>>719715257
The reality is that nobody has any real argument against the dialogue. Their original argument was that the dialogue was like Fallout 4 because it had options like: Be mean, be kind, suck his dick. And they got really upset at all. Now the dialogue options are totally reworked, but they still want to be mad because "4 options". Except the orignial game also, practically speaking, maxed out at 4. So they shift to arguing that the HSL Bloodlines had more tha 4 so this should also have more than 4. The goalposts will never stop moving. People complained about a lack of guns. So they added guns. Now they complain the guns are fired with your mind or whatever. People complain about the game being linear. They see video evidence that you can explore freely and visit anyone you want. Then they shift focus to complaining that the individual quests are too linear. Which is perhaps a fair critique but end of the day people are just gonna whine and nitpick over every deviation from the Hardsuit game because they wanted that game and this game has replaced it and they don't know how to feel about that.