>>536275457
it's not much, just early-game bikeshedding and general belt and ratio autism
the big chunk of it are just circuits, it's slightly overbuilt (green is exact, only red chips at 4x5/s when I only really need 3x5/s + 4 or 4.5/s depending on whether I'm assembling science packs or T2 modules, while blue chips at 2 or 2.5/s are also used for T2 modules at max capacity), so it's a compromise for mixed output since there's no way to have a whole amount of T3 assembling machines for any SPM of R+G+b+B+P+Y
green is production science (left-to-right is module 3/s + furnace 3/s + rail 30/s)
teal is automation+logistic (left, 3/s) + military (right chunk, 3/s)
purple is LDS (3/s)
red are engines (left, 4/s) + robot frames (right, 1/s)
white are all-6 early-game science packs
dark blue is T2 modules
also forgot to show concrete (30/s) but that's kind of boring, and my meme lab chunk (top right)