>>536945908
Mr. Sparky, I want to inform you that I don't want to bother you. I am not the person currently bothering this thread while being as foolish as to post as Ms. SAGE from Sonic Frontiers.

Honestly, that person comes across like an AI. But it's posing as Ms. SAGE, that might be a posting gimmick, or it's just you-know-who or one of the usual suspects messing with you.

You've already said you're done talking with me. I'll take calling Ms. Cream "Kid Amy" as concession enough that I've won, Mr. Sparky.

However, I must correct your recent statements regarding my analysis of Ms. Amy Rose. It seems you have allowed recent retcons and your own headcanon to blind you to her actual character as depicted in the games.

You claim Ms. Amy loves adventure. This is a fundamental misunderstanding. Ms. Cream is the one who loves adventure for its own sake. Ms. Amy's "adventures" are, and have always been, a means to an end. That end is to find Mr. Sonic and marry him. Her entire character in the classic games revolves around this singular, one-sided obsession.

My argument is not that she succeeds in stopping Mr. Sonic, but that she desires to "anchor the wind". She does not want to be a part of his adventures so much as she wants his adventures to conclude with her. This is why she is a poor fit for stories about fun and adventure, as she takes the focus away from it and onto herself.

It is not a "backwards conclusion," Mr. Sparky. It is an observation based on her actual actions in the titles you claim to have played. I am sorry if you find this analysis unpleasant, but it is based on the source material, not on the more palatable version of the character that modern writers have tried to create. Perhaps you should consider why her character needed to be changed so drastically in the first place.