>>49866119
I think there's some truth to the posting about a how a single IP dominating the IP is quite demotivating (specially when you consider how little variety there is withing that very IP - at least when FGO was king there was a wide range of genres of doujin since the cast was so vast and varied it appealed to pretty much everyone while all the BA slop is the same genre of male sensei x student stuff, with very little incentive behind non R18works ) but I also think that the economy being in the gutter is the primary cause behind the recline of comiket, printing a bunch of books for your niche interest a taking a trip to Tokyo for a two day convention just gets less financially viable the more time goes ones, so now everything becomes financially motivated, if you're not going to make a hefty profit at comiket then you're leaving with a big loss, and now a days it's harder to justify losing money because of a passion, so everyone is doing safe works, book that they know will sell which usually congregates among the same group of live service games with constant updates that make it almost impossible for seasonal anime or proper games to catch up.
The games already have a massive captive audience and they can shit out new characters a lighting pace compared to a game that might take 3-5 years to make and will get at best half a year in the spotlight if it all goes well. same for anime. Social media has also changed the landscape quite a bit, not only because of commissions but also because there's way more big artist, now everyone that's good at drawing and has an internet connection can make it big if they're lucky enough, so the number of big booths that feel corporate adjacent has also grown alongside the growth of actual corporate booths, since foreign companies are also constantly increasing their prescence
I don't really know if there's much of a way around it unless the economy suddenly gets super good out of nowhere, people won't indulge their freaky selves under the pressure of constant economic distress, the less time people and energy people have to sink into proper games or to watch a full anime, the more likely they're to simply play gacha for a couple of minutes a day and in a long enough timeline that ends up becoming their main fanbase
There's also something to be said about how organizing has become increasingly easier so smaller more focused events are also probably taking attention away from comiket from the real sickos, it's kinda like the Akiba thing where the real place is becoming dominated mostly by mainstream friendly shit but niche spaces are popping out everywhere because people have an easier time organizing on their own instead of depending of a single common space to share their hobbies.