpriest returning on their choices, etc.
Ideally, sticking to one approach, the campaign would funnel in that direction as "the way we've decided to do the thing"
>>96388684
1)Yes.
2)Given the theme/Philosophy of the techpriests, my idea was that the mgguffin would've been the explorator's removed memories of an "eureka moment" regarding the theological conundrum that "will" Versus "causality" creates within the order. Re-emerging later in life as a technovision, the guy would've figured out that chemestry is also causality based and people/fleshy bits are mostly made of chemestry. He would've quickly figured out that saying that outloud would've probably made everyone in the order mad. So he went in and hid his cogitator "forgetting" his newfound theory. I don't know if that's lame and they expect a tomb world tho.
3)Not extenively; If there are, I'd have them follow the expedition in a "Oh you're going there too? Craaaaazy! Given you're here spare some supplies right? We all friends here afterall ;)))" sort of way.
4)Average agri world with one-two population centers.
Shas'o R'myr
!!fWE1loXDN99
8/24/2025, 7:13:09 PM
No.96389023
>>96392711
>>96388588
This is something I've been experimenting with myself (though in my case they'd be dependent on the series, like Piracy/Racketeering/Assassination etc and Resourcing/Relic Hunting/Info Gathering etc).
I think the biggest thing should be that making sure each category of mission plays differently, or has different mechanics. If it's just "fight way to target" then they will feel samey. My players and I have had some discussion and feedback to me about this as well, and I've been thinking of ways to improve. What I've been thinking of is a Deus Ex style method, where there are Combat, Stealth, and Tech ways to complete missions, while also making missions mechanically separate (ex. a Piracy mission would involve mix of space combat and personal combat, an Assassination mission would involve mainly personal combat, Intimidation would involve mass combat). Each mission should also vary in its rewards - a Racketeering mission would reward more Profit Factor / Logistics, an Assassination mission may reduce the prevalence of powerful guys in future missions, a Corrupt Militia mission may allow the players to turn loyalists in the area into summonable Strategic Assets and so on. It's a lot to consider.
Anonymous
8/24/2025, 9:06:23 PM
No.96389823
>>96390115
>>96360076
For some reason they decided to post the book cover on their FB and not on their own website.
Anonymous
8/24/2025, 9:50:54 PM
No.96390115
>>96389823
Bretty gud cover
Anonymous
8/24/2025, 9:55:23 PM
No.96390149
>>96390597
>>96390612
>>96388938
>chemestry is also causality based and people/fleshy bits are mostly made of chemestry
That's an incredibly silly "eureka" for a tech priest even given the rather muddled way their knowledge is organised. Even more so given that they know people have at least some sort of direct link to another realm that happily violates causality. And especially because the Cult Mechanicus ideal is a perfectly reliable machine rather than a self-made man. That makes "we're just bio-robots," trivial, inoffensive, and wrong.
Pick the last gadget you or someone in the group has bought and mentioned. It's one of those, but 38,000 years better.
Anonymous
8/24/2025, 10:02:49 PM
No.96390192
>>96390277
>>96390481
Trying to get some numbers right for my Hive city
My problem is that I dont know enough about the lore to judge stuff like should the Ecclesiarchy on the planet have SoB guarding them and how many? Same with arbites fortresses and such.
Anonymous
8/24/2025, 10:16:16 PM
No.96390277
>>96390192
GW has never tried to get numbers right, so don't lose any sleep over it.
Anonymous
8/24/2025, 10:39:35 PM
No.96390481
>>96390192
https://wh40k.lexicanum.com/wiki/Sisters_of_Battle#Organisation
If there's an order of sisters based on the planet it would be fairly likely.
If not then it's pretty much up to you whether the sisters consider the local Ecclesiarch important enough. I'd recommend something like a Mission or Commandery based on the planet if you want them to be present. So like a platoon or company sized organization that might send small detachments (a squad or less) to guard senior church figures if they request it.
...
As for Arbites they are on most imperial planets in force. They are like the federal police of the imperium. Local law enforcement may also exist.
https://wh40k.lexicanum.com/wiki/Adeptus_Arbites#Organisation
"The Adeptus Arbites maintains a presence on almost every Imperial world, headquartered in fortified Precinct-Fortresses[14] also known as Courthouses. The courthouses are equipped to be self-sufficient and to support a complete Arbites army. They consist of armouries, dungeons, barracks, firing ranges, scriptories, archives, warehouses, kitchens, gymnasia and garages. Courthouses are sometimes a world's only connection with the rest of the Imperium.[2][3]"
Anonymous
8/24/2025, 10:56:53 PM
No.96390597
>>96390149
>Pick the last gadget you or someone in the group has bought and mentioned. It's one of those, but 38,000 years better.
I'm still in the idea phase, not running it. I wouldn't run a game without knowing something like that.
>That's an incredibly silly "eureka"
Yes. It is and it's a way blewn off proportion overreaction to hide it by removing a piece of your brain.
I am a bit of a fan of having the grimderpery of 40k spawn from "this incredibly silly thing killed many many people". Humans in 40k being and acting in a way that is logical to them but clearly illogical for us. The idea of there being a dogma so strong that makes someone think that such a dumb and inoffensive concept is dangerous is the kind of stupid that warhammer hinges on usually.
I think it's a better idea than having it be just the fuck cannon of omega death 3. Mostly because there's a bit of an inflation of "Stuff that does something really bad".
That said, it may probably be not the best idea.
Anonymous
8/24/2025, 10:58:51 PM
No.96390612
>>96394606
>>96390149
>Pick the last gadget you or someone in the group has bought and mentioned. It's one of those, but 38,000 years better.
I'm still in the idea phase, not running it. I wouldn't run a game without knowing something like that.
>That's an incredibly silly "eureka"
Yes. It is and it's a way blewn off proportion overreaction to hide it by removing a piece of your brain.
I am a bit of a fan of having the grimderpery of 40k spawn from "this incredibly silly thing killed many many people". Humans in 40k being and acting in a way that is logical to them but clearly illogical for us. The idea of there being a dogma so strong that makes someone think that such a dumb and inoffensive concept is dangerous is the kind of stupid that warhammer hinges on usually.
I think it's a better idea than having it be just the fuck cannon of omega death 3. Mostly because there's a bit of an inflation of "Stuff that does something really bad".
That said, it may probably be not the best idea.
Anonymous
8/24/2025, 11:31:03 PM
No.96390892
>>96390934
Are blood angels the rivals of the sons of horus or the world eaters?
Anonymous
8/24/2025, 11:36:46 PM
No.96390934
>>96390892
Sons of Horus, if anything, due to whole Horus killing Sanguinus thing. I don't think World Eaters really have any particular rival
Anonymous
8/25/2025, 12:24:49 AM
No.96391259
>>96391573
>>96384876
what system is this designed to be used in?
Deathwatch? W&G?
Anonymous
8/25/2025, 1:12:53 AM
No.96391573
>>96391259
It's deathwatch. It predates wrath and glory.
Anonymous
8/25/2025, 1:37:22 AM
No.96391696
>>96384876
>power lash
holy shit you nigger
Anonymous
8/25/2025, 2:11:01 AM
No.96391868
>>96391887
Are chaos warbands like chapter companies or are they like chapters?
Anonymous
8/25/2025, 2:15:11 AM
No.96391887
>>96391868
Warbands are just any number of Chaos aligned dudes who like each other enough to stick together as a team. They can be anywhere from Squad sized to near legion strength and can comprise any mix of Traitor marines, Demons, Xenos, mutants and regular cultists.
The only qualifier is that they identify as being part of the same organization.
Anonymous
8/25/2025, 3:07:18 AM
No.96392247
>>96384876
>>96384876
Sick, now my Autosenses expansion can actually have saturnine dreadnoughts and termi armour to reference. I was one of the like 6 out of 40 sets that didn't have origins. Thanks big man
Anonymous
8/25/2025, 4:20:34 AM
No.96392711
>>96397954
>>96389023
my rogue trader GM told me to tell you to suck his cock
>be me, old faggot
"Oh, hey, haven't checked out the thread in a bit. Friends want me to gm some BC for chaos shenanigans. I wonder if the mega links still work--
Anonymous
8/25/2025, 5:25:12 AM
No.96393112
>>96393202
>>96393040
rentry.org/9e5hwip6
edit
2nd link
goes down in 15 min
Anonymous
8/25/2025, 5:41:57 AM
No.96393202
>>96393112
Is now kill, hope you snagged it. If not, ask again later.
Anonymous
8/25/2025, 7:43:15 AM
No.96393741
Anonymous
8/25/2025, 11:53:05 AM
No.96394606
>>96395218
>>96390612
>Humans in 40k being and acting in a way that is logical to them but clearly illogical for us
But that's my point: it would make even less sense to them than it would to us.
Having something basically meaningless is why I suggest a gadget. You can say it's incredibly advanced without it actually doing anything useful.
Anonymous
8/25/2025, 2:52:03 PM
No.96395218
>>96396027
>>96394606
To build upon this, imagine it's something like a children's toy- an etch-e-sketch, or a little car that flashes and plays lights and can run a route you draw on the back. The value isn't in what it does, the value is because this toy is from the Dark Age, and their equivalent of cheap, throwaway electronics represents a lost STC for computing technology that outstrips anything currently used. If it provides even a fragment of a clue to restoring the original STC designs for technology that amazing, then it's worth it to recover a toy.
Anonymous
8/25/2025, 3:25:09 PM
No.96395413
>>96393040
In case the helpful prior anon was too quick for you, I am willing to call upon the fat man's 'generosity' for a slightly more long lasting link. I also threw in a little something special from my crazy folder!
transfer
it/t/KGjZit5lBTzB
Anonymous
8/25/2025, 5:10:27 PM
No.96396027
>>96395218
I was thinking of a gimmicky kitchen gadget, like a box that cuts apples into elaborate decorative shapes. It's of no real practical value anyway, and even less so to a society that has a mass of people too impoverished to care about the shape of their food, a ruling caste with access to abundant serfs to do that kind of pointless shit for them anyway, and no apples. Plus the Admech are generally disdainful of the whole eating process and conventional aesthetics anyway. It'd be useless to them on several levels but still make them desperate to get it because of when it was made.
Anonymous
8/25/2025, 6:19:21 PM
No.96396581
>>96397033
DH1e
The House of Dust and Ash adventure from the Disciples of the Dark Gods has picrel as one of the items on auction. What Chapter does it belong to?
Anonymous
8/25/2025, 7:15:20 PM
No.96397033
>>96396581
Looks like Red Legion. It's not Crimson Slaughter because DoDG came out 2012 and Crimson Slaughter came out 2014.
Shas'o R'myr
!!fWE1loXDN99
8/25/2025, 9:19:47 PM
No.96397954
>>96392711
Tell him I said fuck you
Anonymous
8/25/2025, 9:51:59 PM
No.96398200
>>96398292
>>96399377
>>96384876
I think there's a mistake that needs corrected here. It should probably say
'The first column is a standard ten-sided die to roll.
The *first* column is for most legions to roll on,
while the second is for Raven Guard and Alpha
Legion, who had access to the new Mk.6 βCorvusβ'
Anonymous
8/25/2025, 10:01:48 PM
No.96398267
>>96398833
My players need to be stopped.
Shas'o R'myr
!!fWE1loXDN99
8/25/2025, 10:05:38 PM
No.96398292
>>96398604
>>96399349
>>96398200
Yes. That is a mistake. Although I have to wonder, is it still worth separating tables now that GW changed it so that everyone had Mk6? I'm open to convincing either way.
Anonymous
8/25/2025, 10:45:14 PM
No.96398604
>>96398618
>>96398292
you could have it so that inductii are given mk6 standard instead. because unless your armor gets obliterated, you're probably going to stick to what you know during the heresy. (or make rules about if a marine's armor is damaged beyond repair roll on the RG&AL table.)
Anonymous
8/25/2025, 10:46:34 PM
No.96398618
>>96398604
mk6 as standard*
Anonymous
8/25/2025, 11:11:02 PM
No.96398833
>>96398267
Friggin love me some Mossa
Anonymous
8/26/2025, 12:20:38 AM
No.96399349
>>96399377
>>96398292
Even with the retcon to 'errbudy has mk6 now' retardation, distribution across a galaxy during or nearing the HH is another matter entirely. You could have it so that certain legions have a far better chance, but that would also be solidifying the homebrew as being set during a -specific- time which also doesn't work if you want player choice. Honestly I'd just say leave it as-is, if people want Mk6 during the HH they can scavenge or steal it like everything else.
Shas'o R'myr
!!fWE1loXDN99
8/26/2025, 12:23:20 AM
No.96399377
>>96399752
>>96398200
>>96399349
I fixed this.
The Good, the Bad, and the Alpha Legion v1.12.12
https://www.mediafire.com/file/lsyvh3c465hcc6m/
Changelog:
Cleared up text in the Legionary Armor generation section. First and Second tables are now listed appropriately.
Anonymous
8/26/2025, 1:19:20 AM
No.96399738
>>96399798
>>96401472
Are there stats for nukes in Rogue Trader as ship weapons? I'm aware they likely don't stack up to normal torpedoes.
Anonymous
8/26/2025, 1:21:27 AM
No.96399752
>>96399377
thanks for your hard work Shas!
Anonymous
8/26/2025, 1:31:41 AM
No.96399798
>>96399738
Atomics in Into the Storm. They're a ship upgrade.
Anonymous
8/26/2025, 7:38:25 AM
No.96401472
>>96399738
>they likely don't stack up to normal torpedoes
That's where you're wrong, fucko
Anonymous
8/26/2025, 10:28:07 AM
No.96401968
>>96401979
Are there any feasible scenarios where a Vindicare would work with an Inquisitor, Rogue Trader, or any Imperium Forces for a period of a year or so? Or are they purely stuck to doing solo assassinations for the High Lords?
Anonymous
8/26/2025, 10:33:45 AM
No.96401979
>>96401968
Yes, many, and not just for a year or so. It takes some politicking but anyone important, connected, and/or fortunate enough can get an Assassin as an asset. This is a very high bar for entry, however. Your standard Planetary Governor will never even dream of having an Assassinorum asset at his beck and call, a Sector Lord is rather more likely to.
Anonymous
8/26/2025, 1:50:34 PM
No.96402442