>>96826159
>>96826168
Thanks.
That's a nice source of inspiration.
I was planning to resculpt my Rebel Agent to give it a more feminine figure.
I also got the Imperial Officer/Agent box and was planning to kitbash/sculpt the officer into Ocho from Visions and make the agent some sort of Storm Commando.
I'll post the result when I get around doing it.
>Legion Point Changes
I really don't know what to expect to be honest.
People keep clamoring for Aqua nerfs, but I think just making the Heavy 5 points more expensive might be enough. I don't think CIS has really any underperforming unit that could use a buff
For Republic I think Clone Infantry heavies could use a small point cut, and Commandos/Delta could do with costing around 5pts less.
As a Rebel Player I think Sleeper Cell are now well costed, but the Landspeeder M-45 and Unhinged Droid will get hit with the nerfbat. I'm not sure how they could buff Rebel Commandos and Wookies. I can't see them make commandos even cheaper, it would be weird for commandos to cost less than Corps. I think for Wookies they'll try to give them a wookie-only upgrade to try and fix them.
Imps are where it gets tougher. I doubt they'll touch corps, they'll want to see how Imperial March and the Customs affect things. ISF have the same problem as Rebel Commandos, but they could get a 10-15pts cut without stepping on corps' toes. I doubt they'll reverse Range Trooper nerfs, but they should, at least until the new objectives are released. The Inquisitor will probably get a 10-20pts cut to match other Force user buffs last update
For Mercs, I think Cad Bane could use a 10pts cut and/or making the gauntlet free. Likewise, SC Maul could get a 10pts cut.
What I'm most curious about is if they'll show the Squadron Leader, Kraken and Rex upgrade cards. I hope other factions can get their own named characters as Heavies for units that could use more options.