>>719081119
>>719082874
>>719083457
>>719085075
>>719085143
>What is Nomura's endgame? (Part 3)
>He's definitely fantastic at what he's good at, but I'd like to think by now he also recognizes both his shortcomings and the particular strengths the company has. From the things already said and done with how he's gotten the right writers and developers for the right projects and those comments about him trying to pull together a particular team, that very much seems like the case, and even reminds me of a certain recent SE protagonist with a knack for leadership. (This is Kanade Rindo from NEO The World Ends With You (TWEWY)).

>The comments about how [Nomura is] trying to reform Tokyo Team (more on that later) as well as aiding on all these different projects not by managing them himself but by finding and placing the most talented people for them in that position and assisting them in getting to that path is not unlike the leadership style Rindo shows especially at the end of the game, where his awareness and understanding of the qualities and relations of each and every one of his allies and the capacity to connect them is what allows him to put in motion the plan that ultimately reawakens the city.

>There's likely more parallels to draw from, after all the game prominently features people from Shinjuku encroaching upon Shibuya but settling their differences, and even Rindo himself from the start of the game is very adverse to taking responsibility and putting himself out there to make decisions out of choice paralysis and the fear of what could happen, instead just drifting along and passing on details that could be crucial.

>After all, imagine you got the chance at a project that could be everything you want to make and have it taken from you due to all kinds of circumstances, while your other prized project is subject to all kinds of corporate meddling.

>That sort of thing might make you never want to take such decisions again, at least for a while.