>>719047248
>Most said that binding Melia up in chains and forcing her to watch her people die in a fake war that feeds her captors, as she watches the carnage through a deranged facsimile using her voice to speak words she would never say was a step too far for the first game in the series
>So instead we settled on forcing her to watch Shulk choose another just before the genocide of her race. Though to keep the spirit of my original vision, we included sidequests of the survivors begging her to kill the zombified remnants before revealing they could've been saved in the DLC
>once these plot points were well received by fans, I was able to accomplish my vision for Melia. Unimpeded by editors claiming nonsense such as "this is too much" or "you're going too far."