>>535666272
World of warcraft flying destroyed game exploration for 2 generations at the very least. They all now expect turn on a dime 0 G floating devices which skip all terrain, dangers, mobs and inconveniences while they watch the netflix and stuff fast food down their gullet.
To care about the game world is "icky" because it means they don't have "freedom" to ignore the game altogether. At least the chinese had the dignity to give you a limited flight device which can run out of juice and needs constant attention instead of being a cheat code disguised as a flying mount, but it allegedly required a whole fucking year of tinkering to get it done right, and probably cost a fuckton of time and resources. All of that, so the playerbase has less cool moments to see, so that the gameplay path the devs create for the audience can get 100% ignored and less memorable sights can be encountered.
A few weeks ago i saw some huge lizards fighting in Septimont and swooped in to level them off, after which some npcs jumped out of the bushes to thank me for saving their lives, give me my gems and then fuck off, but after finishing that "quest" i noticed i had another quest close by, so i went to check it. Turns out, it was the prelude to this huge lizard quest i had unknowingly skipped because i flew over it to frag the monsters, so i had to watch the same npcs which had thanked me seconds earlier do their thing and tell me, who they had already talked to but not forgot, that there's two giant lizard shaped statues they want to get rid of.
That's only one quest ruined by flight, there's many more.