So, is Obsidian just doomed to mediocrity? I enjoyed Pillars Of Eternity for what it was. Kotor 2 had better roleplaying than 1, but everybody just talks about the story in that game. While I respect New Vegas, I never really cared for the gameplay. Similar to the Elder Scrolls games, it was this unsatisfying middle ground for me where it wasn't arcadey or >realsitic enough. Maybe if you had skills/abilities you could use in combat, and do dumb fun stuff like wall-running/wall-jumping I would have enjoyed it more.
In a way, they're like Piranha Bytes. They seem to tackle styles of games that are too big for what they want, and they keep trying to make the same type of game.