>headsets are affordable and even subsidized(Quest 3S is under $300)
>PCVR games are better than ever, and outside of Sims you don't need a high end system to run them
>PC and Playstation VR no longer requires you to jerryrig a bunch of cables and sensors in a large room
>Quest and Pico devices can run all sorts of games standalone without requiring a PC at all
And yet, it remains a niche product that can't break through to the mainstream. Why?