Normally I would post these on /sp/ during the week between races, the joke was that I didn't have any webms of real racing footage handy so it was quicker & easier to go to my replay folder instead because a good sim should look "realistic".
Because like another anon said in /ovg/ the point of making these is to showcase the game not my driving and to inspire others to try shit themselves since everyone online is a bot. Because in a good sim you should be able to see weight transfer under acceleration and braking, suspension movement, going over curbs should not be flat, the game should look dynamic.
Are the tracks accurate? Is there night racing and weather things that aren't in vanilla Assetto Corsa. What types of cars do they have? You don't have to be locked into some irenting subscription that limits what you can drive, find a game that has the cars you want and just do it. Like I wish rf2 had more street cars like in Assetto Corsa.
But now I got into a cycle of trying to push myself to improve each time with new recordings better than the previous ones. So I have to try and drive on the limit so I can showcase what the physics engine can do.