Ultras and Iron Hands vs Fists^2. Probably the least fun I had in a 3.0 game, I think this is where I leave back to 2.0.

Batrep:

Fist team scores turn 1. They run up and cap all 3 points. The Saturnine’s plasma cannon shits itself on overload, and the land raiders lascannons drop a UM rhino to 2 hull points left.

On our end, my autocannon squad slams the saturnine and it pops, grav rapiers clear out the center objective for UM tacs, and my las predator kills some shit. UM contemptor flash fries the left objective, tacs and immortals clean up and take it. Right obj is “contested” for mere moments before an IF tac squad legs it from a failed rout. We take all 3, and get extra for first strike.

Turn 2
The Fist deredeo on the left side somehow fails to kill a single tac, but a vindicator shell pummels a squad. A Centurion and Tac squad attempt to take it but are a bit short on movement. Middle obj ultras are approached by an assault squad and cataphractii terminator squad, waiting to pounce. Right side sees a Saturnine praetor and 5 Templar brethren waddle out of a land raider to face a UM power armor praetor and 5 suzerain. Shooting is a bit more eventful with 2 Suzies losing their lives to combined bolter, plasma, and lascannon fire. In the charge phase, the assaults somehow fail their charge in the middle, and the cataphractii make it in instead! Then the Saturnine Praetor and his squad engage in some fancy swordplay, harming 0 suzerain but wiping out the UM praetor after 3 challenge rounds. Was very boring, the usual 3.0 challenge shenanigans. The suzerain ran off the objective, totally lost without their dad telling them what to do. 2 points capped.